Player Matchup

Janus
Janus
Gold IV
GUYS IT IS ME
Janus
Gold IV
Level 147
God Stats
7W - 7L
1,395 SR
Queue Stats
244W - 235L
1,281 MMR
Party 3
Chernobog
Chernobog
Silver II
LFC4EVER24
Chernobog
Silver II
Level 81
God Stats
47W - 42L
1,486 SR
Queue Stats
65W - 67L
1,093 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Paddai91187
Tsukuyomi
Gold V
Level 119
God Stats
4W - 3L
1,421 SR
Queue Stats
119W - 114L
1,320 MMR
Solo
Guan Yu
Guan Yu
Gold V
Xaxhi
Guan Yu
Gold V
Level 121
God Stats
2W - 3L
1,481 SR
Queue Stats
387W - 382L
1,279 MMR
Party 3
Horus
Horus
Silver I
ZackSherman
Horus
Silver I
Level 107
God Stats
20W - 14L
1,480 SR
Queue Stats
59W - 52L
1,527 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,453 SR
1,300 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,506 SR
1,301 MMR
Aphrodite
Aphrodite
Silver III
KingGoloso
Aphrodite
Silver III
Level 121
God Stats
0W - 1L
1,584 SR
Queue Stats
29W - 38L
1,396 MMR
Party 2
Xing Tian
Xing Tian
Silver III
Marek-SVK113
Xing Tian
Silver III
Level 154
God Stats
1W - 1L
1,814 SR
Queue Stats
7W - 14L
1,275 MMR
Solo
Tyr
Tyr
Gold III
TTK_StRiKeRZzZ
Tyr
Gold III
Level 47
God Stats
0W - 4L
1,379 SR
Queue Stats
103W - 108L
1,338 MMR
Solo
Danzaburou
Danzaburou
Gold V
krysztalowy420
Danzaburou
Gold V
Level 101
God Stats
4W - 3L
1,585 SR
Queue Stats
452W - 461L
1,318 MMR
Solo
He Bo
He Bo
Silver IV
sevisoto95
He Bo
Silver IV
Level 123
God Stats
0W - 1L
1,169 SR
Queue Stats
33W - 47L
1,180 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 9
15,517
575
19,226
9,005
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
LFC4EVER24
Chernobog
20
8 / 1 / 6
14,479
536
18,969
15,284
7,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Paddai91187
Tsukuyomi
20
7 / 5 / 9
14,588
540
13,887
22,575
12,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Xaxhi
Guan Yu
19
1 / 5 / 7
13,142
487
13,995
27,161
21,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 0 / 18
12,773
473
6,832
22,653
28,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
SetChang'eScyllaArachneCu Chulainn

VS

Bans
TiamatCupidAo KuangCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KingGoloso
Aphrodite
19
1 / 6 / 3
11,792
437
8,514
19,767
8,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Marek-SVK113
Xing Tian
15
1 / 6 / 4
10,497
389
7,038
21,047
20,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 5 / 2
13,289
492
14,419
25,671
24,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
krysztalowy420
Danzaburou
20
1 / 6 / 1
13,162
487
12,610
19,857
10,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
18
2 / 7 / 3
12,027
445
9,787
17,419
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
30
Kills
11
11
Deaths
30
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
13
0
9
17.5
L
Aphrodite
KingGoloso
Aphrodite
1
6
3
0.42
W
Chernobog
LFC4EVER24
Chernobog
8
1
6
11
L
Xing Tian
Marek-SVK113
Xing Tian
1
6
4
0.5
W
Tsukuyomi
Paddai91187
Tsukuyomi
7
5
9
2.3
L
6
5
2
1.4
W
Guan Yu
Xaxhi
Guan Yu
1
5
7
0.9
W
1
0
18
10
L
Danzaburou
krysztalowy420
Danzaburou
1
6
1
0.25
L
He Bo
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,909
Damage
52,368
96,678
Taken
103,761
73,615
Mitigated
69,771
43,910
Healing
32,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,226
1,424
0
2,538
9,005
3,956
3,298
3,492
5,313
117,411
0
L
Aphrodite
KingGoloso
Aphrodite
8,514
209
1,428
8,791
19,767
8,147
60
6,993
12,401
76,721
0
W
Chernobog
LFC4EVER24
Chernobog
18,969
12,078
0
7,296
15,284
7,622
4,534
3,420
11,832
0
123,068
L
Xing Tian
Marek-SVK113
Xing Tian
7,038
783
0
1,350
21,047
20,462
0
5,489
15,252
30,554
0
W
Tsukuyomi
Paddai91187
Tsukuyomi
13,887
3,964
0
9,843
22,575
12,270
343
7,754
13,869
0
126,563
L
14,419
3,147
0
11,113
25,671
24,552
712
3,330
22,207
0
76,889
W
Guan Yu
Xaxhi
Guan Yu
13,995
2,462
1,600
6,915
27,161
21,679
1,789
3,149
23,293
0
77,267
W
6,832
2,493
5,552
10,166
22,653
28,088
565
7,095
15,225
187
28,645
L
Danzaburou
krysztalowy420
Danzaburou
12,610
5,924
0
7,310
19,857
10,746
1,195
3,020
16,785
0
126,518
L
He Bo
9,787
283
0
2,950
17,419
5,864
0
2,534
14,803
82,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,499
Gold Earned
60,767
738
Minions Killed
683
0
Camps Cleared
0
2,614,941
Distance Traveled
2,367,284
39
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,517
575
200
7
0
524,572
8
L
Aphrodite
11,792
437
166
6
0
459,766
4
W
Chernobog
14,479
536
184
7
0
493,941
10
L
Xing Tian
10,497
389
25
1
0
520,809
6
W
Tsukuyomi
14,588
540
177
7
0
539,933
5
L
Tyr
13,289
492
142
5
0
446,277
8
W
Guan Yu
13,142
487
146
5
0
495,628
6
W
Horus
12,773
473
31
1
0
560,867
10
L
Danzaburou
13,162
487
220
8
0
451,470
5
L
He Bo
12,027
445
130
5
0
488,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role