Player Matchup

Artemis
Artemis
DklwMartinez
Artemis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,027 Elo+
Solo
Tsukuyomi
Tsukuyomi
GastlySpeqtor
Tsukuyomi
Level 15
God Stats
6W - 4L
1,586 SR
Queue Stats
13W - 18L
1,304 Elo+
Party 1
Zhong Kui
Zhong Kui
Juncie
Zhong Kui
Level 29
God Stats
45W - 44L
1,447 SR
Queue Stats
427W - 501L
1,358 Elo+
Solo
Ra
Ra
SeanFACE900
Ra
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 11L
1,170 Elo+
Solo
Janus
Janus
SolConcept
Janus
Level 26
God Stats
9W - 9L
1,455 SR
Queue Stats
11W - 14L
1,264 Elo+
Party 1
Team Averages
Level 16
1,498 SR
1,224 Elo+

VS

Team Averages
Level 12
1,440 SR
1,297 Elo+
Baron Samedi
Baron Samedi
Criptonyte03
Baron Samedi
Level 23
God Stats
28W - 29L
1,548 SR
Queue Stats
28W - 29L
1,375 Elo+
Solo
Ares
Ares
GötterderGötter
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
LPicK Qc
Ymir
Level 28
God Stats
1W - 5L
1,155 SR
Queue Stats
148W - 156L
1,411 Elo+
Solo
Hera
Hera
piro-jones
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Solo
Fenrir
Fenrir
xX_TODOROKI_7Xx
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DklwMartinez
Artemis
8
3 / 3 / 3
5,919
538
2,344
5,438
1,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
GastlySpeqtor
Tsukuyomi
10
5 / 0 / 3
6,327
575
4,823
5,730
1,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Juncie
Zhong Kui
9
7 / 1 / 4
6,360
578
6,387
4,231
2,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
1 / 4 / 4
4,386
399
1,247
3,569
1,267
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
10
3 / 3 / 6
6,070
552
5,530
4,436
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Criptonyte03
Baron Samedi
10
4 / 3 / 0
5,904
537
3,822
5,988
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

3
0 / 9 / 1
3,977
362
428
6,514
1,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
10
4 / 2 / 1
6,194
563
4,740
7,962
3,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 1
4,786
435
3,024
5,187
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 4 / 2
5,061
460
1,469
6,680
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
10
11
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Criptonyte03
Baron Samedi
4
3
0
1.33
W
Artemis
DklwMartinez
Artemis
3
3
3
1.5
W
Tsukuyomi
GastlySpeqtor
Tsukuyomi
5
0
3
6.5
L
0
9
1
0.06
W
Zhong Kui
Juncie
Zhong Kui
7
1
4
9
L
Ymir
4
2
1
2.25
W
1
4
4
0.75
W
Janus
3
3
6
2
L
1
4
1
0.38
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,331
Damage
13,483
23,404
Taken
32,331
8,184
Mitigated
10,854
3,373
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Criptonyte03
Baron Samedi
3,822
362
0
1,516
5,988
2,409
0
2,826
2,854
23,496
0
W
Artemis
DklwMartinez
Artemis
2,344
1,400
0
0
5,438
1,390
0
3,846
1,285
0
12,081
W
Tsukuyomi
GastlySpeqtor
Tsukuyomi
4,823
1,192
0
2,387
5,730
1,757
0
1,024
4,618
0
24,679
L
428
97
0
10
6,514
1,849
31
1,844
4,670
3,191
0
W
Zhong Kui
Juncie
Zhong Kui
6,387
1,173
0
623
4,231
2,486
944
2,297
1,826
17,945
0
L
Ymir
4,740
1,338
139
2,154
7,962
3,308
410
2,782
5,127
23,846
0
W
1,247
74
82
31
3,569
1,267
130
1,722
1,803
9,909
0
W
Janus
5,530
520
0
250
4,436
1,284
0
2,296
1,858
20,232
0
L
3,024
513
0
327
5,187
1,395
490
3,120
1,971
10,679
0
L
1,469
784
0
1,139
6,680
1,893
0
2,093
4,545
0
12,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
25,922
144
Minions Killed
150
0
Camps Cleared
0
953,399
Distance Traveled
950,990
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,904
537
40
4
0
161,949
0
W
Artemis
5,919
538
18
2
0
209,271
0
W
Tsukuyomi
6,327
575
49
4
0
254,358
0
L
Ares
3,977
362
3
0
0
218,133
0
W
Zhong Kui
6,360
578
30
3
0
141,668
0
L
Ymir
6,194
563
49
4
0
182,560
1
W
Ra
4,386
399
9
1
0
176,636
0
W
Janus
6,070
552
38
3
0
171,466
3
L
Hera
4,786
435
23
2
0
167,112
0
L
Fenrir
5,061
460
35
3
0
221,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role