Player Matchup

Baron Samedi
Baron Samedi
Kayo2551
Baron Samedi
Level 16
God Stats
8W - 11L
1,619 SR
Queue Stats
18W - 37L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
SoA I xAp0lo
Sun Wukong
Level 15
God Stats
2W - 2L
1,769 SR
Queue Stats
26W - 40L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Taco12324
Tsukuyomi
Level 26
God Stats
4W - 5L
1,803 SR
Queue Stats
55W - 53L
1,503 Elo+
Solo
Nox
Nox
TuscanyZellis
Nox
Level 17
God Stats
15W - 8L
1,629 SR
Queue Stats
67W - 52L
1,632 Elo+
Solo
Nu Wa
Nu Wa
rSick
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,160 Elo+
Solo
Team Averages
Level 20
1,664 SR
1,431 Elo+

VS

Team Averages
Level 13
1,403 SR
1,435 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FearTheBeard286
Achilles
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 70L
1,711 Elo+
Solo
Pele
Pele
FractalTrivia
Pele
Level 4
God Stats
3W - 1L
1,277 SR
Queue Stats
65W - 103L
1,287 Elo+
Solo
Fenrir
Fenrir
binding_burger7
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
wiscoboy2009
Cthulhu
Level 6
God Stats
2W - 3L
1,240 SR
Queue Stats
4W - 9L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kayo2551
Baron Samedi
20
7 / 4 / 22
16,796
988
30,252
26,873
17,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
SoA I xAp0lo
Sun Wukong
20
3 / 6 / 31
17,277
1,016
19,884
28,681
32,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Taco12324
Tsukuyomi
20
14 / 7 / 17
19,031
1,119
32,215
28,792
14,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 1 / 18
18,230
1,072
30,356
16,296
7,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
rSick
Nu Wa
16
0 / 0 / 0
12,230
719
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
5 / 5 / 7
16,916
995
27,940
25,535
17,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
20
3 / 1 / 5
15,667
922
25,343
21,185
38,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 10 / 7
15,614
918
18,526
27,817
14,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 11 / 2
15,509
912
16,691
26,139
19,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
wiscoboy2009
Cthulhu
19
1 / 13 / 3
13,833
814
7,309
27,644
13,930

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
42
40
Kills
18
18
Deaths
40
88
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
5
7
1.7
W
Achilles
3
1
5
5.5
W
1
10
7
0.45
L
Baron Samedi
Kayo2551
Baron Samedi
7
4
22
4.5
L
Sun Wukong
SoA I xAp0lo
Sun Wukong
3
6
31
3.08
L
Tsukuyomi
Taco12324
Tsukuyomi
14
7
17
3.21
L
16
1
18
25
W
8
11
2
0.82
L
Nu Wa
rSick
Nu Wa
0
0
0
0
W
Cthulhu
wiscoboy2009
Cthulhu
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,707
Damage
95,809
100,642
Taken
128,320
72,112
Mitigated
103,125
15,620
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
27,940
4,938
1,401
4,355
25,535
17,742
0
14,402
11,133
0
56,531
W
Achilles
25,343
8,371
0
5,199
21,185
38,254
0
9,263
11,922
0
81,562
W
18,526
5,535
0
1,925
27,817
14,052
0
12,543
15,274
0
61,565
L
Baron Samedi
Kayo2551
Baron Samedi
30,252
2,791
4,237
7,925
26,873
17,296
0
2,801
23,831
50,447
0
L
Sun Wukong
SoA I xAp0lo
Sun Wukong
19,884
6,319
0
1,077
28,681
32,459
0
1,447
26,909
401
45,921
L
Tsukuyomi
Taco12324
Tsukuyomi
32,215
11,741
0
2,381
28,792
14,870
0
2,019
26,423
0
72,581
L
30,356
2,340
0
0
16,296
7,487
0
1,042
14,831
60,248
0
W
16,691
3,295
0
88
26,139
19,147
0
12,152
13,987
0
31,422
L
Nu Wa
rSick
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
wiscoboy2009
Cthulhu
7,309
85
715
0
27,644
13,930
0
12,637
15,007
21,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,564
Gold Earned
77,539
282
Minions Killed
341
6
Camps Cleared
11
1,304,041
Distance Traveled
1,618,726
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,916
995
72
4
2
359,456
1
W
Achilles
15,667
922
112
7
0
348,402
0
W
Pele
15,614
918
96
6
9
317,133
0
L
Baron Samedi
16,796
988
58
3
2
276,684
4
L
Sun Wukong
17,277
1,016
70
4
1
314,136
0
L
Tsukuyomi
19,031
1,119
75
4
3
357,473
2
L
Nox
18,230
1,072
79
5
0
354,537
1
W
Fenrir
15,509
912
24
1
0
339,517
1
L
Nu Wa
12,230
719
0
0
0
1,211
0
W
Cthulhu
13,833
814
37
2
0
254,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role