Player Matchup

Tiamat
Tiamat
Eng1near1y
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,401 Elo+
Solo
Thoth
Thoth
Eurynomos
Thoth
Level 129
God Stats
2W - 3L
1,737 SR
Queue Stats
97W - 90L
1,515 Elo+
Solo
Serqet
Serqet
Foxitocin
Serqet
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 84L
1,357 Elo+
Solo
Medusa
Medusa
baffelitto
Medusa
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 248L
1,504 Elo+
Solo
Anhur
Anhur
the_Punisher255
Anhur
Level 122
God Stats
0W - 4L
1,285 SR
Queue Stats
202W - 197L
1,464 Elo+
Solo
Team Averages
Level 111
1,504 SR
1,448 Elo+

VS

Team Averages
Level 123
1,548 SR
1,504 Elo+
Eset
Eset
Kingonomics
Eset
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,471 Elo+
Party 2
Pele
Pele
Night_Crawler_Jr
Pele
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 143L
1,513 Elo+
Party 1
Chronos
Chronos
iKokoBongo
Chronos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,414 Elo+
Party 2
Merlin
Merlin
v iStephennn x
Merlin
Level 85
God Stats
2W - 0L
1,738 SR
Queue Stats
44W - 54L
1,479 Elo+
Party 2
Fafnir
Fafnir
zZ-Batman-Zz22
Fafnir
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 51L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eng1near1y
Tiamat
20
11 / 4 / 13
14,133
831
21,958
24,128
18,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Thoth
Eurynomos
Thoth
19
8 / 7 / 9
12,001
706
20,988
15,255
5,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Foxitocin
Serqet
18
5 / 7 / 12
11,390
670
10,704
17,189
12,371
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
baffelitto
Medusa
20
4 / 7 / 14
12,016
707
17,281
16,446
6,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 10 / 14
9,994
588
12,086
21,143
10,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 14
13,910
818
22,395
17,928
7,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
9 / 7 / 15
13,748
809
24,094
24,115
17,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
iKokoBongo
Chronos
20
5 / 5 / 15
13,172
775
10,421
20,246
6,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 4 / 11
13,172
775
13,301
12,383
4,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 7 / 19
12,988
764
17,521
27,058
37,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
109
28
Kills
35
35
Deaths
29
62
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Eng1near1y
Tiamat
11
4
13
4.38
L
Thoth
Eurynomos
Thoth
8
7
9
1.79
L
Serqet
Foxitocin
Serqet
5
7
12
1.57
W
11
6
14
3
W
9
7
15
2.36
L
Medusa
baffelitto
Medusa
4
7
14
1.57
W
Chronos
iKokoBongo
Chronos
5
5
15
2.5
L
0
10
14
0.7
W
6
4
11
2.88
W
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,017
Damage
87,732
94,161
Taken
101,730
52,851
Mitigated
73,929
37,167
Healing
41,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Eng1near1y
Tiamat
21,958
3,911
3,563
10,957
24,128
18,018
450
15,147
8,981
48,481
0
L
Thoth
Eurynomos
Thoth
20,988
1,369
2,210
1,656
15,255
5,590
0
7,746
7,493
35,615
0
L
Serqet
Foxitocin
Serqet
10,704
3,238
5,377
2,524
17,189
12,371
235
13,344
3,827
0
9,737
W
22,395
1,365
4,207
4,110
17,928
7,040
1,099
7,290
9,635
46,256
0
W
24,094
3,811
1,628
8,264
24,115
17,953
517
8,637
15,038
0
48,815
L
Medusa
baffelitto
Medusa
17,281
5,371
3,879
1,992
16,446
6,449
711
11,840
4,606
0
39,236
W
Chronos
iKokoBongo
Chronos
10,421
2,953
2,716
5,216
20,246
6,951
3,403
9,958
9,394
27,542
0
L
12,086
5,467
1,244
3,765
21,143
10,423
652
15,505
5,616
0
21,966
W
13,301
422
1,437
2,448
12,383
4,490
412
6,279
5,339
37,596
0
W
17,521
5,942
2,724
8,523
27,058
37,495
144
10,782
15,883
26,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,534
Gold Earned
66,990
169
Minions Killed
228
0
Camps Cleared
0
1,462,699
Distance Traveled
1,485,772
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,133
831
72
4
0
310,843
0
L
Thoth
12,001
706
33
2
0
273,699
0
L
Serqet
11,390
670
5
0
0
286,130
0
W
Eset
13,910
818
62
4
0
300,589
3
W
Pele
13,748
809
42
2
0
307,182
0
L
Medusa
12,016
707
46
3
0
312,432
1
W
Chronos
13,172
775
47
3
0
328,792
2
L
Anhur
9,994
588
13
1
0
279,595
5
W
Merlin
13,172
775
52
3
0
259,036
0
W
Fafnir
12,988
764
25
1
0
290,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role