Player Matchup

Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AzE-AlexX
Bellona
Level 18
God Stats
3W - 0L
1,512 SR
Queue Stats
4W - 0L
1,692 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CARRY_ME_PLS_49
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,573 Elo+
Solo
Sobek
Sobek
SirKarti_-
Sobek
Level 17
God Stats
18W - 11L
1,643 SR
Queue Stats
36W - 25L
1,538 Elo+
Solo
Amaterasu
Amaterasu
Svvecx
Amaterasu
Level 29
God Stats
34W - 23L
1,393 SR
Queue Stats
722W - 551L
1,508 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,562 Elo+

VS

Team Averages
Level 29
1,582 SR
1,547 Elo+
Scylla
Scylla
Aesiaquarist
Scylla
Level 28
God Stats
2W - 1L
1,713 SR
Queue Stats
7W - 5L
1,554 Elo+
Solo
Bellona
Bellona
DaGreatRaymondo
Bellona
Level 31
God Stats
15W - 19L
1,699 SR
Queue Stats
161W - 206L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
DragonSinxWrath
Kuzenbo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 97L
1,725 Elo+
Solo
Pele
Pele
debeste215
Pele
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 136L
1,514 Elo+
Solo
Artemis
Artemis
titocasi09
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 1
6,258
569
2,662
4,807
2,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
AzE-AlexX
Bellona
9
4 / 1 / 1
5,886
535
2,952
2,722
1,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
CARRY_ME_PLS_49
Ah Muzen Cab
11
6 / 0 / 4
6,524
593
6,943
7,449
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
9
3 / 0 / 6
6,129
557
3,429
5,739
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Svvecx
Amaterasu
10
2 / 1 / 3
5,972
543
4,033
8,803
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 0 / 0
4,841
440
1,416
2,652
591
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 4 / 0
5,113
465
4,069
6,805
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 2 / 0
4,983
453
2,616
9,037
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 3 / 2
4,698
427
2,728
6,100
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
titocasi09
Artemis
6
0 / 7 / 0
4,219
384
2,685
6,816
1,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
1
1.5
L
Scylla
0
0
0
0
W
Bellona
AzE-AlexX
Bellona
4
1
1
4.5
W
Ah Muzen Cab
CARRY_ME_PLS_49
Ah Muzen Cab
6
0
4
8
L
2
4
0
0.5
L
1
2
0
0.5
W
Sobek
3
0
6
6
W
Amaterasu
Svvecx
Amaterasu
2
1
3
3.5
L
0
3
2
0.33
L
Artemis
titocasi09
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
13,514
29,520
Taken
31,410
14,047
Mitigated
13,286
15,968
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,662
0
0
1,839
4,807
2,427
915
1,322
3,485
36,665
0
L
Scylla
1,416
86
0
340
2,652
591
0
810
1,842
23,559
0
W
Bellona
AzE-AlexX
Bellona
2,952
849
0
148
2,722
1,169
249
187
2,535
0
11,381
W
Ah Muzen Cab
CARRY_ME_PLS_49
Ah Muzen Cab
6,943
2,384
0
5,319
7,449
2,376
732
1,025
6,424
0
41,859
L
4,069
910
0
294
6,805
4,079
0
0
6,805
0
22,430
L
2,616
843
0
2,136
9,037
5,727
0
2,523
6,514
13,297
0
W
Sobek
3,429
549
0
2,519
5,739
4,493
250
1,222
4,517
11,735
0
W
Amaterasu
Svvecx
Amaterasu
4,033
1,817
0
6,143
8,803
3,582
299
276
8,527
0
31,145
L
2,728
530
0
1,311
6,100
1,540
0
853
5,247
0
14,305
L
Artemis
titocasi09
Artemis
2,685
1,511
0
1,324
6,816
1,349
0
1,905
4,911
0
11,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
23,854
271
Minions Killed
178
0
Camps Cleared
0
1,100,399
Distance Traveled
993,070
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,258
569
78
7
0
199,990
1
L
Scylla
4,841
440
50
5
0
200,515
0
W
Bellona
5,886
535
29
3
0
268,199
0
W
Ah Muzen Cab
6,524
593
71
6
0
180,486
2
L
Bellona
5,113
465
48
4
0
215,773
1
L
Kuzenbo
4,983
453
28
3
0
213,033
2
W
Sobek
6,129
557
19
2
0
231,924
2
W
Amaterasu
5,972
543
74
7
0
219,800
0
L
Pele
4,698
427
26
2
0
194,633
0
L
Artemis
4,219
384
26
2
0
169,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role