Player Matchup

Ra
Ra
TBESam013
Ra
Level 124
God Stats
2W - 2L
1,716 SR
Queue Stats
176W - 196L
1,510 Elo+
Solo
Neith
Neith
XFlameFusionX
Neith
Level 110
God Stats
16W - 20L
1,249 SR
Queue Stats
288W - 255L
1,553 Elo+
Party 1
Horus
Horus
Xx_AzureBlaze_xX
Horus
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
566W - 526L
1,579 Elo+
Party 1
Team Averages
Level 118
1,488 SR
1,547 Elo+

VS

Team Averages
Level 69
1,494 SR
1,439 Elo+
Ymir
Ymir
 
Ymir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
OmGitzAlenX
Tiamat
Level 74
God Stats
22W - 27L
1,482 SR
Queue Stats
295W - 313L
1,546 Elo+
Solo
Cernunnos
Cernunnos
jerryjezzaberry
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 11
10,895
778
14,763
12,466
6,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 0 / 10
11,441
817
18,815
8,767
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 15
9,500
679
6,376
13,258
11,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 5 / 1
7,801
557
5,437
18,786
11,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
11
0 / 7 / 1
8,080
577
6,299
11,376
6,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
jerryjezzaberry
Cernunnos
9
1 / 8 / 0
7,595
543
4,790
15,017
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
20
Kills
1
2
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
L
Tiamat
0
7
1
0.07
W
9
1
11
14.5
W
9
0
10
14
W
2
1
15
9.5
L
Cernunnos
jerryjezzaberry
Cernunnos
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,954
Damage
16,526
34,491
Taken
45,179
21,851
Mitigated
22,190
19,459
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,437
914
0
3,686
18,786
11,292
0
7,758
11,028
16,643
0
L
Tiamat
6,299
843
70
1,686
11,376
6,676
0
3,537
7,839
40,928
0
W
14,763
1,757
3,981
7,520
12,466
6,267
1,076
4,378
7,888
55,786
0
W
18,815
8,413
0
3,258
8,767
3,825
1,320
3,477
5,090
0
65,210
W
6,376
3,166
895
3,805
13,258
11,759
243
3,369
9,714
0
20,081
L
Cernunnos
jerryjezzaberry
Cernunnos
4,790
2,372
0
1,029
15,017
4,222
0
3,563
11,454
0
17,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,836
Gold Earned
23,476
198
Minions Killed
119
0
Camps Cleared
0
764,271
Distance Traveled
595,720
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,801
557
22
2
0
206,380
8
L
Tiamat
8,080
577
80
6
0
209,752
2
W
Ra
10,895
778
75
5
0
265,043
4
W
Neith
11,441
817
104
7
0
248,411
1
W
Horus
9,500
679
19
1
0
250,817
7
L
Cernunnos
7,595
543
17
1
0
179,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role