Player Matchup

Nemesis
Nemesis
BMORCEGOB
Nemesis
Level 18
God Stats
4W - 11L
1,076 SR
Queue Stats
53W - 76L
1,455 Elo+
Solo
Merlin
Merlin
Dungeon1991
Merlin
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 17L
1,474 Elo+
Solo
Danzaburou
Danzaburou
SunniBunni98
Danzaburou
Level 17
God Stats
16W - 10L
1,427 SR
Queue Stats
99W - 89L
1,370 Elo+
Solo
Aphrodite
Aphrodite
gabriellavras
Aphrodite
Level 25
God Stats
13W - 15L
1,347 SR
Queue Stats
27W - 41L
1,263 Elo+
Solo
Kukulkan
Kukulkan
spooon_o0
Kukulkan
Level 29
God Stats
58W - 62L
1,565 SR
Queue Stats
93W - 121L
1,473 Elo+
Solo
Team Averages
Level 20
1,383 SR
1,407 Elo+

VS

Team Averages
Level 21
1,509 SR
1,560 Elo+
Artemis
Artemis
ChristianDicky
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
D-_-Dani-_-D
Danzaburou
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
10W - 4L
1,673 Elo+
Solo
Zeus
Zeus
Kr0niik_Th3iFZ
Zeus
Level 28
God Stats
3W - 0L
1,594 SR
Queue Stats
85W - 72L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KsouLz-
Tsukuyomi
Level 28
God Stats
33W - 24L
1,529 SR
Queue Stats
112W - 115L
1,565 Elo+
Party 1
Fenrir
Fenrir
addadsadd
Fenrir
Level 28
God Stats
1W - 2L
1,421 SR
Queue Stats
264W - 274L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BMORCEGOB
Nemesis
14
2 / 8 / 3
9,177
399
5,515
17,853
6,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
14
3 / 9 / 4
9,223
401
9,726
16,650
5,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SunniBunni98
Danzaburou
19
9 / 6 / 3
12,635
549
9,449
20,311
8,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
gabriellavras
Aphrodite
12
0 / 7 / 5
8,661
377
3,173
14,505
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
spooon_o0
Kukulkan
19
2 / 5 / 1
11,383
495
6,668
9,375
3,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 9
9,456
411
8,030
13,246
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
D-_-Dani-_-D
Danzaburou
9
2 / 3 / 1
7,812
340
2,101
4,897
1,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 3 / 5
13,046
567
31,810
15,127
5,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
KsouLz-
Tsukuyomi
20
10 / 1 / 2
13,746
598
14,958
12,066
5,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
addadsadd
Fenrir
17
4 / 3 / 4
11,182
486
7,009
14,372
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
16
Kills
35
35
Deaths
17
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BMORCEGOB
Nemesis
2
8
3
0.44
W
2
7
9
0.93
W
Danzaburou
D-_-Dani-_-D
Danzaburou
2
3
1
0.83
L
Merlin
3
9
4
0.56
W
17
3
5
6.5
W
Tsukuyomi
KsouLz-
Tsukuyomi
10
1
2
11
L
Danzaburou
SunniBunni98
Danzaburou
9
6
3
1.75
W
Fenrir
addadsadd
Fenrir
4
3
4
2
L
Aphrodite
gabriellavras
Aphrodite
0
7
5
0.36
L
Kukulkan
spooon_o0
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
63,908
78,694
Taken
59,708
36,063
Mitigated
24,852
16,195
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BMORCEGOB
Nemesis
5,515
1,376
0
5,307
17,853
6,822
0
3,924
13,799
0
37,190
W
8,030
5,012
0
0
13,246
5,227
822
6,087
6,721
0
23,202
W
Danzaburou
D-_-Dani-_-D
Danzaburou
2,101
659
0
997
4,897
1,413
870
304
4,593
0
18,421
L
Merlin
9,726
359
88
2,688
16,650
5,755
189
9,036
7,203
31,347
0
W
31,810
2,313
3
7,697
15,127
5,910
1,412
5,015
9,928
108,148
0
W
Tsukuyomi
KsouLz-
Tsukuyomi
14,958
3,401
0
1,465
12,066
5,939
610
3,928
7,988
0
115,487
L
Danzaburou
SunniBunni98
Danzaburou
9,449
2,358
0
2,630
20,311
8,038
813
8,050
11,991
0
70,082
W
Fenrir
addadsadd
Fenrir
7,009
1,021
0
3,826
14,372
6,363
0
3,379
10,911
0
63,444
L
Aphrodite
gabriellavras
Aphrodite
3,173
142
1,485
2,940
14,505
11,566
93
7,522
6,825
15,389
0
L
Kukulkan
spooon_o0
Kukulkan
6,668
114
0
1,057
9,375
3,882
0
2,241
7,066
85,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,079
Gold Earned
55,242
479
Minions Killed
530
0
Camps Cleared
0
1,900,208
Distance Traveled
1,809,734
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,177
399
65
3
0
379,872
0
W
Artemis
9,456
411
39
2
0
328,997
4
W
Danzaburou
7,812
340
32
1
0
185,648
1
L
Merlin
9,223
401
61
3
0
360,641
4
W
Zeus
13,046
567
145
6
0
397,718
1
W
Tsukuyomi
13,746
598
209
9
0
450,667
3
L
Danzaburou
12,635
549
125
5
0
393,645
4
W
Fenrir
11,182
486
105
5
0
446,704
0
L
Aphrodite
8,661
377
42
2
0
378,253
4
L
Kukulkan
11,383
495
186
8
0
387,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role