Player Matchup

Janus
Janus
DopeSloth420
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 100L
1,384 Elo+
Party 1
Arachne
Arachne
OLslappy
Arachne
Level 114
God Stats
18W - 7L
1,700 SR
Queue Stats
201W - 187L
1,443 Elo+
Solo
Cupid
Cupid
SadMrNarwhal
Cupid
Level 90
God Stats
4W - 3L
1,469 SR
Queue Stats
83W - 93L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
Znes-
Heimdallr
Level 92
God Stats
22W - 23L
1,493 SR
Queue Stats
355W - 314L
1,486 Elo+
Solo
Artio
Artio
powerhouse84121
Artio
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,062 Elo+
Solo
Team Averages
Level 73
1,533 SR
1,355 Elo+

VS

Team Averages
Level 76
1,546 SR
1,429 Elo+
Hun Batz
Hun Batz
CreepyHobbitt
Hun Batz
Level 66
God Stats
28W - 27L
1,471 SR
Queue Stats
612W - 668L
1,370 Elo+
Solo
The Morrigan
The Morrigan
Raccoon21s
The Morrigan
Level 33
God Stats
0W - 2L
1,616 SR
Queue Stats
15W - 19L
1,298 Elo+
Solo
Danzaburou
Danzaburou
TrovaoLaw
Danzaburou
Level 87
God Stats
9W - 10L
1,518 SR
Queue Stats
155W - 136L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xx Gloc 9 xX
Ah Muzen Cab
Level 69
God Stats
10W - 6L
1,679 SR
Queue Stats
132W - 112L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
nothingelse666
Kuzenbo
Level 123
God Stats
4W - 3L
1,444 SR
Queue Stats
237W - 240L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
10,039
502
7,336
11,174
4,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
OLslappy
Arachne
19
15 / 5 / 6
12,868
643
14,987
16,898
9,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 5 / 6
10,832
542
14,202
18,402
7,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Znes-
Heimdallr
19
6 / 3 / 7
12,026
601
11,693
14,957
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 7
8,526
426
3,188
15,418
13,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CreepyHobbitt
Hun Batz
18
5 / 5 / 8
11,607
580
11,067
14,985
7,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Raccoon21s
The Morrigan
12
0 / 6 / 3
7,983
399
2,779
10,139
4,214
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TrovaoLaw
Danzaburou
16
4 / 7 / 8
10,696
535
13,746
15,169
8,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
Xx Gloc 9 xX
Ah Muzen Cab
19
10 / 6 / 6
12,267
613
16,751
14,199
8,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
5 / 8 / 5
9,044
452
9,091
16,498
19,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
54
32
Kills
24
24
Deaths
32
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CreepyHobbitt
Hun Batz
5
5
8
1.8
W
4
5
6
1.4
W
Arachne
OLslappy
Arachne
15
5
6
3.6
L
The Morrigan
Raccoon21s
The Morrigan
0
6
3
0.25
W
6
5
6
1.8
L
Danzaburou
TrovaoLaw
Danzaburou
4
7
8
1.14
L
Ah Muzen Cab
Xx Gloc 9 xX
Ah Muzen Cab
10
6
6
2.17
W
Heimdallr
Znes-
Heimdallr
6
3
7
3.17
L
5
8
5
0.94
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,406
Damage
53,434
76,849
Taken
70,990
41,997
Mitigated
47,689
19,205
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CreepyHobbitt
Hun Batz
11,067
3,153
0
2,476
14,985
7,814
638
1,032
13,953
0
68,968
W
7,336
672
0
1,543
11,174
4,095
1,103
2,558
8,616
49,882
0
W
Arachne
OLslappy
Arachne
14,987
11,021
0
2,241
16,898
9,461
546
1,431
15,467
0
73,071
L
The Morrigan
Raccoon21s
The Morrigan
2,779
631
147
1,586
10,139
4,214
315
2,399
7,693
24,169
493
W
14,202
7,649
377
7,775
18,402
7,185
1,750
3,581
14,821
0
62,328
L
Danzaburou
TrovaoLaw
Danzaburou
13,746
8,018
0
4,553
15,169
8,107
1,055
2,882
12,287
0
61,157
L
Ah Muzen Cab
Xx Gloc 9 xX
Ah Muzen Cab
16,751
7,012
0
3,745
14,199
8,026
3,709
1,161
13,037
0
79,250
W
Heimdallr
Znes-
Heimdallr
11,693
6,418
0
4,931
14,957
8,051
2,047
677
14,280
0
75,804
L
9,091
3,173
219
2,974
16,498
19,528
696
3,050
13,444
29,120
0
W
3,188
1,050
315
2,023
15,418
13,205
997
3,130
12,288
23,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,291
Gold Earned
51,597
510
Minions Killed
432
0
Camps Cleared
0
1,698,848
Distance Traveled
1,744,278
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,607
580
118
6
0
414,080
2
W
Janus
10,039
502
76
4
0
335,124
0
W
Arachne
12,868
643
121
6
0
418,943
1
L
The Morrigan
7,983
399
50
3
0
301,358
2
W
Cupid
10,832
542
103
5
0
327,544
1
L
Danzaburou
10,696
535
103
5
0
315,318
2
L
Ah Muzen Cab
12,267
613
124
6
0
342,808
2
W
Heimdallr
12,026
601
162
8
0
334,599
3
L
Kuzenbo
9,044
452
37
2
0
370,714
2
W
Artio
8,526
426
48
2
0
282,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role