Player Matchup

Bellona
Bellona
AperonPloto
Bellona
Level 37
God Stats
4W - 3L
1,530 SR
Queue Stats
108W - 96L
1,542 Elo+
Solo
Artio
Artio
BellatrixX738
Artio
Level 6
God Stats
3W - 0L
1,788 SR
Queue Stats
7W - 1L
1,858 Elo+
Party 2
Mercury
Mercury
CEMA21
Mercury
Level 127
God Stats
4W - 2L
1,514 SR
Queue Stats
39W - 28L
1,533 Elo+
Party 2
Thoth
Thoth
Ezequiel24123z
Thoth
Level 127
God Stats
2W - 1L
1,234 SR
Queue Stats
79W - 61L
1,549 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yoloXDpro
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,601 Elo+
Party 2
Team Averages
Level 84
1,513 SR
1,617 Elo+

VS

Team Averages
Level 58
1,772 SR
1,567 Elo+
Mercury
Mercury
Filtorn
Mercury
Level 88
God Stats
4W - 4L
1,908 SR
Queue Stats
88W - 70L
1,624 Elo+
Party 3
Anhur
Anhur
MedoPog
Anhur
Level 128
God Stats
3W - 5L
1,751 SR
Queue Stats
239W - 221L
1,585 Elo+
Party 1
Cabrakan
Cabrakan
Nocturno1999
Cabrakan
Level 21
God Stats
29W - 30L
1,491 SR
Queue Stats
112W - 160L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
enricoo
Kukulkan
Level 13
God Stats
2W - 3L
1,922 SR
Queue Stats
16W - 19L
1,458 Elo+
Party 3
Osiris
Osiris
sabr3tooth
Osiris
Level 41
God Stats
24W - 12L
1,786 SR
Queue Stats
70W - 53L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AperonPloto
Bellona
13
1 / 9 / 8
7,831
489
5,971
17,065
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 6
6,993
437
1,554
9,239
5,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
CEMA21
Mercury
16
3 / 2 / 9
9,718
607
6,834
11,717
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 0 / 5
11,465
717
14,315
3,953
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
yoloXDpro
Ah Muzen Cab
15
2 / 4 / 4
8,984
562
6,426
10,990
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Filtorn
Mercury
14
1 / 4 / 2
8,354
522
1,868
12,038
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
MedoPog
Anhur
14
5 / 3 / 2
8,236
515
7,812
10,511
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Nocturno1999
Cabrakan
13
0 / 4 / 7
7,891
493
3,872
10,332
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
enricoo
Kukulkan
13
2 / 5 / 0
8,076
505
3,529
6,780
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
sabr3tooth
Osiris
17
8 / 3 / 4
10,418
651
12,239
13,485
13,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
19
Kills
16
17
Deaths
19
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
AperonPloto
Bellona
1
9
8
0.56
W
1
2
6
2
W
Mercury
CEMA21
Mercury
3
2
9
3.75
W
12
0
5
14.5
L
Mercury
Filtorn
Mercury
1
4
2
0.5
L
Anhur
MedoPog
Anhur
5
3
2
2
L
Cabrakan
Nocturno1999
Cabrakan
0
4
7
0.88
L
Kukulkan
enricoo
Kukulkan
2
5
0
0.4
L
Osiris
sabr3tooth
Osiris
8
3
4
3.33
W
Ah Muzen Cab
yoloXDpro
Ah Muzen Cab
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,100
Damage
29,320
52,964
Taken
53,146
25,077
Mitigated
33,218
17,339
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AperonPloto
Bellona
5,971
1,425
621
3,892
17,065
10,769
122
1,300
15,761
0
25,863
W
1,554
290
22
2,418
9,239
5,088
176
1,869
7,366
9,393
0
W
Mercury
CEMA21
Mercury
6,834
2,058
0
4,245
11,717
4,574
1,165
1,116
10,457
0
62,161
W
14,315
389
0
1,356
3,953
1,402
1,841
206
3,737
64,618
0
L
Mercury
Filtorn
Mercury
1,868
342
0
432
12,038
3,930
0
4,307
7,520
0
59,453
L
Anhur
MedoPog
Anhur
7,812
3,178
0
2,983
10,511
3,580
0
1,746
8,722
0
68,240
L
Cabrakan
Nocturno1999
Cabrakan
3,872
816
0
3,510
10,332
9,862
0
2,267
8,033
13,908
0
L
Kukulkan
enricoo
Kukulkan
3,529
99
0
794
6,780
2,021
235
3,887
2,705
34,697
0
L
Osiris
sabr3tooth
Osiris
12,239
3,557
0
2,968
13,485
13,825
0
3,020
10,297
194
66,456
W
Ah Muzen Cab
yoloXDpro
Ah Muzen Cab
6,426
3,511
0
4,785
10,990
3,244
732
2,852
8,098
0
83,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
42,975
448
Minions Killed
488
0
Camps Cleared
0
1,593,174
Distance Traveled
1,586,056
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,831
489
45
3
0
298,797
0
W
Artio
6,993
437
16
1
0
292,604
2
W
Mercury
9,718
607
100
6
0
366,791
0
W
Thoth
11,465
717
130
8
0
351,406
2
L
Mercury
8,354
522
103
6
0
352,365
4
L
Anhur
8,236
515
139
9
0
288,073
1
L
Cabrakan
7,891
493
34
2
0
327,532
2
L
Kukulkan
8,076
505
90
6
0
298,891
3
L
Osiris
10,418
651
122
8
0
319,195
2
W
Ah Muzen Cab
8,984
562
157
10
0
283,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role