Player Matchup

Serqet
Serqet
COIN_COIN_95I
Serqet
Level 15
God Stats
5W - 2L
1,686 SR
Queue Stats
21W - 24L
1,341 Elo+
Party 1
Kuzenbo
Kuzenbo
Darkplayer394
Kuzenbo
Level 27
God Stats
5W - 4L
1,783 SR
Queue Stats
215W - 273L
1,359 Elo+
Solo
Chiron
Chiron
HiRezSupport
Chiron
Level 28
God Stats
5W - 3L
1,353 SR
Queue Stats
69W - 65L
1,574 Elo+
Solo
Tiamat
Tiamat
ZzBooSoulzZ
Tiamat
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
256W - 245L
1,398 Elo+
Party 1
Agni
Agni
money_for_chat
Agni
Level 28
God Stats
13W - 6L
1,652 SR
Queue Stats
123W - 103L
1,484 Elo+
Solo
Team Averages
Level 28
1,595 SR
1,431 Elo+

VS

Team Averages
Level 17
1,399 SR
1,337 Elo+
Cupid
Cupid
Alan-rvl_BS
Cupid
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 124L
1,167 Elo+
Party 2
Neith
Neith
Mecha8704
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 121L
1,620 Elo+
Solo
He Bo
He Bo
le-wa91
He Bo
Level 19
God Stats
0W - 3L
1,299 SR
Queue Stats
350W - 330L
1,569 Elo+
Solo
Thanatos
Thanatos
rinocrok790
Thanatos
Level 14
God Stats
0W - 6L
1,047 SR
Queue Stats
1W - 13L
1,089 Elo+
Solo
Chaac
Chaac
scHamza263
Chaac
Level 11
God Stats
3W - 4L
1,651 SR
Queue Stats
15W - 30L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,613
516
166
2,789
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
6
1 / 1 / 0
4,011
573
880
4,195
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
7
0 / 1 / 1
4,023
575
1,882
2,852
466
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
8
0 / 1 / 1
4,266
609
599
3,281
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
7 / 0 / 0
5,371
767
4,742
2,112
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,246
464
96
3,165
1,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Mecha8704
Neith
9
1 / 0 / 1
4,926
704
3,226
3,603
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
le-wa91
He Bo
8
2 / 2 / 0
4,582
655
2,405
3,690
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
rinocrok790
Thanatos
7
1 / 1 / 1
4,148
593
318
4,920
1,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
3
0 / 2 / 1
3,182
455
108
1,762
530

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
8
Kills
4
4
Deaths
9
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
1
0
0
W
Kuzenbo
1
1
0
1
W
Chiron
0
1
1
0.5
L
Neith
Mecha8704
Neith
1
0
1
1.5
W
Tiamat
0
1
1
0.5
L
He Bo
le-wa91
He Bo
2
2
0
1
W
7
0
0
7
L
Thanatos
rinocrok790
Thanatos
1
1
1
1.5
L
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,269
Damage
6,153
15,229
Taken
17,140
5,892
Mitigated
4,744
5,445
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
96
96
0
333
3,165
1,175
0
2,770
395
0
4,192
W
166
0
0
1,218
2,789
710
0
549
2,204
0
11,166
W
Kuzenbo
880
221
210
654
4,195
2,251
0
0
4,195
6,965
0
W
Chiron
1,882
580
576
1,199
2,852
466
0
0
2,852
0
23,231
L
Neith
Mecha8704
Neith
3,226
1,582
0
1,884
3,603
799
0
422
3,181
0
28,789
W
Tiamat
599
44
0
1,088
3,281
1,902
480
894
2,322
14,984
0
L
He Bo
le-wa91
He Bo
2,405
43
0
1,331
3,690
969
70
978
2,662
21,037
0
W
4,742
179
0
500
2,112
563
138
749
1,251
23,585
0
L
Thanatos
rinocrok790
Thanatos
318
34
147
4,750
4,920
1,271
0
1,001
3,919
0
15,216
L
Chaac
108
45
0
84
1,762
530
0
1,000
762
0
1,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,284
Gold Earned
20,084
184
Minions Killed
151
0
Camps Cleared
0
687,068
Distance Traveled
533,316
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,246
464
6
1
0
78,711
0
W
Serqet
3,613
516
33
5
0
157,229
0
W
Kuzenbo
4,011
573
23
3
0
141,226
0
W
Chiron
4,023
575
44
6
0
126,063
3
L
Neith
4,926
704
59
8
0
119,902
1
W
Tiamat
4,266
609
40
6
0
130,281
0
L
He Bo
4,582
655
37
5
0
118,511
2
W
Agni
5,371
767
44
6
0
132,269
3
L
Thanatos
4,148
593
47
7
0
132,082
0
L
Chaac
3,182
455
2
0
0
84,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role