Player Matchup

Ra
Ra
DrakeusCv
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 147L
1,487 Elo+
Solo
Nox
Nox
RafinhaSan94Br
Nox
Level 13
God Stats
0W - 1L
1,290 SR
Queue Stats
17W - 18L
1,481 Elo+
Solo
The Morrigan
The Morrigan
SabbyJo
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Merlin
Merlin
adisasd
Merlin
Level 14
God Stats
4W - 4L
1,605 SR
Queue Stats
19W - 23L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
polokost
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,408 Elo+
Solo
Team Averages
Level 10
1,479 SR
1,392 Elo+

VS

Team Averages
Level 16
1,499 SR
1,341 Elo+
Kukulkan
Kukulkan
Ariho
Kukulkan
Level 14
God Stats
4W - 4L
1,705 SR
Queue Stats
16W - 28L
1,267 Elo+
Party 1
King Arthur
King Arthur
Cojaximus
King Arthur
Level 27
God Stats
22W - 11L
1,562 SR
Queue Stats
41W - 29L
1,488 Elo+
Solo
Nemesis
Nemesis
Klidele
Nemesis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 108L
1,501 Elo+
Solo
Olorun
Olorun
Seltsamermann
Olorun
Level 5
God Stats
1W - 3L
1,263 SR
Queue Stats
8W - 9L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
Simpinitious
Cthulhu
Level 11
God Stats
1W - 1L
1,466 SR
Queue Stats
11W - 25L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
9,186
919
10,084
20,941
11,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 5 / 0
8,110
811
1,330
13,033
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
SabbyJo
The Morrigan
14
1 / 12 / 1
8,923
892
5,229
18,601
7,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
adisasd
Merlin
14
0 / 1 / 2
8,714
871
8,597
11,933
4,100
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
polokost
Ao Kuang
14
1 / 12 / 0
8,639
864
5,492
17,199
5,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ariho
Kukulkan
17
8 / 0 / 16
10,706
1,071
11,018
2,507
1,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Cojaximus
King Arthur
18
11 / 0 / 22
11,970
1,197
23,569
12,553
15,881
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Klidele
Nemesis
18
7 / 1 / 20
11,670
1,167
11,832
6,224
2,835
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 0 / 20
11,236
1,124
13,799
7,316
3,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Simpinitious
Cthulhu
17
4 / 1 / 22
10,625
1,063
15,200
11,775
10,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
141
2
Kills
41
41
Deaths
2
5
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ariho
Kukulkan
8
0
16
16
W
King Arthur
Cojaximus
King Arthur
11
0
22
22
L
0
11
2
0.09
W
Nemesis
Klidele
Nemesis
7
1
20
17
L
0
5
0
0
L
The Morrigan
SabbyJo
The Morrigan
1
12
1
0.13
W
11
0
20
21
W
Cthulhu
Simpinitious
Cthulhu
4
1
22
15
L
Merlin
adisasd
Merlin
0
1
2
1
L
Ao Kuang
polokost
Ao Kuang
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
75,418
81,707
Taken
40,375
34,027
Mitigated
33,650
8,012
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ariho
Kukulkan
11,018
787
0
114
2,507
1,035
0
1,591
870
32,194
0
W
King Arthur
Cojaximus
King Arthur
23,569
5,577
0
3,586
12,553
15,881
0
8,680
3,494
0
41,438
L
10,084
1,508
1,262
3,510
20,941
11,463
0
11,025
9,916
33,391
0
W
Nemesis
Klidele
Nemesis
11,832
4,777
0
768
6,224
2,835
0
5,062
1,096
0
25,597
L
1,330
223
219
14
13,033
4,908
0
5,534
7,367
4,484
0
L
The Morrigan
SabbyJo
The Morrigan
5,229
4,223
0
380
18,601
7,602
0
9,405
9,196
20,657
0
W
13,799
8,648
694
2,305
7,316
3,188
0
5,563
1,547
23,239
0
W
Cthulhu
Simpinitious
Cthulhu
15,200
317
603
1,175
11,775
10,711
0
8,711
2,636
31,927
0
L
Merlin
adisasd
Merlin
8,597
375
0
53
11,933
4,100
0
7,098
4,650
24,621
0
L
Ao Kuang
polokost
Ao Kuang
5,492
1,486
0
2,574
17,199
5,954
0
6,955
10,100
12,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,572
Gold Earned
56,207
136
Minions Killed
191
1
Camps Cleared
5
681,801
Distance Traveled
1,019,430
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,706
1,071
56
6
1
229,958
0
W
King Arthur
11,970
1,197
33
3
1
205,150
0
L
Ra
9,186
919
53
5
0
160,793
0
W
Nemesis
11,670
1,167
48
5
3
208,708
1
L
Nox
8,110
811
7
1
0
106,716
0
L
The Morrigan
8,923
892
31
3
0
90,292
0
W
Olorun
11,236
1,124
28
3
0
186,565
1
W
Cthulhu
10,625
1,063
26
3
0
189,049
3
L
Merlin
8,714
871
39
4
0
182,979
1
L
Ao Kuang
8,639
864
6
1
1
141,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role