Player Matchup

Pele
Pele
MikelCheese
Pele
Level 18
God Stats
4W - 8L
1,368 SR
Queue Stats
98W - 95L
1,515 Elo+
Solo
Chaac
Chaac
MySheepBro
Chaac
Level 17
God Stats
32W - 22L
1,542 SR
Queue Stats
973W - 862L
1,558 Elo+
Party 2
Ymir
Ymir
WoollieSheep
Ymir
Level 6
God Stats
7W - 7L
1,500 SR
Queue Stats
464W - 443L
1,580 Elo+
Party 2
Hera
Hera
lolomolo123
Hera
Level 18
God Stats
1W - 1L
1,262 SR
Queue Stats
29W - 27L
1,436 Elo+
Solo
Anubis
Anubis
mattyyy12
Anubis
Level 16
God Stats
2W - 1L
1,809 SR
Queue Stats
17W - 20L
1,394 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,497 Elo+

VS

Team Averages
Level 25
1,594 SR
1,586 Elo+
Zhong Kui
Zhong Kui
HIllllIllllllH
Zhong Kui
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 47L
1,749 Elo+
Party 1
Artemis
Artemis
SLICKITYSLOTHY
Artemis
Level 29
God Stats
5W - 1L
1,855 SR
Queue Stats
54W - 28L
1,706 Elo+
Solo
Bakasura
Bakasura
YAP Lion
Bakasura
Level 28
God Stats
13W - 5L
1,500 SR
Queue Stats
92W - 79L
1,618 Elo+
Party 1
Ganesha
Ganesha
dark soul9591
Ganesha
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 77L
1,485 Elo+
Solo
Anubis
Anubis
gurthquakegod
Anubis
Level 27
God Stats
38W - 11L
1,617 SR
Queue Stats
53W - 33L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,518
473
8,695
15,696
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
16
3 / 3 / 0
9,581
532
12,474
18,383
17,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 9 / 7
8,443
469
5,782
20,237
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 11 / 1
8,069
448
4,540
12,994
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
mattyyy12
Anubis
12
3 / 10 / 2
7,759
431
10,289
13,573
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HIllllIllllllH
Zhong Kui
15
1 / 3 / 4
9,517
529
10,183
14,872
11,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 1 / 4
11,176
621
15,971
11,900
4,038
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
YAP Lion
Bakasura
19
11 / 1 / 6
11,814
656
12,605
16,521
7,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
15
1 / 2 / 10
9,307
517
2,615
11,130
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
16 / 2 / 2
11,628
646
20,950
17,942
8,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
9
Kills
41
41
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
HIllllIllllllH
Zhong Kui
1
3
4
1
L
2
8
2
0.38
L
Chaac
3
3
0
1
W
12
1
4
14
L
1
9
7
0.5
W
Bakasura
YAP Lion
Bakasura
11
1
6
14
W
Ganesha
1
2
10
3
W
16
2
2
8.5
L
0
11
1
0.05
L
Anubis
mattyyy12
Anubis
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,780
Damage
62,324
80,883
Taken
72,365
44,098
Mitigated
37,562
16,852
Healing
30,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
HIllllIllllllH
Zhong Kui
10,183
987
57
6,913
14,872
11,350
539
1,220
12,998
57,993
0
L
8,695
2,304
0
3,203
15,696
4,555
0
3,514
11,587
0
60,189
L
Chaac
12,474
2,154
0
8,849
18,383
17,927
0
9,075
8,547
0
71,398
W
15,971
11,062
0
3,949
11,900
4,038
2,737
3,452
8,082
0
85,348
L
5,782
2,064
263
2,991
20,237
13,829
0
8,626
10,682
23,366
0
W
Bakasura
YAP Lion
Bakasura
12,605
9,599
0
4,769
16,521
7,699
2,638
3,343
13,018
0
71,263
W
Ganesha
2,615
576
0
2,160
11,130
5,867
519
3,088
7,653
21,952
0
W
20,950
1,442
99
12,817
17,942
8,608
2,384
8,302
9,278
74,065
0
L
4,540
1,970
0
910
12,994
2,948
1,074
5,710
7,065
42,647
0
L
Anubis
mattyyy12
Anubis
10,289
230
0
636
13,573
4,839
0
6,823
6,708
28,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
53,442
385
Minions Killed
521
0
Camps Cleared
0
1,499,600
Distance Traveled
1,615,056
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,517
529
106
6
0
282,226
4
L
Pele
8,518
473
97
5
0
363,406
2
L
Chaac
9,581
532
132
7
0
335,499
3
W
Artemis
11,176
621
136
8
0
308,312
1
L
Ymir
8,443
469
31
2
0
267,920
0
W
Bakasura
11,814
656
139
8
0
398,617
4
W
Ganesha
9,307
517
22
1
0
345,280
0
W
Anubis
11,628
646
118
7
0
280,621
0
L
Hera
8,069
448
84
5
0
261,418
0
L
Anubis
7,759
431
41
2
0
271,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role