Player Matchup

Pele
Pele
JewCTuattt
Pele
Level 41
God Stats
3W - 6L
1,584 SR
Queue Stats
77W - 65L
1,357 Elo+
Solo
Thor
Thor
Nobleattempt
Thor
Level 88
God Stats
13W - 12L
1,500 SR
Queue Stats
463W - 474L
1,294 Elo+
Solo
Mercury
Mercury
PoisonOreo
Mercury
Level 18
God Stats
0W - 1L
1,474 SR
Queue Stats
2W - 9L
1,454 Elo+
Solo
Agni
Agni
TugsNotHugs
Agni
Level 24
God Stats
2W - 9L
1,746 SR
Queue Stats
292W - 331L
1,512 Elo+
Solo
Yemoja
Yemoja
ZealXZ
Yemoja
Level 80
God Stats
7W - 13L
1,438 SR
Queue Stats
15W - 25L
1,307 Elo+
Solo
Team Averages
Level 50
1,548 SR
1,385 Elo+

VS

Team Averages
Level 90
1,449 SR
1,504 Elo+
Cerberus
Cerberus
CRAFTMISTER
Cerberus
Level 67
God Stats
1W - 0L
1,251 SR
Queue Stats
28W - 34L
1,363 Elo+
Party 1
Nike
Nike
DownlnSmoke
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,708 Elo+
Solo
Tiamat
Tiamat
I Rosa Parkz I
Tiamat
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 168L
1,539 Elo+
Solo
Skadi
Skadi
Princess_Rosalyn
Skadi
Level 129
God Stats
17W - 9L
1,736 SR
Queue Stats
33W - 27L
1,480 Elo+
Solo
Loki
Loki
nickyyyhud
Loki
Level 98
God Stats
3W - 3L
1,259 SR
Queue Stats
35W - 42L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
10,292
735
9,886
17,202
6,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 9
10,794
771
6,162
10,394
4,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
PoisonOreo
Mercury
15
2 / 6 / 5
9,165
655
6,004
13,751
5,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 3 / 6
11,468
819
18,271
13,570
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
ZealXZ
Yemoja
17
3 / 4 / 5
10,361
740
6,380
14,914
6,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRAFTMISTER
Cerberus
18
2 / 2 / 12
10,734
767
10,813
13,809
9,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 8
9,337
667
6,168
11,578
9,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 7
9,857
704
6,709
11,697
8,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 5
13,881
992
24,127
11,256
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 4 / 10
11,377
813
12,447
10,681
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
65
17
Kills
23
23
Deaths
17
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CRAFTMISTER
Cerberus
2
2
12
4
W
1
6
8
0.83
W
2
4
7
1.38
L
3
7
3
0.64
L
3
3
9
2.5
L
Mercury
PoisonOreo
Mercury
2
6
5
0.75
W
13
1
5
15.5
L
6
3
6
3
L
Yemoja
ZealXZ
Yemoja
3
4
5
1.38
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,703
Damage
60,264
69,831
Taken
59,021
27,190
Mitigated
35,908
13,688
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CRAFTMISTER
Cerberus
10,813
457
493
6,050
13,809
9,465
69
4,668
8,869
34,339
0
W
6,168
1,488
0
375
11,578
9,476
0
4,281
7,155
0
15,952
W
6,709
178
0
2,577
11,697
8,057
318
6,423
5,046
30,867
0
L
9,886
1,685
0
2,834
17,202
6,583
0
4,923
12,151
0
34,654
L
6,162
503
0
0
10,394
4,021
0
2,070
8,242
0
15,082
L
Mercury
PoisonOreo
Mercury
6,004
3,273
0
3,039
13,751
5,117
0
4,264
9,391
0
22,883
W
24,127
11,825
0
2,109
11,256
4,567
2,255
4,298
6,646
0
63,987
L
18,271
1,230
0
3,248
13,570
4,504
0
3,584
9,836
48,049
0
L
Yemoja
ZealXZ
Yemoja
6,380
769
1,452
3,115
14,914
6,965
639
2,407
12,405
32,171
0
W
12,447
3,440
0
1,353
10,681
4,343
209
4,205
6,257
0
36,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,080
Gold Earned
55,186
289
Minions Killed
344
6
Camps Cleared
10
1,207,250
Distance Traveled
1,276,675
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,734
767
78
6
1
275,103
2
W
Nike
9,337
667
24
2
0
196,266
3
W
Tiamat
9,857
704
67
5
2
240,924
1
L
Pele
10,292
735
68
5
3
264,388
0
L
Thor
10,794
771
22
2
0
249,488
0
L
Mercury
9,165
655
37
3
1
224,247
3
W
Skadi
13,881
992
124
9
4
273,489
4
L
Agni
11,468
819
89
6
1
262,360
0
L
Yemoja
10,361
740
73
5
1
206,767
3
W
Loki
11,377
813
51
4
3
290,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role