Player Matchup

Ymir
Ymir
Allmightone
Ymir
Level 69
God Stats
15W - 5L
1,447 SR
Queue Stats
414W - 335L
1,519 Elo+
Party 2
Odin
Odin
Royiibra
Odin
Level 67
God Stats
4W - 3L
1,435 SR
Queue Stats
215W - 165L
1,550 Elo+
Party 2
Nemesis
Nemesis
Shhinwar
Nemesis
Level 30
God Stats
1W - 0L
1,687 SR
Queue Stats
53W - 39L
1,566 Elo+
Party 2
Osiris
Osiris
kristiano174
Osiris
Level 44
God Stats
2W - 1L
1,550 SR
Queue Stats
63W - 53L
1,520 Elo+
Party 2
Chronos
Chronos
sb500502
Chronos
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 169L
1,543 Elo+
Party 2
Team Averages
Level 58
1,524 SR
1,540 Elo+

VS

Team Averages
Level 41
1,351 SR
1,346 Elo+
Agni
Agni
AnubisDB
Agni
Level 83
God Stats
18W - 20L
1,397 SR
Queue Stats
919W - 1,069L
1,326 Elo+
Party 3
Thanatos
Thanatos
DeLeTe_WuLiN_OxO
Thanatos
Level 16
God Stats
27W - 48L
1,276 SR
Queue Stats
326W - 387L
1,293 Elo+
Party 1
Yemoja
Yemoja
H4YL3IGH 139
Yemoja
Level 17
God Stats
9W - 13L
1,647 SR
Queue Stats
49W - 83L
1,309 Elo+
Party 3
Chernobog
Chernobog
I_am_this-L
Chernobog
Level 46
God Stats
4W - 11L
1,196 SR
Queue Stats
362W - 432L
1,292 Elo+
Party 1
Odin
Odin
g3cko74
Odin
Level 45
God Stats
0W - 2L
1,238 SR
Queue Stats
10W - 13L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,805
581
2,288
5,410
2,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
11
5 / 0 / 2
6,306
631
6,810
4,948
2,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Shhinwar
Nemesis
11
3 / 1 / 5
6,176
618
4,224
5,589
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
9
4 / 2 / 2
6,161
616
3,715
4,881
2,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
sb500502
Chronos
10
3 / 0 / 2
5,626
563
5,274
4,770
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
2 / 4 / 0
5,227
523
2,336
6,089
1,436
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 5 / 1
4,596
460
2,053
6,850
1,673
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
7
0 / 3 / 1
4,571
457
1,409
6,052
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
I_am_this-L
Chernobog
6
0 / 2 / 0
4,107
411
1,915
5,020
1,314
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Odin
g3cko74
Odin
7
0 / 3 / 1
4,457
446
2,415
7,683
3,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
2
3
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Agni
2
4
0
0.5
L
0
5
1
0.1
L
Yemoja
0
3
1
0.17
L
Chernobog
I_am_this-L
Chernobog
0
2
0
0
W
Odin
5
0
2
6
W
Nemesis
Shhinwar
Nemesis
3
1
5
5.5
L
Odin
g3cko74
Odin
0
3
1
0.17
W
Osiris
4
2
2
2.5
W
Chronos
sb500502
Chronos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
10,128
25,598
Taken
31,694
10,104
Mitigated
9,769
9,400
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,288
462
0
1,853
5,410
2,412
272
1,020
4,390
22,798
0
L
Agni
2,336
148
0
1,215
6,089
1,436
0
851
5,063
18,431
0
L
2,053
566
0
3,062
6,850
1,673
0
0
6,725
0
19,029
L
Yemoja
1,409
573
189
384
6,052
2,014
0
3,992
2,060
9,109
0
L
Chernobog
I_am_this-L
Chernobog
1,915
778
0
1,341
5,020
1,314
0
2,719
2,278
0
16,661
W
Odin
6,810
1,909
0
1,220
4,948
2,520
392
973
3,925
0
24,686
W
Nemesis
Shhinwar
Nemesis
4,224
1,769
0
2,837
5,589
1,576
452
377
5,212
0
28,254
L
Odin
g3cko74
Odin
2,415
1,390
0
1,953
7,683
3,332
0
0
7,658
0
11,986
W
Osiris
3,715
2,332
0
720
4,881
2,242
438
368
4,296
0
15,063
W
Chronos
sb500502
Chronos
5,274
2,422
0
2,770
4,770
1,354
1,325
1,007
3,763
27,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,074
Gold Earned
22,958
239
Minions Killed
145
0
Camps Cleared
0
936,147
Distance Traveled
793,667
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,805
581
41
4
0
177,707
3
L
Agni
5,227
523
36
4
0
159,038
2
L
Thanatos
4,596
460
38
4
0
166,989
0
L
Yemoja
4,571
457
17
2
0
164,464
0
L
Chernobog
4,107
411
26
3
0
151,606
0
W
Odin
6,306
631
54
5
0
204,626
2
W
Nemesis
6,176
618
59
6
0
225,079
3
L
Odin
4,457
446
28
3
0
151,570
0
W
Osiris
6,161
616
35
4
0
168,137
0
W
Chronos
5,626
563
50
5
0
160,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role