Player Matchup

Kuzenbo
Kuzenbo
IgorMaster
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,240 Elo+
Solo
Agni
Agni
Ratioflay
Agni
Level 29
God Stats
58W - 57L
1,592 SR
Queue Stats
126W - 153L
1,486 Elo+
Solo
Thanatos
Thanatos
Sommius
Thanatos
Level 15
God Stats
3W - 7L
1,378 SR
Queue Stats
53W - 70L
1,430 Elo+
Solo
Merlin
Merlin
scheffe
Merlin
Level 24
God Stats
1W - 1L
1,718 SR
Queue Stats
95W - 82L
1,485 Elo+
Solo
Cthulhu
Cthulhu
spiritofFfre
Cthulhu
Level 7
God Stats
12W - 10L
1,655 SR
Queue Stats
12W - 17L
1,448 Elo+
Solo
Team Averages
Level 16
1,569 SR
1,418 Elo+

VS

Team Averages
Level 13
1,470 SR
1,466 Elo+
Jormungandr
Jormungandr
Braganolo
Jormungandr
Level 18
God Stats
4W - 2L
1,651 SR
Queue Stats
16W - 11L
1,532 Elo+
Solo
Arachne
Arachne
JadroPro
Arachne
Level 24
God Stats
1W - 4L
1,047 SR
Queue Stats
8W - 15L
1,343 Elo+
Solo
Neith
Neith
JuremaS
Neith
Level 17
God Stats
6W - 4L
1,653 SR
Queue Stats
8W - 11L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
Trimillica
Baba Yaga
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Solo
Skadi
Skadi
WanTeD x OvR
Skadi
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IgorMaster
Kuzenbo
16
0 / 5 / 3
10,776
770
1,142
7,257
4,314
Agni
20
5 / 9 / 12
14,429
1,031
20,419
18,877
7,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Sommius
Thanatos
19
2 / 10 / 10
13,073
934
8,878
21,288
11,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
scheffe
Merlin
20
10 / 9 / 9
16,192
1,157
40,545
21,806
10,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
spiritofFfre
Cthulhu
20
4 / 3 / 11
14,412
1,029
15,131
26,551
33,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Braganolo
Jormungandr
20
11 / 2 / 21
16,537
1,181
22,058
20,565
18,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
JadroPro
Arachne
20
15 / 5 / 12
16,351
1,168
21,784
25,861
12,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
JuremaS
Neith
20
8 / 3 / 18
15,146
1,082
26,420
18,011
6,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Trimillica
Baba Yaga
20
1 / 7 / 23
13,804
986
15,869
18,624
7,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 7
11,407
815
2,022
7,935
2,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
117
21
Kills
36
36
Deaths
21
45
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Braganolo
Jormungandr
11
2
21
10.75
L
Kuzenbo
IgorMaster
Kuzenbo
0
5
3
0.3
W
Arachne
JadroPro
Arachne
15
5
12
4.2
W
Neith
JuremaS
Neith
8
3
18
5.67
L
Agni
5
9
12
1.22
L
Thanatos
Sommius
Thanatos
2
10
10
0.7
W
Baba Yaga
Trimillica
Baba Yaga
1
7
23
1.79
W
1
4
7
1.13
L
Merlin
scheffe
Merlin
10
9
9
1.61
L
Cthulhu
spiritofFfre
Cthulhu
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,115
Damage
88,153
95,779
Taken
90,996
67,770
Mitigated
48,183
14,127
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Braganolo
Jormungandr
22,058
4,379
0
0
20,565
18,698
0
15,388
4,977
55,454
0
L
Kuzenbo
IgorMaster
Kuzenbo
1,142
604
0
0
7,257
4,314
0
2,471
4,677
5,405
0
W
Arachne
JadroPro
Arachne
21,784
15,386
0
6,177
25,861
12,244
0
22,049
3,687
0
47,794
W
Neith
JuremaS
Neith
26,420
16,682
373
4,031
18,011
6,512
0
16,742
1,244
0
56,557
L
Agni
20,419
1,192
0
3,132
18,877
7,940
0
5,530
13,197
48,165
0
L
Thanatos
Sommius
Thanatos
8,878
2,621
0
7,167
21,288
11,867
0
9,305
11,908
0
20,152
W
Baba Yaga
Trimillica
Baba Yaga
15,869
2,089
0
2,738
18,624
7,805
0
16,229
2,370
41,124
0
W
2,022
1,768
0
428
7,935
2,924
0
6,829
1,056
0
7,239
L
Merlin
scheffe
Merlin
40,545
3,259
437
933
21,806
10,497
0
6,278
15,353
97,449
0
L
Cthulhu
spiritofFfre
Cthulhu
15,131
1,608
961
1,497
26,551
33,152
0
14,343
12,138
44,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,882
Gold Earned
73,245
306
Minions Killed
284
5
Camps Cleared
12
1,131,277
Distance Traveled
1,101,042
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,537
1,181
48
3
0
259,206
0
L
Kuzenbo
10,776
770
9
1
2
108,702
4
W
Arachne
16,351
1,168
54
4
7
264,572
0
W
Neith
15,146
1,082
92
7
5
227,171
3
L
Agni
14,429
1,031
71
5
1
264,266
0
L
Thanatos
13,073
934
27
2
1
229,277
0
W
Baba Yaga
13,804
986
77
6
0
249,244
0
W
Skadi
11,407
815
13
1
0
100,849
1
L
Merlin
16,192
1,157
143
10
1
258,355
0
L
Cthulhu
14,412
1,029
56
4
0
270,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role