Player Matchup

Merlin
Merlin
Gh628ost
Merlin
Level 30
God Stats
13W - 12L
1,494 SR
Queue Stats
244W - 264L
1,529 Elo+
Solo
Loki
Loki
Jabolhunter
Loki
Level 24
God Stats
20W - 24L
1,418 SR
Queue Stats
66W - 64L
1,393 Elo+
Solo
Chiron
Chiron
Kapitalertrag
Chiron
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
115W - 136L
1,416 Elo+
Solo
Aphrodite
Aphrodite
PrinceskaGabisia
Aphrodite
Level 29
God Stats
17W - 9L
1,740 SR
Queue Stats
72W - 48L
1,555 Elo+
Solo
Cerberus
Cerberus
棍之勇者饮狼
Cerberus
Level 15
God Stats
7W - 5L
1,462 SR
Queue Stats
66W - 57L
1,427 Elo+
Solo
Team Averages
Level 25
1,523 SR
1,464 Elo+

VS

Team Averages
Level 10
1,379 SR
1,299 Elo+
Pele
Pele
Dennai
Pele
Level 12
God Stats
2W - 3L
1,489 SR
Queue Stats
10W - 12L
1,330 Elo+
Solo
Rama
Rama
Frick312
Rama
Level 20
God Stats
1W - 2L
1,502 SR
Queue Stats
21W - 38L
1,330 Elo+
Solo
Nu Wa
Nu Wa
HeroTadashi
Nu Wa
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 45L
1,345 Elo+
Solo
Loki
Loki
Meclosed
Loki
Level 5
God Stats
1W - 4L
1,293 SR
Queue Stats
4W - 12L
1,239 Elo+
Solo
Nike
Nike
vv233
Nike
Level 7
God Stats
0W - 2L
1,113 SR
Queue Stats
10W - 18L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gh628ost
Merlin
19
15 / 2 / 21
13,085
595
26,172
15,953
7,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 5 / 10
12,126
551
13,327
14,564
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
13 / 4 / 16
12,564
571
18,960
19,752
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
17
9 / 0 / 29
11,591
527
7,499
14,877
14,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 2 / 8
12,674
576
10,982
14,977
14,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dennai
Pele
13
4 / 18 / 3
9,796
445
16,728
25,650
8,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Rama
13
2 / 11 / 4
8,422
383
12,413
19,421
6,747
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 12 / 8
8,898
404
11,265
13,811
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
7
2 / 6 / 0
7,114
323
3,139
7,547
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
vv233
Nike
15
2 / 12 / 2
9,511
432
7,917
23,280
9,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
28
58
Kills
11
13
Deaths
59
84
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
Dennai
Pele
4
18
3
0.31
L
Rama
2
11
4
0.36
W
Merlin
Gh628ost
Merlin
15
2
21
12.75
L
1
12
8
0.42
W
14
5
10
3.8
W
13
4
16
5.25
L
Loki
2
6
0
0.33
W
Aphrodite
9
0
29
23.5
L
Nike
vv233
Nike
2
12
2
0.25
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,940
Damage
51,462
80,123
Taken
89,709
49,195
Mitigated
30,943
37,124
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Dennai
Pele
16,728
3,200
0
1,419
25,650
8,898
0
12,755
12,300
0
44,783
L
Rama
12,413
6,802
0
2,208
19,421
6,747
0
8,797
10,367
0
43,363
W
Merlin
Gh628ost
Merlin
26,172
2,211
901
5,045
15,953
7,479
2,815
1,906
13,765
86,393
0
L
11,265
1,543
0
0
13,811
3,955
0
7,543
5,955
34,722
0
W
13,327
3,068
0
3,500
14,564
5,276
2,402
2,387
11,875
0
70,404
W
18,960
10,476
1,779
5,700
19,752
7,350
7,184
1,776
17,694
0
69,568
L
Loki
3,139
932
0
551
7,547
1,997
0
2,933
4,496
0
12,521
W
Aphrodite
7,499
1,445
8,940
8,771
14,877
14,425
1,892
1,129
13,434
37,337
0
L
Nike
vv233
Nike
7,917
459
0
250
23,280
9,346
0
10,906
11,938
0
43,454
W
10,982
1,107
0
2,488
14,977
14,665
1,576
2,533
12,084
81,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,040
Gold Earned
43,741
587
Minions Killed
276
0
Camps Cleared
0
1,993,710
Distance Traveled
1,568,352
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,796
445
59
3
0
293,004
2
L
Rama
8,422
383
64
3
0
337,012
4
W
Merlin
13,085
595
142
6
0
389,885
6
L
Nu Wa
8,898
404
60
3
0
299,154
3
W
Loki
12,126
551
98
4
0
413,709
6
W
Chiron
12,564
571
110
5
0
376,980
0
L
Loki
7,114
323
19
1
0
221,760
0
W
Aphrodite
11,591
527
62
3
0
427,759
4
L
Nike
9,511
432
74
3
0
417,422
1
W
Cerberus
12,674
576
175
8
0
385,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role