Player Matchup

Ymir
Ymir
JCTOKO
Ymir
Level 16
God Stats
2W - 2L
1,448 SR
Queue Stats
7W - 7L
1,540 Elo+
Party 2
Fenrir
Fenrir
Totolumio
Fenrir
Level 13
God Stats
0W - 1L
1,339 SR
Queue Stats
4W - 5L
1,395 Elo+
Solo
Thor
Thor
kukimekanismen
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,387 Elo+
Party 1
Ra
Ra
siggesyltrygg
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,387 Elo+
Party 1
Skadi
Skadi
倪QAQ桑
Skadi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 12
1,457 SR
1,442 Elo+

VS

Team Averages
Level 14
1,530 SR
1,371 Elo+
Tsukuyomi
Tsukuyomi
NiceBobs
Tsukuyomi
Level 7
God Stats
6W - 4L
1,372 SR
Queue Stats
11W - 8L
1,402 Elo+
Solo
Agni
Agni
S3thl_zZ
Agni
Level 27
God Stats
2W - 1L
1,740 SR
Queue Stats
48W - 48L
1,518 Elo+
Solo
Ymir
Ymir
SejDu
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,185 Elo+
Party 3
Guan Yu
Guan Yu
s0mcik
Guan Yu
Level 5
God Stats
13W - 8L
1,500 SR
Queue Stats
18W - 19L
1,185 Elo+
Party 3
Neith
Neith
sandokan96
Neith
Level 28
God Stats
4W - 5L
1,535 SR
Queue Stats
34W - 28L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JCTOKO
Ymir
14
3 / 6 / 6
8,839
465
6,348
16,372
10,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Totolumio
Fenrir
12
3 / 10 / 2
7,981
420
6,114
15,830
5,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 12 / 5
8,007
421
5,098
17,219
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 10 / 7
9,242
486
13,195
11,845
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
倪QAQ桑
Skadi
15
7 / 8 / 5
9,820
517
14,165
15,363
4,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NiceBobs
Tsukuyomi
15
18 / 3 / 9
11,350
597
19,879
13,546
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
9 / 3 / 13
10,308
543
14,116
10,725
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
SejDu
Ymir
15
7 / 5 / 11
9,685
510
8,390
17,351
16,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
s0mcik
Guan Yu
15
4 / 4 / 12
9,806
516
7,944
15,425
18,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
16
8 / 5 / 7
11,011
580
12,891
12,277
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
20
Kills
46
46
Deaths
20
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ymir
JCTOKO
Ymir
3
6
6
1
W
Tsukuyomi
NiceBobs
Tsukuyomi
18
3
9
7.5
W
Agni
9
3
13
5.17
W
Ymir
SejDu
Ymir
7
5
11
2.5
L
Fenrir
Totolumio
Fenrir
3
10
2
0.4
L
2
12
5
0.38
W
Guan Yu
s0mcik
Guan Yu
4
4
12
2.5
W
Neith
8
5
7
2.3
L
5
10
7
0.85
L
Skadi
倪QAQ桑
Skadi
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,920
Damage
63,220
76,629
Taken
69,324
29,401
Mitigated
50,584
9,332
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
JCTOKO
Ymir
6,348
590
0
3,347
16,372
10,829
0
4,113
12,072
28,358
0
W
Tsukuyomi
NiceBobs
Tsukuyomi
19,879
5,834
0
2,262
13,546
5,497
1,803
3,459
9,959
0
55,651
W
Agni
14,116
866
259
2,668
10,725
4,584
1,122
3,726
6,840
52,698
0
W
Ymir
SejDu
Ymir
8,390
1,915
0
807
17,351
16,541
616
5,965
11,196
22,946
0
L
Fenrir
Totolumio
Fenrir
6,114
1,475
0
1,703
15,830
5,575
0
3,859
11,601
0
26,687
L
5,098
1,471
0
1,217
17,219
4,811
0
3,793
13,124
0
22,867
W
Guan Yu
s0mcik
Guan Yu
7,944
1,034
1,743
4,564
15,425
18,953
2,004
2,481
12,815
0
39,797
W
Neith
12,891
7,452
0
3,938
12,277
5,009
5,671
3,244
8,971
0
64,826
L
13,195
1,674
916
323
11,845
3,477
198
5,645
5,692
44,737
0
L
Skadi
倪QAQ桑
Skadi
14,165
6,926
0
1,826
15,363
4,709
0
3,967
11,142
0
46,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,889
Gold Earned
52,160
304
Minions Killed
359
0
Camps Cleared
0
1,545,013
Distance Traveled
1,801,492
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,839
465
43
2
0
331,920
10
W
Tsukuyomi
11,350
597
72
4
0
395,416
3
W
Agni
10,308
543
85
4
0
362,439
4
W
Ymir
9,685
510
30
2
0
362,934
3
L
Fenrir
7,981
420
43
2
0
318,893
1
L
Thor
8,007
421
56
3
0
303,491
0
W
Guan Yu
9,806
516
69
4
0
392,413
1
W
Neith
11,011
580
103
5
0
288,290
1
L
Ra
9,242
486
84
4
0
302,834
0
L
Skadi
9,820
517
78
4
0
287,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role