Player Matchup

Ra
Ra
B3rry7
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,274 Elo+
Solo
Kukulkan
Kukulkan
JaimePenedo
Kukulkan
Level 16
God Stats
8W - 5L
1,531 SR
Queue Stats
14W - 15L
1,452 Elo+
Party 2
Jing Wei
Jing Wei
Taltigna
Jing Wei
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
81W - 76L
1,002 Elo+
Solo
Cthulhu
Cthulhu
agrenett111
Cthulhu
Level 23
God Stats
31W - 21L
1,515 SR
Queue Stats
72W - 76L
1,389 Elo+
Party 2
Arachne
Arachne
lpgutolp
Arachne
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 15L
1,541 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,331 Elo+

VS

Team Averages
Level 12
1,399 SR
1,333 Elo+
Neith
Neith
Gronkmachine87
Neith
Level 5
God Stats
18W - 20L
1,574 SR
Queue Stats
21W - 25L
1,560 Elo+
Party 1
Skadi
Skadi
MachoMamba
Skadi
Level 14
God Stats
4W - 6L
1,283 SR
Queue Stats
18W - 30L
1,262 Elo+
Solo
Tiamat
Tiamat
Simpinitious
Tiamat
Level 11
God Stats
0W - 3L
1,302 SR
Queue Stats
11W - 25L
1,271 Elo+
Solo
Hachiman
Hachiman
Valik26
Hachiman
Level 17
God Stats
0W - 3L
1,340 SR
Queue Stats
44W - 35L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
bigbootymasta
Tsukuyomi
Level 13
God Stats
5W - 5L
1,499 SR
Queue Stats
24W - 29L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
1 / 2 / 21
10,114
1,011
10,219
8,959
3,889
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
JaimePenedo
Kukulkan
18
8 / 1 / 15
11,727
1,173
13,014
6,238
2,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Taltigna
Jing Wei
17
2 / 3 / 21
10,519
1,052
9,687
7,094
2,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
agrenett111
Cthulhu
18
4 / 1 / 20
12,009
1,201
11,105
15,672
22,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
lpgutolp
Arachne
18
17 / 4 / 11
13,711
1,371
18,647
11,481
6,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

302

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,513
951
4,934
7,001
2,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
15
1 / 8 / 6
9,549
955
11,307
17,305
6,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
16
1 / 6 / 7
9,649
965
9,477
13,186
9,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Valik26
Hachiman
15
4 / 11 / 4
10,464
1,046
9,858
19,641
7,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
bigbootymasta
Tsukuyomi
15
3 / 5 / 5
10,003
1,000
9,031
10,440
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
38
32
Kills
11
11
Deaths
32
88
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
1
2
21
5.75
L
2
2
5
2.25
W
Kukulkan
JaimePenedo
Kukulkan
8
1
15
15.5
L
Skadi
1
8
6
0.5
L
Tiamat
1
6
7
0.75
W
Jing Wei
Taltigna
Jing Wei
2
3
21
4.17
L
Hachiman
Valik26
Hachiman
4
11
4
0.55
W
Cthulhu
agrenett111
Cthulhu
4
1
20
14
L
Tsukuyomi
bigbootymasta
Tsukuyomi
3
5
5
1.1
W
Arachne
lpgutolp
Arachne
17
4
11
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,672
Damage
44,607
49,444
Taken
67,573
38,058
Mitigated
29,625
11,454
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
10,219
2,007
2,711
2,513
8,959
3,889
0
1,543
7,416
23,209
0
L
4,934
3,060
0
681
7,001
2,407
0
3,077
3,924
0
13,596
W
Kukulkan
JaimePenedo
Kukulkan
13,014
1,570
0
0
6,238
2,822
0
947
5,291
37,069
0
L
Skadi
11,307
5,812
0
575
17,305
6,501
0
9,743
7,562
0
21,936
L
Tiamat
9,477
591
0
1,962
13,186
9,166
0
4,317
8,869
27,929
0
W
Jing Wei
Taltigna
Jing Wei
9,687
7,546
0
809
7,094
2,658
0
2,008
5,086
0
26,452
L
Hachiman
Valik26
Hachiman
9,858
4,412
0
823
19,641
7,368
0
11,261
8,380
0
31,591
W
Cthulhu
agrenett111
Cthulhu
11,105
238
769
1,388
15,672
22,658
0
2,999
12,673
21,275
0
L
Tsukuyomi
bigbootymasta
Tsukuyomi
9,031
1,317
0
96
10,440
4,183
0
5,940
4,500
0
24,803
W
Arachne
lpgutolp
Arachne
18,647
13,087
0
3,264
11,481
6,031
0
1,980
9,501
0
29,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,080
Gold Earned
49,178
173
Minions Killed
147
7
Camps Cleared
5
1,003,323
Distance Traveled
783,113
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,114
1,011
24
2
1
171,381
2
L
Neith
9,513
951
19
2
0
95,449
0
W
Kukulkan
11,727
1,173
69
7
1
232,882
0
L
Skadi
9,549
955
20
2
0
173,762
0
L
Tiamat
9,649
965
26
3
4
182,053
1
W
Jing Wei
10,519
1,052
33
3
1
178,291
0
L
Hachiman
10,464
1,046
39
4
0
158,149
0
W
Cthulhu
12,009
1,201
16
2
0
225,164
0
L
Tsukuyomi
10,003
1,000
43
4
1
173,700
0
W
Arachne
13,711
1,371
31
3
4
195,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role