Player Matchup

Danzaburou
Danzaburou
Agorne
Danzaburou
Level 96
God Stats
11W - 9L
1,201 SR
Queue Stats
32W - 19L
1,691 Elo+
Party 1
Horus
Horus
ITSmangoLiT
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
SquigglyTurd
Tiamat
Level 69
God Stats
15W - 12L
1,550 SR
Queue Stats
323W - 285L
1,543 Elo+
Solo
Fenrir
Fenrir
TH3LG3ND27
Fenrir
Level 104
God Stats
7W - 6L
1,706 SR
Queue Stats
296W - 291L
1,421 Elo+
Solo
Ra
Ra
ZANTARAK1998
Ra
Level 60
God Stats
4W - 3L
1,907 SR
Queue Stats
271W - 261L
1,482 Elo+
Solo
Team Averages
Level 91
1,573 SR
1,527 Elo+

VS

Team Averages
Level 121
1,668 SR
1,547 Elo+
Vulcan
Vulcan
DpNg
Vulcan
Level 86
God Stats
6W - 3L
1,885 SR
Queue Stats
136W - 144L
1,490 Elo+
Solo
Osiris
Osiris
Goat4Broke
Osiris
Level 127
God Stats
7W - 5L
1,754 SR
Queue Stats
125W - 126L
1,538 Elo+
Solo
Awilix
Awilix
JayToSmothy
Awilix
Level 101
God Stats
9W - 11L
1,443 SR
Queue Stats
167W - 200L
1,484 Elo+
Solo
Bacchus
Bacchus
LOWDOG500
Bacchus
Level 145
God Stats
2W - 4L
1,758 SR
Queue Stats
101W - 86L
1,651 Elo+
Solo
Heimdallr
Heimdallr
VargasaurusRex
Heimdallr
Level 145
God Stats
7W - 8L
1,498 SR
Queue Stats
329W - 332L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agorne
Danzaburou
11
0 / 2 / 2
6,341
576
3,766
5,473
1,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 2
5,503
500
3,586
8,154
4,282
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
9
0 / 3 / 0
5,273
479
986
5,331
5,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
TH3LG3ND27
Fenrir
10
2 / 1 / 0
5,789
526
1,270
7,579
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 1
5,431
494
918
4,863
1,620
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DpNg
Vulcan
12
5 / 1 / 3
6,913
628
5,712
2,535
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Goat4Broke
Osiris
12
3 / 0 / 0
6,784
617
4,708
5,322
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
10
0 / 1 / 7
5,744
522
5,328
5,883
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
LOWDOG500
Bacchus
9
2 / 2 / 3
5,747
522
3,289
6,297
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
VargasaurusRex
Heimdallr
12
1 / 0 / 1
6,216
565
1,227
3,892
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
11
11
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Agorne
Danzaburou
0
2
2
0.5
W
Vulcan
DpNg
Vulcan
5
1
3
6.5
W
Osiris
Goat4Broke
Osiris
3
0
0
3
L
2
2
2
1.5
W
Awilix
0
1
7
3.5
W
Bacchus
LOWDOG500
Bacchus
2
2
3
1.75
L
Tiamat
0
3
0
0
L
Fenrir
TH3LG3ND27
Fenrir
2
1
0
2
W
Heimdallr
VargasaurusRex
Heimdallr
1
0
1
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,526
Damage
20,264
31,400
Taken
23,929
15,476
Mitigated
10,250
9,992
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Agorne
Danzaburou
3,766
1,426
0
1,706
5,473
1,823
0
1,350
4,107
0
41,207
W
Vulcan
DpNg
Vulcan
5,712
972
0
230
2,535
916
322
294
2,241
44,747
0
W
Osiris
Goat4Broke
Osiris
4,708
2,224
0
1,436
5,322
3,482
180
941
4,381
0
38,200
L
3,586
1,667
484
1,585
8,154
4,282
0
2,939
5,123
0
19,382
W
Awilix
5,328
2,205
0
2,485
5,883
1,805
0
387
5,496
0
30,410
W
Bacchus
LOWDOG500
Bacchus
3,289
646
0
1,839
6,297
3,120
0
282
6,015
12,964
0
L
Tiamat
986
295
0
1,229
5,331
5,238
0
0
5,331
23,234
0
L
Fenrir
TH3LG3ND27
Fenrir
1,270
126
0
3,862
7,579
2,513
0
1,192
6,315
0
26,675
W
Heimdallr
VargasaurusRex
Heimdallr
1,227
745
0
2,398
3,892
927
0
0
3,892
0
34,983
L
918
0
306
820
4,863
1,620
0
3,164
1,523
28,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
31,404
293
Minions Killed
345
0
Camps Cleared
0
1,014,828
Distance Traveled
1,098,926
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,341
576
98
9
0
179,933
2
W
Vulcan
6,913
628
96
9
0
214,222
1
W
Osiris
6,784
617
91
8
0
213,855
0
L
Horus
5,503
500
28
3
0
209,350
5
W
Awilix
5,744
522
58
5
0
249,432
4
W
Bacchus
5,747
522
19
2
0
231,114
2
L
Tiamat
5,273
479
46
4
0
190,230
2
L
Fenrir
5,789
526
60
5
0
217,033
3
W
Heimdallr
6,216
565
81
7
0
190,303
0
L
Ra
5,431
494
61
6
0
218,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role