Player Matchup

Skadi
Skadi
BETOSKI3000
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Knin_h
Amaterasu
Level 28
God Stats
14W - 29L
1,460 SR
Queue Stats
448W - 542L
1,303 Elo+
Party 1
Bellona
Bellona
Roma_0-0_Invicta
Bellona
Level 17
God Stats
6W - 6L
1,477 SR
Queue Stats
20W - 33L
1,346 Elo+
Party 1
Sol
Sol
pialuwed
Sol
Level 16
God Stats
157W - 145L
1,429 SR
Queue Stats
182W - 187L
1,333 Elo+
Solo
Nemesis
Nemesis
xCaliuS_016
Nemesis
Level 27
God Stats
1W - 1L
1,745 SR
Queue Stats
36W - 26L
1,530 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,402 Elo+

VS

Team Averages
Level 26
1,519 SR
1,362 Elo+
Sobek
Sobek
DANIELUISbr
Sobek
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 52L
1,251 Elo+
Party 2
Bellona
Bellona
F3l1p3Mestre
Bellona
Level 29
God Stats
5W - 5L
1,356 SR
Queue Stats
145W - 136L
1,466 Elo+
Solo
Anubis
Anubis
Fluwue
Anubis
Level 21
God Stats
2W - 3L
1,700 SR
Queue Stats
74W - 80L
1,085 Elo+
Party 2
Kukulkan
Kukulkan
Sawatsu02
Kukulkan
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 84L
1,445 Elo+
Solo
Hun Batz
Hun Batz
WheyBananaOvo
Hun Batz
Level 28
God Stats
5W - 3L
1,539 SR
Queue Stats
79W - 59L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,863
419
1,983
6,444
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Knin_h
Amaterasu
9
1 / 6 / 1
6,024
430
4,073
9,315
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 6 / 1
6,161
440
5,720
9,527
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 6 / 1
6,099
436
5,523
9,190
2,726
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
xCaliuS_016
Nemesis
12
2 / 6 / 2
7,343
525
6,000
10,091
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
6,723
480
2,659
8,851
8,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
F3l1p3Mestre
Bellona
14
4 / 1 / 4
8,688
621
5,264
7,421
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Fluwue
Anubis
11
3 / 2 / 5
6,949
496
4,356
5,092
2,067
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
Sawatsu02
Kukulkan
13
3 / 2 / 7
8,361
597
6,584
8,299
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
WheyBananaOvo
Hun Batz
15
15 / 1 / 4
9,560
683
11,248
9,611
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
28
28
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
3
1
6
6
W
Bellona
F3l1p3Mestre
Bellona
4
1
4
6
W
Anubis
Fluwue
Anubis
3
2
5
2.75
L
Amaterasu
Knin_h
Amaterasu
1
6
1
0.25
L
1
6
1
0.25
W
Kukulkan
Sawatsu02
Kukulkan
3
2
7
3.25
W
Hun Batz
WheyBananaOvo
Hun Batz
15
1
4
17
L
1
6
1
0.25
L
Nemesis
xCaliuS_016
Nemesis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
30,111
44,567
Taken
39,274
18,142
Mitigated
23,227
5,983
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,983
702
0
0
6,444
1,908
0
2,524
3,920
0
16,700
W
2,659
434
0
1,313
8,851
8,776
237
1,032
7,819
9,313
0
W
Bellona
F3l1p3Mestre
Bellona
5,264
1,658
0
4,067
7,421
5,560
82
49
7,372
0
46,664
W
Anubis
Fluwue
Anubis
4,356
507
0
993
5,092
2,067
493
542
4,550
23,343
0
L
Amaterasu
Knin_h
Amaterasu
4,073
1,784
0
810
9,315
3,690
0
4,710
4,582
0
24,305
L
5,720
2,372
0
288
9,527
6,388
0
413
9,114
0
24,217
W
Kukulkan
Sawatsu02
Kukulkan
6,584
922
0
1,775
8,299
3,209
769
2,540
5,759
47,891
0
W
Hun Batz
WheyBananaOvo
Hun Batz
11,248
4,134
0
2,951
9,611
3,615
74
1,360
8,251
0
53,108
L
5,523
1,686
0
2,370
9,190
2,726
976
4,201
4,661
25,857
0
L
Nemesis
xCaliuS_016
Nemesis
6,000
3,103
0
2,515
10,091
3,430
0
1,356
8,691
0
41,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,490
Gold Earned
40,281
232
Minions Killed
349
0
Camps Cleared
0
1,248,935
Distance Traveled
1,241,116
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,863
419
26
2
0
246,050
2
W
Sobek
6,723
480
11
1
0
244,381
0
W
Bellona
8,688
621
105
8
0
252,228
2
W
Anubis
6,949
496
36
3
0
210,020
0
L
Amaterasu
6,024
430
43
3
0
263,900
0
L
Bellona
6,161
440
32
2
0
241,086
0
W
Kukulkan
8,361
597
104
7
0
229,798
1
W
Hun Batz
9,560
683
93
7
0
304,689
1
L
Sol
6,099
436
49
4
0
193,819
1
L
Nemesis
7,343
525
82
6
0
304,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role