Player Matchup

Eset
Eset
Diamond IV
ClaassicZ15
Eset
Diamond IV
Level 129
God Stats
7W - 12L
1,514 SR
Queue Stats
286W - 284L
2,095 MMR
Solo
Loki
Loki
Platinum I
ItsFlarbs
Loki
Platinum I
Level 107
God Stats
1W - 2L
1,603 SR
Queue Stats
221W - 220L
2,019 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
Lofsnes
Cernunnos
Diamond IV
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
531W - 522L
1,938 MMR
Party 1
Ares
Ares
Platinum II
TheFrostyWeebGod
Ares
Platinum II
Level 116
God Stats
1W - 1L
1,726 SR
Queue Stats
54W - 52L
1,975 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
u Lost gz
Tsukuyomi
Masters
Level 148
God Stats
12W - 14L
1,328 SR
Queue Stats
160W - 165L
2,113 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,534 SR
2,028 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,685 SR
2,044 MMR
Ao Kuang
Ao Kuang
Platinum IV
GhostEye35
Ao Kuang
Platinum IV
Level 112
God Stats
1W - 3L
1,447 SR
Queue Stats
133W - 130L
1,874 MMR
Solo
Athena
Athena
Diamond V
N4lyDx
Athena
Diamond V
Level 149
God Stats
3W - 2L
1,312 SR
Queue Stats
72W - 64L
1,876 MMR
Solo
Anhur
Anhur
Platinum IV
TheRealV2-
Anhur
Platinum IV
Level 59
God Stats
21W - 3L
2,122 SR
Queue Stats
49W - 28L
1,942 MMR
Party 2
Tiamat
Tiamat
Masters
ZETTOGi
Tiamat
Masters
Level 160
God Stats
26W - 18L
1,691 SR
Queue Stats
458W - 404L
2,614 MMR
Solo
Tyr
Tyr
Gold I
jordyjobse
Tyr
Gold I
Level 144
God Stats
23W - 13L
1,853 SR
Queue Stats
46W - 28L
1,916 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
9,783
466
8,605
13,855
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
19
1 / 4 / 1
11,567
551
7,445
14,084
5,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Lofsnes
Cernunnos
18
1 / 8 / 3
11,327
539
9,601
21,857
7,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 4
9,075
432
7,452
22,428
20,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
u Lost gz
Tsukuyomi
17
4 / 7 / 3
10,923
520
11,330
17,176
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetJanusApolloPersephoneScylla

VS

Bans
DanzaburouSobekKhepriGuan YuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GhostEye35
Ao Kuang
18
3 / 7 / 7
12,641
602
8,646
21,240
8,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
N4lyDx
Athena
15
2 / 0 / 19
11,731
559
6,935
20,654
21,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
20
15 / 2 / 4
15,221
725
17,656
20,219
9,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
ZETTOGi
Tiamat
19
5 / 0 / 9
13,249
631
16,808
15,009
15,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 0 / 8
13,571
646
10,982
15,338
19,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
9
Kills
34
34
Deaths
9
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Ao Kuang
GhostEye35
Ao Kuang
3
7
7
0.93
L
Loki
1
4
1
0.38
L
Cernunnos
Lofsnes
Cernunnos
1
8
3
0.31
W
Athena
N4lyDx
Athena
2
0
19
11.5
L
1
6
4
0.5
W
Anhur
15
2
4
8.5
W
Tiamat
ZETTOGi
Tiamat
5
0
9
9.5
W
9
0
8
13
L
Tsukuyomi
u Lost gz
Tsukuyomi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
61,027
89,400
Taken
92,460
45,708
Mitigated
74,920
15,199
Healing
45,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,605
678
687
981
13,855
5,173
0
6,704
6,856
66,229
0
W
Ao Kuang
GhostEye35
Ao Kuang
8,646
1,379
0
9,169
21,240
8,626
822
3,514
17,512
82,111
0
L
Loki
7,445
1,767
0
2,268
14,084
5,496
1,614
3,253
10,810
0
90,201
L
Cernunnos
Lofsnes
Cernunnos
9,601
3,948
0
5,031
21,857
7,653
2,236
7,595
14,187
0
96,283
W
Athena
N4lyDx
Athena
6,935
1,908
0
7,629
20,654
21,254
784
5,930
14,602
22,535
0
L
7,452
725
0
2,288
22,428
20,077
0
8,382
13,847
27,339
0
W
Anhur
17,656
9,311
0
12,914
20,219
9,140
10,178
2,565
17,554
0
134,878
W
Tiamat
ZETTOGi
Tiamat
16,808
1,938
0
7,773
15,009
15,924
1,747
5,248
9,505
84,911
0
W
10,982
1,547
0
8,208
15,338
19,976
235
2,136
13,120
0
74,506
L
Tsukuyomi
u Lost gz
Tsukuyomi
11,330
3,037
0
3,944
17,176
7,309
107
5,665
11,311
0
79,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,675
Gold Earned
66,413
660
Minions Killed
607
0
Camps Cleared
0
1,905,125
Distance Traveled
2,151,358
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,783
466
130
6
0
349,399
4
W
Ao Kuang
12,641
602
112
5
0
385,698
5
L
Loki
11,567
551
186
9
0
419,925
3
L
Cernunnos
11,327
539
161
8
0
337,185
1
W
Athena
11,731
559
24
1
0
460,381
7
L
Ares
9,075
432
32
2
0
373,155
3
W
Anhur
15,221
725
185
9
0
393,490
3
W
Tiamat
13,249
631
150
7
0
431,825
4
W
Tyr
13,571
646
136
6
0
479,964
7
L
Tsukuyomi
10,923
520
151
7
0
425,461
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role