Player Matchup

Izanami
Izanami
BEASTY824
Izanami
Level 29
God Stats
14W - 16L
1,491 SR
Queue Stats
789W - 762L
1,480 Elo+
Party 1
Eset
Eset
DoubleCanxii
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Serghy17
Fenrir
Level 24
God Stats
3W - 1L
1,129 SR
Queue Stats
42W - 55L
1,338 Elo+
Solo
Erlang Shen
Erlang Shen
iuro1979
Erlang Shen
Level 17
God Stats
8W - 11L
1,816 SR
Queue Stats
14W - 20L
1,351 Elo+
Solo
Kuzenbo
Kuzenbo
xDizzyxLogicx
Kuzenbo
Level 26
God Stats
5W - 3L
1,567 SR
Queue Stats
574W - 521L
1,514 Elo+
Party 1
Team Averages
Level 25
1,501 SR
1,436 Elo+

VS

Team Averages
Level 19
1,543 SR
1,399 Elo+
Cerberus
Cerberus
BMORCEGOB
Cerberus
Level 18
God Stats
2W - 5L
1,506 SR
Queue Stats
53W - 76L
1,436 Elo+
Solo
Anubis
Anubis
Crapuleuxx06
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,210 Elo+
Solo
Nemesis
Nemesis
Dakimitsu
Nemesis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 106L
1,472 Elo+
Party 2
Ra
Ra
imrobert3
Ra
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
193W - 171L
1,465 Elo+
Party 2
Medusa
Medusa
spittergoo15
Medusa
Level 26
God Stats
3W - 4L
1,708 SR
Queue Stats
69W - 69L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BEASTY824
Izanami
13
8 / 0 / 4
8,438
603
7,559
6,340
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 2 / 0
8,615
615
7,360
7,727
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Serghy17
Fenrir
12
2 / 2 / 2
7,548
539
4,879
9,308
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
iuro1979
Erlang Shen
11
0 / 1 / 5
6,785
485
1,244
6,605
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
11
3 / 0 / 6
7,881
563
3,185
7,296
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BMORCEGOB
Cerberus
11
3 / 1 / 0
6,913
494
3,982
7,478
4,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
6
0 / 6 / 0
4,950
354
983
5,184
1,653
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Dakimitsu
Nemesis
11
0 / 4 / 0
6,400
457
2,797
9,981
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 1
7,325
523
5,170
8,149
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
0 / 4 / 0
6,016
430
4,360
6,508
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
5
5
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
BEASTY824
Izanami
8
0
4
10
L
Cerberus
BMORCEGOB
Cerberus
3
1
0
3
L
Anubis
0
6
0
0
L
Nemesis
Dakimitsu
Nemesis
0
4
0
0
W
6
2
0
3
W
Fenrir
Serghy17
Fenrir
2
2
2
1.5
L
2
4
1
0.63
W
Erlang Shen
iuro1979
Erlang Shen
0
1
5
2.5
L
Medusa
0
4
0
0
W
Kuzenbo
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
17,292
37,276
Taken
37,300
15,932
Mitigated
14,330
11,568
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BEASTY824
Izanami
7,559
4,510
0
3,170
6,340
2,231
1,072
240
6,100
0
67,134
L
Cerberus
BMORCEGOB
Cerberus
3,982
398
0
2,095
7,478
4,901
0
833
6,525
21,358
0
L
Anubis
983
147
0
283
5,184
1,653
159
1,209
3,975
9,622
0
L
Nemesis
Dakimitsu
Nemesis
2,797
694
0
1,147
9,981
3,155
0
1,994
7,889
0
45,017
W
7,360
769
389
1,635
7,727
2,167
378
4,324
3,249
44,910
0
W
Fenrir
Serghy17
Fenrir
4,879
1,836
0
3,613
9,308
3,201
0
3,295
5,980
0
31,119
L
5,170
652
0
1,664
8,149
2,875
772
4,711
3,040
40,485
0
W
Erlang Shen
iuro1979
Erlang Shen
1,244
467
0
1,180
6,605
2,329
604
1,298
5,259
0
27,514
L
Medusa
4,360
1,634
0
961
6,508
1,746
0
1,182
5,326
0
33,145
W
Kuzenbo
3,185
956
0
1,581
7,296
6,004
452
743
6,553
19,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
31,604
349
Minions Killed
298
0
Camps Cleared
0
1,315,314
Distance Traveled
1,093,757
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,438
603
117
8
0
257,886
0
L
Cerberus
6,913
494
67
5
0
216,560
0
L
Anubis
4,950
354
24
2
0
123,177
0
L
Nemesis
6,400
457
79
6
0
280,457
0
W
Eset
8,615
615
91
7
0
260,337
3
W
Fenrir
7,548
539
68
5
0
237,466
0
L
Ra
7,325
523
84
6
0
229,647
3
W
Erlang Shen
6,785
485
48
3
0
260,575
0
L
Medusa
6,016
430
44
3
0
243,916
0
W
Kuzenbo
7,881
563
25
2
0
299,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role