Player Matchup

Tyr
Tyr
AroRouon
Tyr
Level 125
God Stats
8W - 9L
1,565 SR
Queue Stats
266W - 247L
1,580 Elo+
Solo
Arachne
Arachne
BayCann
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MangartTv
Nu Wa
Level 56
God Stats
7W - 6L
1,589 SR
Queue Stats
845W - 795L
1,488 Elo+
Solo
Heimdallr
Heimdallr
Shahkulu
Heimdallr
Level 84
God Stats
5W - 3L
1,849 SR
Queue Stats
95W - 96L
1,468 Elo+
Solo
Ymir
Ymir
farali
Ymir
Level 69
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 3L
1,177 Elo+
Solo
Team Averages
Level 87
1,640 SR
1,443 Elo+

VS

Team Averages
Level 84
1,571 SR
1,489 Elo+
Athena
Athena
Chelmos
Athena
Level 109
God Stats
42W - 60L
1,340 SR
Queue Stats
139W - 155L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Damimida
Sun Wukong
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeathByLight
Fenrir
Level 87
God Stats
20W - 18L
1,604 SR
Queue Stats
448W - 417L
1,518 Elo+
Party 1
Agni
Agni
OaftPabz
Agni
Level 89
God Stats
4W - 6L
1,642 SR
Queue Stats
249W - 219L
1,540 Elo+
Party 1
Medusa
Medusa
Quirkyy
Medusa
Level 54
God Stats
6W - 3L
1,769 SR
Queue Stats
111W - 107L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,964
696
7,392
8,599
6,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
BayCann
Arachne
11
5 / 2 / 4
6,605
661
4,709
8,453
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
MangartTv
Nu Wa
12
1 / 2 / 3
6,621
662
4,933
3,801
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Shahkulu
Heimdallr
11
5 / 1 / 3
6,609
661
4,291
5,230
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
farali
Ymir
11
1 / 1 / 8
6,234
623
3,184
4,259
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chelmos
Athena
8
0 / 4 / 2
5,279
528
2,052
7,857
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Damimida
Sun Wukong
10
0 / 2 / 0
5,342
534
3,246
7,310
4,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
10
4 / 5 / 0
5,990
599
4,158
8,217
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
11
1 / 2 / 1
6,205
621
2,366
4,514
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Quirkyy
Medusa
8
1 / 4 / 1
5,126
513
4,551
6,205
1,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
6
6
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
Arachne
BayCann
Arachne
5
2
4
3.5
L
Athena
Chelmos
Athena
0
4
2
0.25
L
Sun Wukong
Damimida
Sun Wukong
0
2
0
0
L
Fenrir
4
5
0
0.8
W
Nu Wa
MangartTv
Nu Wa
1
2
3
1.25
L
Agni
1
2
1
0.75
L
Medusa
Quirkyy
Medusa
1
4
1
0.38
W
Heimdallr
Shahkulu
Heimdallr
5
1
3
6.5
W
Ymir
farali
Ymir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,509
Damage
16,373
30,342
Taken
34,103
13,305
Mitigated
16,304
10,302
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,392
1,571
0
3,601
8,599
6,066
0
480
8,119
0
39,353
W
Arachne
BayCann
Arachne
4,709
3,638
0
2,635
8,453
2,511
0
1,497
6,882
0
33,229
L
Athena
Chelmos
Athena
2,052
465
28
1,843
7,857
5,541
0
2,531
5,258
12,169
0
L
Sun Wukong
Damimida
Sun Wukong
3,246
699
0
1,223
7,310
4,713
0
317
6,931
0
28,470
L
Fenrir
4,158
1,263
0
1,744
8,217
2,761
0
1,450
6,559
0
24,481
W
Nu Wa
MangartTv
Nu Wa
4,933
1,158
0
0
3,801
1,103
0
1,076
2,627
38,639
0
L
Agni
2,366
99
0
1,209
4,514
1,671
0
1,887
2,499
37,127
0
L
Medusa
Quirkyy
Medusa
4,551
1,659
0
770
6,205
1,618
0
1,418
4,739
0
24,107
W
Heimdallr
Shahkulu
Heimdallr
4,291
2,217
0
2,928
5,230
1,527
538
820
4,410
0
38,984
W
Ymir
farali
Ymir
3,184
989
0
1,138
4,259
2,098
124
373
3,886
9,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
27,942
302
Minions Killed
271
0
Camps Cleared
0
942,278
Distance Traveled
992,391
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,964
696
71
7
0
211,170
4
W
Arachne
6,605
661
58
6
0
195,335
3
L
Athena
5,279
528
19
2
0
235,858
2
L
Sun Wukong
5,342
534
74
7
0
213,707
0
L
Fenrir
5,990
599
45
5
0
196,153
2
W
Nu Wa
6,621
662
77
8
0
173,358
1
L
Agni
6,205
621
91
9
0
187,885
3
L
Medusa
5,126
513
42
4
0
158,788
2
W
Heimdallr
6,609
661
82
8
0
169,779
3
W
Ymir
6,234
623
14
1
0
192,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role