Player Matchup

Nemesis
Nemesis
Diamond III
Dannly
Nemesis
Diamond III
Level 158
God Stats
6W - 6L
1,577 SR
Queue Stats
433W - 404L
2,229 MMR
Solo
Ymir
Ymir
Gold II
Leoonee
Ymir
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold II
NiBro
Ra
Gold II
Level 158
God Stats
5W - 9L
1,434 SR
Queue Stats
243W - 254L
1,629 MMR
Solo
Athena
Athena
Platinum II
PabloCesar
Athena
Platinum II
Level 160
God Stats
5W - 2L
1,919 SR
Queue Stats
119W - 116L
1,915 MMR
Party 1
Anhur
Anhur
Silver III
Pishulaperro
Anhur
Silver III
Level 32
God Stats
6W - 5L
1,683 SR
Queue Stats
26W - 28L
1,445 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,623 SR
1,744 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,573 SR
1,617 MMR
Ullr
Ullr
Masters
LaOvejaHot
Ullr
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
Morgana97
Medusa
Silver I
Level 124
God Stats
1W - 0L
1,517 SR
Queue Stats
7W - 6L
1,596 MMR
Solo
Mulan
Mulan
Diamond IV
StoneDealer
Mulan
Diamond IV
Level 160
God Stats
13W - 7L
1,793 SR
Queue Stats
505W - 494L
2,113 MMR
Solo
Khepri
Khepri
Gold I
loboku1
Khepri
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
willnaka
Janus
Silver I
Level 119
God Stats
4W - 4L
1,557 SR
Queue Stats
25W - 34L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dannly
Nemesis
4
0 / 1 / 0
3,142
628
684
1,695
293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
Leoonee
Ymir
4
0 / 1 / 2
3,403
681
1,227
2,810
965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
7
0 / 0 / 0
3,903
781
1,810
2,583
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
PabloCesar
Athena
7
0 / 2 / 0
3,692
738
1,456
3,537
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
2 / 1 / 0
3,632
726
2,546
3,095
567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TsukuyomiSetScyllaDanzaburou

VS

Bans
ApolloGebFenrirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
4,012
802
2,237
2,073
524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Morgana97
Medusa
6
1 / 1 / 0
3,411
682
1,887
2,425
356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 1
4,363
873
2,589
3,331
1,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
loboku1
Khepri
4
0 / 1 / 2
3,275
655
562
4,223
1,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Janus
willnaka
Janus
6
0 / 0 / 0
3,587
717
1,414
1,862
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dannly
Nemesis
0
1
0
0
W
2
0
1
2.5
L
Ymir
Leoonee
Ymir
0
1
2
1
W
Medusa
Morgana97
Medusa
1
1
0
1
L
Ra
0
0
0
0
L
Athena
PabloCesar
Athena
0
2
0
0
L
2
1
0
2
W
2
0
1
2.5
W
Khepri
loboku1
Khepri
0
1
2
1
W
Janus
willnaka
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,723
Damage
8,689
13,720
Taken
13,914
4,223
Mitigated
3,805
3,850
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dannly
Nemesis
684
412
0
0
1,695
293
0
0
1,695
0
8,127
W
2,237
651
0
398
2,073
524
0
359
1,707
0
16,185
L
Ymir
Leoonee
Ymir
1,227
250
0
884
2,810
965
0
221
2,589
6,784
0
W
Medusa
Morgana97
Medusa
1,887
740
0
430
2,425
356
0
386
2,039
0
12,882
L
Ra
1,810
265
54
1,040
2,583
858
0
1,414
1,169
19,279
0
L
Athena
PabloCesar
Athena
1,456
550
0
1,055
3,537
1,540
0
0
3,537
14,970
1,257
L
2,546
1,057
0
817
3,095
567
0
341
2,754
0
13,012
W
2,589
1,031
0
1,343
3,331
1,256
0
1,296
2,035
0
18,266
W
Khepri
loboku1
Khepri
562
83
0
1,364
4,223
1,211
0
1,357
2,832
6,604
0
W
Janus
willnaka
Janus
1,414
215
0
266
1,862
458
0
914
878
17,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,772
Gold Earned
18,648
134
Minions Killed
149
0
Camps Cleared
0
518,274
Distance Traveled
529,102
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,142
628
25
5
0
71,902
0
W
Ullr
4,012
802
37
7
0
106,127
0
L
Ymir
3,403
681
5
1
0
114,599
0
W
Medusa
3,411
682
22
4
0
96,472
1
L
Ra
3,903
781
49
10
0
121,393
2
L
Athena
3,692
738
37
7
0
112,808
2
L
Anhur
3,632
726
18
4
0
97,572
1
W
Mulan
4,363
873
40
8
0
122,263
2
W
Khepri
3,275
655
14
3
0
102,355
2
W
Janus
3,587
717
36
7
0
101,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role