Player Matchup

Baron Samedi
Baron Samedi
Alexander34z
Baron Samedi
Level 16
God Stats
25W - 13L
1,579 SR
Queue Stats
155W - 141L
1,293 Elo+
Solo
Hun Batz
Hun Batz
HOPE ONESHOT
Hun Batz
Level 18
God Stats
6W - 0L
1,794 SR
Queue Stats
121W - 127L
1,395 Elo+
Solo
Jormungandr
Jormungandr
Leloff
Jormungandr
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 23L
1,688 Elo+
Solo
Cupid
Cupid
NOZOMIK
Cupid
Level 21
God Stats
73W - 66L
1,664 SR
Queue Stats
161W - 195L
1,451 Elo+
Solo
Horus
Horus
danielcclimaco-d
Horus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 47L
1,500 Elo+
Solo
Team Averages
Level 20
1,607 SR
1,465 Elo+

VS

Team Averages
Level 20
1,380 SR
1,323 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CYPRESSHILL4204
Danzaburou
Level 18
God Stats
3W - 8L
1,325 SR
Queue Stats
128W - 169L
1,440 Elo+
Solo
Tiamat
Tiamat
Jwahs
Tiamat
Level 16
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 3L
963 Elo+
Solo
Izanami
Izanami
louka20
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,097 Elo+
Solo
Zhong Kui
Zhong Kui
xxaavv
Zhong Kui
Level 22
God Stats
1W - 2L
1,303 SR
Queue Stats
61W - 51L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexander34z
Baron Samedi
19
7 / 3 / 6
13,140
548
15,063
16,371
8,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
HOPE ONESHOT
Hun Batz
16
3 / 3 / 5
11,021
459
7,391
17,539
6,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Leloff
Jormungandr
14
0 / 4 / 5
9,304
388
2,742
12,898
6,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
NOZOMIK
Cupid
19
10 / 2 / 3
13,359
557
14,723
15,633
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 4 / 7
10,960
457
4,929
22,482
18,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
1 / 3 / 4
9,710
405
7,300
7,689
2,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
CYPRESSHILL4204
Danzaburou
18
3 / 6 / 3
12,057
502
8,485
17,449
6,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Jwahs
Tiamat
14
0 / 8 / 0
9,078
378
5,902
13,838
5,012
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
louka20
Izanami
11
0 / 6 / 1
8,248
344
317
10,115
3,102
Zhong Kui
xxaavv
Zhong Kui
18
11 / 2 / 3
12,854
536
31,555
16,490
10,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
24
Kills
15
16
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
3
4
1
W
Baron Samedi
Alexander34z
Baron Samedi
7
3
6
3.33
L
Danzaburou
CYPRESSHILL4204
Danzaburou
3
6
3
0.75
W
Hun Batz
HOPE ONESHOT
Hun Batz
3
3
5
1.83
L
Tiamat
Jwahs
Tiamat
0
8
0
0
W
Jormungandr
Leloff
Jormungandr
0
4
5
0.63
W
Cupid
NOZOMIK
Cupid
10
2
3
5.75
W
4
4
7
1.88
L
Izanami
louka20
Izanami
0
6
1
0.08
L
Zhong Kui
xxaavv
Zhong Kui
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,848
Damage
53,559
84,923
Taken
65,581
46,984
Mitigated
27,814
23,283
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
7,300
446
0
1,697
7,689
2,347
890
1,160
6,499
43,331
0
W
Baron Samedi
Alexander34z
Baron Samedi
15,063
837
2,523
2,991
16,371
8,090
2,372
6,038
10,042
81,895
0
L
Danzaburou
CYPRESSHILL4204
Danzaburou
8,485
4,626
0
2,507
17,449
6,498
3,992
7,279
9,897
0
67,611
W
Hun Batz
HOPE ONESHOT
Hun Batz
7,391
1,527
0
0
17,539
6,869
0
6,950
10,393
0
72,399
L
Tiamat
Jwahs
Tiamat
5,902
936
0
2,715
13,838
5,012
1,090
3,194
10,562
39,715
0
W
Jormungandr
Leloff
Jormungandr
2,742
518
0
90
12,898
6,948
0
7,586
4,980
25,493
0
W
Cupid
NOZOMIK
Cupid
14,723
8,085
1,381
6,657
15,633
6,623
8,542
9,240
6,115
0
90,421
W
4,929
2,033
3,833
5,808
22,482
18,454
2,085
13,344
8,636
148
26,756
L
Izanami
louka20
Izanami
317
307
0
0
10,115
3,102
394
1,643
8,412
0
14,901
L
Zhong Kui
xxaavv
Zhong Kui
31,555
5,253
0
10,177
16,490
10,855
1,598
3,841
12,406
77,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,784
Gold Earned
51,947
495
Minions Killed
433
0
Camps Cleared
0
2,232,461
Distance Traveled
1,800,155
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,710
405
63
3
0
423,542
3
W
Baron Samedi
13,140
548
153
6
0
443,999
3
L
Danzaburou
12,057
502
112
5
0
417,733
3
W
Hun Batz
11,021
459
96
4
0
476,626
1
L
Tiamat
9,078
378
83
3
0
333,213
0
W
Jormungandr
9,304
388
36
2
0
441,204
0
W
Cupid
13,359
557
172
7
0
379,144
0
W
Horus
10,960
457
38
2
0
491,488
0
L
Izanami
8,248
344
34
1
0
328,460
1
L
Zhong Kui
12,854
536
141
6
0
297,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role