Player Matchup

Mercury
Mercury
AhGearsBlood
Mercury
Level 102
God Stats
12W - 15L
1,552 SR
Queue Stats
102W - 89L
1,596 Elo+
Solo
Thoth
Thoth
LofiMal
Thoth
Level 152
God Stats
5W - 3L
1,530 SR
Queue Stats
20W - 14L
1,665 Elo+
Solo
Osiris
Osiris
NeutralNova
Osiris
Level 105
God Stats
1W - 2L
1,476 SR
Queue Stats
65W - 97L
1,509 Elo+
Solo
Team Averages
Level 120
1,519 SR
1,590 Elo+

VS

Team Averages
Level 120
1,471 SR
1,602 Elo+
Merlin
Merlin
Kingkeckles
Merlin
Level 127
God Stats
11W - 18L
1,463 SR
Queue Stats
680W - 780L
1,609 Elo+
Party 1
King Arthur
King Arthur
chaosctrl
King Arthur
Level 126
God Stats
11W - 25L
1,109 SR
Queue Stats
677W - 778L
1,609 Elo+
Party 1
Mercury
Mercury
xxhere2killuxx
Mercury
Level 106
God Stats
1W - 0L
1,842 SR
Queue Stats
185W - 197L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AhGearsBlood
Mercury
11
2 / 6 / 4
8,146
741
4,001
10,800
3,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
LofiMal
Thoth
11
2 / 5 / 2
7,958
723
8,416
6,326
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
10
2 / 5 / 3
7,949
723
6,902
12,924
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 1 / 10
9,150
832
9,591
5,546
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
chaosctrl
King Arthur
12
7 / 3 / 7
9,434
858
9,229
9,685
4,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 2 / 8
8,888
808
3,971
7,215
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
16
16
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
AhGearsBlood
Mercury
2
6
4
0.67
W
Merlin
5
1
10
10
L
Thoth
LofiMal
Thoth
2
5
2
0.6
L
Osiris
2
5
3
0.7
W
King Arthur
chaosctrl
King Arthur
7
3
7
3.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,319
Damage
22,791
30,050
Taken
22,446
14,592
Mitigated
9,878
3,946
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AhGearsBlood
Mercury
4,001
1,640
0
1,688
10,800
3,884
0
3,075
7,725
0
17,248
W
Merlin
9,591
675
77
2,161
5,546
2,188
879
1,840
3,512
41,459
0
L
Thoth
LofiMal
Thoth
8,416
225
0
416
6,326
2,162
184
2,859
3,467
28,782
0
L
Osiris
6,902
2,947
0
1,842
12,924
8,546
27
3,683
9,241
0
30,492
W
King Arthur
chaosctrl
King Arthur
9,229
2,085
0
1,602
9,685
4,738
698
4,213
5,086
0
19,998
W
3,971
1,421
0
589
7,215
2,952
0
1,677
5,292
0
31,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,053
Gold Earned
27,472
133
Minions Killed
150
0
Camps Cleared
0
608,504
Distance Traveled
669,330
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,146
741
31
3
0
233,063
5
W
Merlin
9,150
832
81
7
0
197,610
1
L
Thoth
7,958
723
48
4
0
174,378
2
L
Osiris
7,949
723
54
5
0
201,063
2
W
King Arthur
9,434
858
26
2
0
224,859
1
W
Mercury
8,888
808
43
4
0
246,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role