Player Matchup

Anubis
Anubis
Faacundov1
Anubis
Level 17
God Stats
2W - 4L
1,499 SR
Queue Stats
91W - 110L
1,299 Elo+
Solo
Nike
Nike
Scooby1189
Nike
Level 23
God Stats
5W - 5L
1,805 SR
Queue Stats
29W - 36L
1,572 Elo+
Solo
Hun Batz
Hun Batz
Volk87Volk87
Hun Batz
Level 8
God Stats
7W - 5L
1,293 SR
Queue Stats
28W - 29L
1,488 Elo+
Solo
Artemis
Artemis
bravestormer
Artemis
Level 12
God Stats
0W - 4L
1,231 SR
Queue Stats
0W - 5L
1,307 Elo+
Solo
Chernobog
Chernobog
josephelstone454
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,702 Elo+
Solo
Team Averages
Level 13
1,465 SR
1,473 Elo+

VS

Team Averages
Level 19
1,471 SR
1,550 Elo+
Medusa
Medusa
Grzzly59
Medusa
Level 17
God Stats
9W - 15L
1,404 SR
Queue Stats
48W - 49L
1,673 Elo+
Solo
Ymir
Ymir
MegalithBethor
Ymir
Level 13
God Stats
12W - 12L
1,506 SR
Queue Stats
19W - 17L
1,514 Elo+
Solo
Osiris
Osiris
SuperKyrin
Osiris
Level 15
God Stats
2W - 0L
1,423 SR
Queue Stats
68W - 102L
1,286 Elo+
Solo
Thor
Thor
TimelyTulip3904
Thor
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 52L
1,799 Elo+
Solo
Nu Wa
Nu Wa
gust4v0_76-000
Nu Wa
Level 29
God Stats
10W - 5L
1,524 SR
Queue Stats
137W - 160L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Faacundov1
Anubis
10
0 / 12 / 1
6,623
349
2,174
13,277
4,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 1
10,194
537
10,498
12,371
9,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Volk87Volk87
Hun Batz
16
7 / 3 / 2
10,820
569
11,196
14,010
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
bravestormer
Artemis
11
1 / 11 / 0
7,099
374
581
11,137
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
11
1 / 12 / 2
7,566
398
4,887
15,415
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grzzly59
Medusa
17
10 / 1 / 4
11,210
590
9,759
7,674
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 3 / 2
8,002
421
2,756
10,726
5,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Osiris
SuperKyrin
Osiris
15
0 / 3 / 1
9,088
478
5,070
11,117
10,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
20 / 2 / 2
11,729
617
15,509
13,895
9,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 4 / 11
9,836
518
11,312
10,801
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
13
Kills
37
38
Deaths
13
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Faacundov1
Anubis
0
12
1
0.04
W
Medusa
Grzzly59
Medusa
10
1
4
12
W
3
3
2
1.33
L
4
0
1
4.5
W
Osiris
SuperKyrin
Osiris
0
3
1
0.17
W
20
2
2
10.5
L
Hun Batz
Volk87Volk87
Hun Batz
7
3
2
2.67
L
Artemis
bravestormer
Artemis
1
11
0
0.09
W
4
4
11
2.38
L
Chernobog
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
44,406
66,210
Taken
54,213
25,618
Mitigated
31,634
10,598
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Faacundov1
Anubis
2,174
140
0
1,597
13,277
4,364
196
1,884
11,181
35,558
0
W
Medusa
Grzzly59
Medusa
9,759
6,233
0
3,523
7,674
3,147
3,943
0
7,674
0
80,662
W
2,756
963
0
0
10,726
5,361
331
408
10,243
21,656
0
L
10,498
1,242
0
3,743
12,371
9,477
219
2,123
9,528
0
60,709
W
Osiris
SuperKyrin
Osiris
5,070
1,706
0
1,475
11,117
10,746
696
0
10,547
0
47,850
W
15,509
5,561
0
4,612
13,895
9,171
0
1,156
12,689
0
86,787
L
Hun Batz
Volk87Volk87
Hun Batz
11,196
4,121
0
4,336
14,010
4,447
597
3,672
10,106
0
66,323
L
Artemis
bravestormer
Artemis
581
251
0
0
11,137
3,670
0
3,616
7,034
0
6,633
W
11,312
3,161
0
2,730
10,801
3,209
976
610
10,166
50,173
0
L
Chernobog
4,887
3,301
0
922
15,415
3,660
450
1,527
13,499
0
34,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
49,865
338
Minions Killed
482
0
Camps Cleared
0
1,570,255
Distance Traveled
1,680,042
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,623
349
42
2
0
308,531
0
W
Medusa
11,210
590
131
7
0
310,295
0
W
Ymir
8,002
421
47
2
0
353,082
0
L
Nike
10,194
537
128
7
0
317,285
2
W
Osiris
9,088
478
98
5
0
324,595
2
W
Thor
11,729
617
129
7
0
365,408
1
L
Hun Batz
10,820
569
117
6
0
362,212
4
L
Artemis
7,099
374
12
1
0
247,639
0
W
Nu Wa
9,836
518
77
4
0
326,662
1
L
Chernobog
7,566
398
39
2
0
334,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role