Player Matchup

Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
Deathvoidgod
Loki
Silver II
Level 155
God Stats
18W - 13L
1,753 SR
Queue Stats
65W - 55L
1,489 MMR
Party 1
Bacchus
Bacchus
Silver I
J-e-z-e-u-s
Bacchus
Silver I
Level 138
God Stats
3W - 3L
1,540 SR
Queue Stats
85W - 90L
1,481 MMR
Party 1
Jing Wei
Jing Wei
Gold III
StarfireYSL
Jing Wei
Gold III
Level 89
God Stats
7W - 9L
1,322 SR
Queue Stats
404W - 406L
1,513 MMR
Solo
King Arthur
King Arthur
Gold II
themexicant123
King Arthur
Gold II
Level 109
God Stats
70W - 102L
1,584 SR
Queue Stats
507W - 509L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,540 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,525 SR
1,515 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Anomalistik
Ao Kuang
Gold IV
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 70L
1,447 MMR
Solo
Anubis
Anubis
Silver I
Hamzurglar
Anubis
Silver I
Level 117
God Stats
1W - 1L
1,517 SR
Queue Stats
18W - 14L
1,633 MMR
Party 2
Cupid
Cupid
Silver I
Xailfyr
Cupid
Silver I
Level 88
God Stats
1W - 1L
1,570 SR
Queue Stats
6W - 7L
1,533 MMR
Party 2
Ares
Ares
Silver II
nasty_nate533
Ares
Silver II
Level 109
God Stats
3W - 5L
1,537 SR
Queue Stats
291W - 298L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
2 / 4 / 13
14,700
490
24,878
20,392
19,450
20
8 / 3 / 10
15,369
512
19,646
21,755
8,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
J-e-z-e-u-s
Bacchus
18
3 / 2 / 13
12,803
427
9,552
19,974
21,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
StarfireYSL
Jing Wei
20
14 / 3 / 5
18,939
631
33,120
33,630
13,932
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
themexicant123
King Arthur
20
5 / 3 / 11
15,811
527
24,910
29,394
30,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ScyllaSetApolloYemojaNemesis

VS

Bans
Erlang ShenArachneCu ChulainnKumbhakarnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
1 / 6 / 7
12,188
406
16,325
29,516
27,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Anomalistik
Ao Kuang
20
5 / 8 / 3
14,768
492
15,502
35,299
17,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Hamzurglar
Anubis
20
4 / 6 / 5
14,230
474
14,698
19,956
12,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Xailfyr
Cupid
20
4 / 5 / 5
14,032
468
19,497
26,056
11,192
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 7 / 7
11,467
382
12,285
31,320
34,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
32
Kills
15
15
Deaths
32
52
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
4
13
2.13
L
Cthulhu
 
Cthulhu
1
6
7
0.75
L
Ao Kuang
Anomalistik
Ao Kuang
5
8
3
0.81
W
8
3
10
4.33
L
Anubis
Hamzurglar
Anubis
4
6
5
1.08
W
Bacchus
J-e-z-e-u-s
Bacchus
3
2
13
4.75
W
Jing Wei
StarfireYSL
Jing Wei
14
3
5
5.5
L
Cupid
Xailfyr
Cupid
4
5
5
1.3
L
1
7
7
0.64
W
King Arthur
themexicant123
King Arthur
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,106
Damage
78,307
125,145
Taken
142,147
92,987
Mitigated
103,051
41,129
Healing
43,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
24,878
3,420
434
4,903
20,392
19,450
2,217
12,728
7,616
92,179
0
L
Cthulhu
 
Cthulhu
16,325
218
862
3,207
29,516
27,446
0
10,877
18,639
46,455
0
L
Ao Kuang
Anomalistik
Ao Kuang
15,502
3,959
0
16,063
35,299
17,757
2,369
6,160
29,139
117,137
0
W
19,646
5,045
0
5,757
21,755
8,095
1,010
10,419
11,261
0
108,363
L
Anubis
Hamzurglar
Anubis
14,698
295
0
7,000
19,956
12,479
192
7,162
12,794
122,264
0
W
Bacchus
J-e-z-e-u-s
Bacchus
9,552
740
0
1,635
19,974
21,033
394
7,564
12,318
37,136
0
W
Jing Wei
StarfireYSL
Jing Wei
33,120
29,523
0
17,340
33,630
13,932
6,574
13,853
19,652
0
179,608
L
Cupid
Xailfyr
Cupid
19,497
10,538
334
10,292
26,056
11,192
0
6,064
19,992
0
114,210
L
12,285
420
0
5,922
31,320
34,177
209
4,861
26,459
47,990
0
W
King Arthur
themexicant123
King Arthur
24,910
3,153
0
11,060
29,394
30,477
705
17,706
11,077
0
118,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,622
Gold Earned
66,685
723
Minions Killed
717
0
Camps Cleared
0
2,933,699
Distance Traveled
2,601,146
41
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,700
490
166
6
0
552,520
7
L
Cthulhu
12,188
406
66
2
0
582,580
6
L
Ao Kuang
14,768
492
181
6
0
503,158
3
W
Loki
15,369
512
116
4
0
676,456
12
L
Anubis
14,230
474
218
7
0
476,071
11
W
Bacchus
12,803
427
34
1
0
565,831
15
W
Jing Wei
18,939
631
219
7
0
559,287
5
L
Cupid
14,032
468
184
6
0
515,438
3
L
Ares
11,467
382
68
2
0
523,899
13
W
King Arthur
15,811
527
188
6
0
579,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role