Player Matchup

Neith
Neith
ErDaVidL2D2
Neith
Level 7
God Stats
2W - 4L
1,169 SR
Queue Stats
29W - 45L
1,164 Elo+
Party 2
Jormungandr
Jormungandr
Estaio
Jormungandr
Level 21
God Stats
2W - 5L
1,334 SR
Queue Stats
82W - 99L
1,312 Elo+
Party 1
Baba Yaga
Baba Yaga
JoJoaquim
Baba Yaga
Level 11
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Natsuo360OMG
Merlin
Level 47
God Stats
8W - 16L
1,311 SR
Queue Stats
284W - 312L
1,266 Elo+
Party 2
Thanatos
Thanatos
Robix44
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,158 Elo+
Party 1
Team Averages
Level 20
1,295 SR
1,280 Elo+

VS

Team Averages
Level 25
1,695 SR
1,350 Elo+
Rama
Rama
Lazariko08_sj_
Rama
Level 25
God Stats
4W - 5L
1,841 SR
Queue Stats
71W - 87L
1,401 Elo+
Party 3
Bastet
Bastet
Srtoauria_
Bastet
Level 22
God Stats
9W - 7L
1,911 SR
Queue Stats
26W - 29L
1,361 Elo+
Party 3
Yemoja
Yemoja
Subspace88
Yemoja
Level 29
God Stats
10W - 7L
1,674 SR
Queue Stats
66W - 56L
1,357 Elo+
Solo
Anubis
Anubis
YT_GAIMING_YT
Anubis
Level 25
God Stats
54W - 50L
1,550 SR
Queue Stats
69W - 81L
1,324 Elo+
Party 3
Osiris
Osiris
coo1dude04
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 230L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 2
11,889
384
11,804
23,688
8,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Estaio
Jormungandr
16
2 / 7 / 2
11,299
364
7,852
23,877
21,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
JoJoaquim
Baba Yaga
18
6 / 12 / 1
13,162
425
17,313
23,228
8,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
20
6 / 5 / 2
15,819
510
29,036
30,745
12,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Robix44
Thanatos
14
1 / 4 / 0
10,302
332
2,007
15,827
5,293
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 6
15,571
502
20,522
20,124
9,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Srtoauria_
Bastet
20
7 / 2 / 6
14,649
473
17,837
20,260
7,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Subspace88
Yemoja
20
3 / 1 / 8
15,929
514
9,008
28,303
30,380
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 6 / 7
15,413
497
23,735
14,681
6,841
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
coo1dude04
Osiris
20
5 / 6 / 8
15,641
505
14,257
24,210
20,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
16
Kills
37
37
Deaths
17
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Jormungandr
Estaio
Jormungandr
2
7
2
0.43
L
Baba Yaga
JoJoaquim
Baba Yaga
6
12
1
0.54
W
10
2
6
6.5
L
Merlin
6
5
2
1.4
L
Thanatos
Robix44
Thanatos
1
4
0
0.25
W
Bastet
Srtoauria_
Bastet
7
2
6
5
W
Yemoja
Subspace88
Yemoja
3
1
8
7
W
12
6
7
2.58
W
Osiris
coo1dude04
Osiris
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,012
Damage
85,359
117,365
Taken
107,578
56,235
Mitigated
74,784
33,286
Healing
29,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,804
7,602
0
7,522
23,688
8,946
5,236
8,915
14,773
0
65,976
L
Jormungandr
Estaio
Jormungandr
7,852
2,393
1,016
1,346
23,877
21,114
462
8,727
15,150
46,922
0
L
Baba Yaga
JoJoaquim
Baba Yaga
17,313
1,798
0
3,121
23,228
8,416
303
3,892
19,336
54,093
0
W
20,522
14,756
0
8,134
20,124
9,647
2,072
11,978
7,938
0
109,354
L
Merlin
29,036
1,229
815
13,563
30,745
12,466
3,341
10,256
20,489
120,753
0
L
Thanatos
Robix44
Thanatos
2,007
351
0
5,903
15,827
5,293
0
953
14,874
0
36,555
W
Bastet
Srtoauria_
Bastet
17,837
5,377
0
7,347
20,260
7,769
1,863
7,699
12,489
0
86,859
W
Yemoja
Subspace88
Yemoja
9,008
2,509
2,015
3,980
28,303
30,380
3,038
13,775
14,286
57,947
0
W
23,735
507
0
2,520
14,681
6,841
668
7,747
6,804
89,158
0
W
Osiris
coo1dude04
Osiris
14,257
6,262
0
5,641
24,210
20,147
3,996
12,202
11,860
0
97,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,471
Gold Earned
77,203
497
Minions Killed
604
0
Camps Cleared
0
2,474,741
Distance Traveled
2,774,488
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,889
384
102
3
0
519,005
0
L
Jormungandr
11,299
364
81
3
0
550,712
2
L
Baba Yaga
13,162
425
71
2
0
451,310
0
W
Rama
15,571
502
167
5
0
582,982
1
L
Merlin
15,819
510
185
6
0
496,020
1
L
Thanatos
10,302
332
58
2
0
457,694
5
W
Bastet
14,649
473
93
3
0
587,371
1
W
Yemoja
15,929
514
83
3
0
525,935
3
W
Anubis
15,413
497
117
4
0
492,393
1
W
Osiris
15,641
505
144
5
0
585,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role