Player Matchup

Thanatos
Thanatos
Jormakarhu
Thanatos
Level 129
God Stats
10W - 5L
1,778 SR
Queue Stats
294W - 174L
1,645 Elo+
Party 1
Achilles
Achilles
JumalaJones
Achilles
Level 46
God Stats
3W - 6L
1,189 SR
Queue Stats
115W - 56L
1,679 Elo+
Party 1
Hera
Hera
Kumiantero
Hera
Level 83
God Stats
0W - 1L
1,617 SR
Queue Stats
187W - 115L
1,608 Elo+
Party 1
Tiamat
Tiamat
WarWolf115
Tiamat
Level 47
God Stats
1W - 2L
1,921 SR
Queue Stats
73W - 54L
1,735 Elo+
Party 1
Team Averages
Level 76
1,626 SR
1,667 Elo+

VS

Team Averages
Level 133
1,633 SR
1,725 Elo+
Ra
Ra
ARTUSWARRIOR
Ra
Level 147
God Stats
3W - 4L
1,370 SR
Queue Stats
45W - 57L
1,574 Elo+
Solo
Kumbhakarna
Kumbhakarna
Alexjits
Kumbhakarna
Level 95
God Stats
1W - 0L
1,732 SR
Queue Stats
32W - 15L
1,837 Elo+
Party 2
Thor
Thor
Mihaicuvalor
Thor
Level 160
God Stats
4W - 1L
1,579 SR
Queue Stats
245W - 109L
1,681 Elo+
Solo
Artemis
Artemis
PadméofNaboo
Artemis
Level 128
God Stats
1W - 0L
1,853 SR
Queue Stats
21W - 12L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jormakarhu
Thanatos
16
6 / 7 / 1
10,669
821
7,808
14,164
5,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
JumalaJones
Achilles
16
4 / 6 / 6
10,147
781
8,859
15,530
15,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 8 / 8
9,911
762
11,026
10,690
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
WarWolf115
Tiamat
15
0 / 6 / 4
9,001
692
3,592
9,230
3,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 9
12,647
973
11,613
11,370
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Alexjits
Kumbhakarna
16
0 / 2 / 20
10,838
834
5,104
11,242
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 3 / 12
11,613
893
13,567
10,439
5,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
18
7 / 3 / 8
11,809
908
14,286
10,124
3,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
12
Kills
27
27
Deaths
12
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
12
4
9
4.13
W
Kumbhakarna
Alexjits
Kumbhakarna
0
2
20
5
L
Thanatos
Jormakarhu
Thanatos
6
7
1
0.93
L
Achilles
JumalaJones
Achilles
4
6
6
1.17
L
2
8
8
0.75
W
8
3
12
4.67
W
Artemis
7
3
8
3.67
L
Tiamat
WarWolf115
Tiamat
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,285
Damage
44,570
49,614
Taken
43,175
28,839
Mitigated
24,105
10,420
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,613
851
3,942
3,196
11,370
6,165
924
3,856
7,486
49,589
0
W
Kumbhakarna
Alexjits
Kumbhakarna
5,104
423
0
806
11,242
8,291
546
4,518
6,564
18,780
0
L
Thanatos
Jormakarhu
Thanatos
7,808
2,620
0
5,899
14,164
5,691
0
2,929
11,235
0
24,991
L
Achilles
JumalaJones
Achilles
8,859
4,011
0
2,164
15,530
15,152
0
7,581
7,949
0
25,776
L
11,026
2,703
0
1,310
10,690
4,366
140
2,995
7,695
33,948
0
W
13,567
3,954
0
1,161
10,439
5,682
1,156
3,348
7,001
0
34,779
W
Artemis
14,286
11,338
0
494
10,124
3,967
1,755
2,856
7,102
0
57,794
L
Tiamat
WarWolf115
Tiamat
3,592
265
0
1,047
9,230
3,630
941
3,819
5,411
24,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
46,907
193
Minions Killed
267
9
Camps Cleared
13
839,906
Distance Traveled
1,039,773
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,647
973
100
8
2
254,692
0
W
Kumbhakarna
10,838
834
31
2
1
287,635
1
L
Thanatos
10,669
821
31
2
3
243,778
0
L
Achilles
10,147
781
41
3
3
209,865
2
L
Hera
9,911
762
65
5
2
182,883
0
W
Thor
11,613
893
51
4
3
256,433
1
W
Artemis
11,809
908
85
7
7
241,013
0
L
Tiamat
9,001
692
56
4
1
203,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role