Player Matchup

Thor
Thor
Alvaro15196
Thor
Level 26
God Stats
8W - 2L
1,713 SR
Queue Stats
73W - 23L
1,694 Elo+
Party 1
Nike
Nike
OG黄老邪
Nike
Level 16
God Stats
4W - 2L
1,346 SR
Queue Stats
118W - 129L
1,348 Elo+
Solo
Yemoja
Yemoja
Reanea
Yemoja
Level 29
God Stats
16W - 3L
1,787 SR
Queue Stats
77W - 78L
1,345 Elo+
Solo
Baba Yaga
Baba Yaga
tomamilechexD
Baba Yaga
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
风之咏叹
Skadi
Level 16
God Stats
1W - 0L
1,471 SR
Queue Stats
8W - 13L
1,317 Elo+
Solo
Team Averages
Level 20
1,563 SR
1,441 Elo+

VS

Team Averages
Level 16
1,661 SR
1,549 Elo+
Bellona
Bellona
HeroTadashi
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,376 Elo+
Solo
Tiamat
Tiamat
LisaROLLIL
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Izanami
Izanami
NathenSummers
Izanami
Level 25
God Stats
4W - 5L
1,762 SR
Queue Stats
11W - 7L
1,767 Elo+
Solo
Scylla
Scylla
Squid471
Scylla
Level 18
God Stats
2W - 1L
1,810 SR
Queue Stats
38W - 40L
1,323 Elo+
Solo
Bastet
Bastet
Sômasenpai
Bastet
Level 4
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 1L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 11
10,313
573
10,423
13,672
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 5
10,135
563
8,221
8,020
6,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Reanea
Yemoja
11
0 / 0 / 4
7,632
424
224
4,225
1,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
tomamilechexD
Baba Yaga
19
19 / 1 / 4
11,883
660
22,779
13,746
6,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 6
7,567
420
3,871
9,088
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HeroTadashi
Bellona
10
0 / 7 / 0
6,548
364
1,379
11,954
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
LisaROLLIL
Tiamat
9
1 / 8 / 3
7,186
399
7,318
10,748
5,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
3 / 1 / 1
10,060
559
6,661
12,399
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Squid471
Scylla
12
0 / 10 / 0
7,336
408
3,073
14,279
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
8
0 / 5 / 0
6,348
353
4,156
13,339
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
30
Kills
4
4
Deaths
31
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Bellona
HeroTadashi
Bellona
0
7
0
0
L
Tiamat
LisaROLLIL
Tiamat
1
8
3
0.31
L
Izanami
3
1
1
3.5
W
4
0
5
6.5
W
Yemoja
Reanea
Yemoja
0
0
4
2
L
Scylla
Squid471
Scylla
0
10
0
0
L
Bastet
0
5
0
0
W
Baba Yaga
tomamilechexD
Baba Yaga
19
1
4
21
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,518
Damage
22,587
48,751
Taken
62,719
22,713
Mitigated
26,602
20,663
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,423
1,437
0
3,855
13,672
5,394
276
1,416
12,212
0
72,438
L
Bellona
HeroTadashi
Bellona
1,379
407
0
322
11,954
7,589
0
2,896
8,514
0
21,182
L
Tiamat
LisaROLLIL
Tiamat
7,318
516
0
810
10,748
5,216
806
6,148
4,397
17,697
0
L
Izanami
6,661
4,718
0
3,394
12,399
5,774
588
2,413
9,876
0
83,620
W
8,221
515
0
1,260
8,020
6,389
372
1,787
6,167
9,095
43,876
W
Yemoja
Reanea
Yemoja
224
22
8,537
2,210
4,225
1,786
815
1,232
2,993
14,115
0
L
Scylla
Squid471
Scylla
3,073
344
0
946
14,279
4,406
423
9,136
4,620
37,638
0
L
Bastet
4,156
1,012
0
2,678
13,339
3,617
0
2,702
10,498
0
30,931
W
Baba Yaga
tomamilechexD
Baba Yaga
22,779
1,180
0
3,523
13,746
6,513
0
3,019
10,487
89,753
0
W
3,871
1,534
0
1,278
9,088
2,631
1,400
2,579
6,501
0
31,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,530
Gold Earned
37,478
469
Minions Killed
342
0
Camps Cleared
0
1,803,045
Distance Traveled
1,552,399
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,313
573
134
7
0
377,327
7
L
Bellona
6,548
364
46
3
0
298,203
4
L
Tiamat
7,186
399
11
1
0
312,336
0
L
Izanami
10,060
559
161
9
0
308,407
3
W
Nike
10,135
563
110
6
0
357,809
2
W
Yemoja
7,632
424
29
2
0
341,771
0
L
Scylla
7,336
408
71
4
0
250,406
1
L
Bastet
6,348
353
53
3
0
383,047
0
W
Baba Yaga
11,883
660
149
8
0
364,807
7
W
Skadi
7,567
420
47
3
0
361,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role