Player Matchup

Ymir
Ymir
Camosblackout
Ymir
Level 19
God Stats
31W - 19L
1,609 SR
Queue Stats
63W - 52L
1,500 Elo+
Party 1
Rama
Rama
Heiss-BZ
Rama
Level 34
God Stats
1W - 2L
1,673 SR
Queue Stats
123W - 112L
1,431 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MacLeGore
Ah Muzen Cab
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 201L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Ndamimi
Baron Samedi
Level 29
God Stats
50W - 46L
1,573 SR
Queue Stats
190W - 178L
1,576 Elo+
Party 1
Fenrir
Fenrir
rafa10708
Fenrir
Level 36
God Stats
1W - 3L
1,311 SR
Queue Stats
63W - 42L
1,550 Elo+
Solo
Team Averages
Level 35
1,533 SR
1,504 Elo+

VS

Team Averages
Level 48
1,368 SR
1,299 Elo+
Raijin
Raijin
ApfelSaft244
Raijin
Level 25
God Stats
4W - 4L
1,369 SR
Queue Stats
17W - 15L
1,172 Elo+
Party 2
Scylla
Scylla
Jezucrihto
Scylla
Level 40
God Stats
1W - 2L
1,464 SR
Queue Stats
9W - 8L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
OrangenSaft244
Zhong Kui
Level 44
God Stats
4W - 9L
1,315 SR
Queue Stats
89W - 97L
1,215 Elo+
Party 2
Skadi
Skadi
Tsu_Tey_18
Skadi
Level 47
God Stats
1W - 6L
1,189 SR
Queue Stats
155W - 166L
1,466 Elo+
Solo
Bakasura
Bakasura
jeffhardy546
Bakasura
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 24
14,737
1,053
14,902
22,444
26,953
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
20
10 / 8 / 18
15,799
1,129
27,524
21,410
7,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
MacLeGore
Ah Muzen Cab
20
7 / 5 / 23
15,457
1,104
33,841
19,543
7,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Ndamimi
Baron Samedi
20
9 / 7 / 19
15,930
1,138
26,050
18,976
9,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
rafa10708
Fenrir
20
6 / 11 / 18
14,321
1,023
13,950
27,271
13,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
8 / 8 / 17
14,868
1,062
18,328
23,385
10,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Jezucrihto
Scylla
20
13 / 6 / 12
16,063
1,147
20,749
20,872
7,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
OrangenSaft244
Zhong Kui
20
2 / 5 / 24
13,696
978
27,726
23,728
20,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
20
11 / 9 / 18
15,989
1,142
23,212
28,551
11,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
jeffhardy546
Bakasura
20
4 / 8 / 19
14,378
1,027
11,927
25,396
11,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
128
36
Kills
38
38
Deaths
36
102
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
8
17
2.06
L
4
7
24
2.29
L
Rama
10
8
18
2.38
W
Scylla
Jezucrihto
Scylla
13
6
12
3.17
L
Ah Muzen Cab
MacLeGore
Ah Muzen Cab
7
5
23
3.7
L
Baron Samedi
Ndamimi
Baron Samedi
9
7
19
2.64
W
Zhong Kui
OrangenSaft244
Zhong Kui
2
5
24
2.8
W
Skadi
11
9
18
2.22
W
Bakasura
jeffhardy546
Bakasura
4
8
19
1.69
L
Fenrir
rafa10708
Fenrir
6
11
18
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,267
Damage
101,942
109,644
Taken
121,932
65,264
Mitigated
61,047
16,441
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
18,328
2,106
0
1,774
23,385
10,014
0
5,885
17,330
36,801
0
L
14,902
885
777
777
22,444
26,953
0
14,272
7,252
32,368
0
L
Rama
27,524
16,804
1,278
1,232
21,410
7,708
0
14,682
6,196
0
50,236
W
Scylla
Jezucrihto
Scylla
20,749
1,623
0
2,587
20,872
7,931
0
5,992
14,766
49,798
0
L
Ah Muzen Cab
MacLeGore
Ah Muzen Cab
33,841
11,300
0
4,128
19,543
7,164
0
11,434
7,672
0
67,379
L
Baron Samedi
Ndamimi
Baron Samedi
26,050
1,651
4,484
3,396
18,976
9,693
0
9,574
8,504
57,937
0
W
Zhong Kui
OrangenSaft244
Zhong Kui
27,726
3,340
1,967
7,612
23,728
20,319
0
6,533
16,881
40,335
0
W
Skadi
23,212
11,921
0
5,670
28,551
11,100
0
11,818
16,377
0
59,621
W
Bakasura
jeffhardy546
Bakasura
11,927
8,290
0
2,446
25,396
11,683
0
9,506
15,626
0
26,606
L
Fenrir
rafa10708
Fenrir
13,950
2,196
0
369
27,271
13,746
0
14,721
11,737
0
23,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,244
Gold Earned
74,994
257
Minions Killed
299
7
Camps Cleared
6
1,155,129
Distance Traveled
1,192,215
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,868
1,062
46
3
0
217,374
0
L
Ymir
14,737
1,053
52
4
1
233,697
1
L
Rama
15,799
1,129
36
3
3
179,248
1
W
Scylla
16,063
1,147
84
6
0
230,485
0
L
Ah Muzen Cab
15,457
1,104
80
6
1
239,339
1
L
Baron Samedi
15,930
1,138
77
6
0
233,135
1
W
Zhong Kui
13,696
978
37
3
1
239,526
0
W
Skadi
15,989
1,142
78
6
0
224,298
0
W
Bakasura
14,378
1,027
54
4
5
280,532
0
L
Fenrir
14,321
1,023
12
1
2
269,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role