Player Matchup

Cthulhu
Cthulhu
Bananenpapa
Cthulhu
Level 28
God Stats
1W - 3L
1,219 SR
Queue Stats
63W - 58L
1,502 Elo+
Party 1
Thoth
Thoth
Ch4osZocker
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,478 Elo+
Party 1
Artemis
Artemis
EvilGhost10
Artemis
Level 16
God Stats
12W - 11L
1,541 SR
Queue Stats
16W - 19L
1,456 Elo+
Solo
Ymir
Ymir
Exodus08
Ymir
Level 25
God Stats
4W - 7L
1,550 SR
Queue Stats
55W - 55L
1,461 Elo+
Party 1
Da Ji
Da Ji
aday999
Da Ji
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
442W - 460L
1,435 Elo+
Solo
Team Averages
Level 26
1,462 SR
1,467 Elo+

VS

Team Averages
Level 25
1,404 SR
1,476 Elo+
Bacchus
Bacchus
BlueNote7
Bacchus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 63L
1,512 Elo+
Party 2
Bellona
Bellona
Gh628ost
Bellona
Level 30
God Stats
32W - 26L
1,530 SR
Queue Stats
244W - 264L
1,509 Elo+
Solo
Fenrir
Fenrir
Negosam3
Fenrir
Level 14
God Stats
2W - 3L
1,229 SR
Queue Stats
31W - 24L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
Onimalo
Hou Yi
Level 46
God Stats
2W - 4L
1,260 SR
Queue Stats
77W - 78L
1,473 Elo+
Party 2
Scylla
Scylla
urtayrah
Scylla
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 20L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bananenpapa
Cthulhu
13
3 / 5 / 0
7,807
520
9,648
15,501
13,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 6 / 2
6,698
447
4,943
7,775
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
EvilGhost10
Artemis
11
2 / 8 / 0
7,067
471
8,265
10,942
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
0 / 5 / 1
6,631
442
1,947
10,127
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
aday999
Da Ji
9
1 / 7 / 1
6,406
427
3,387
11,419
3,842

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlueNote7
Bacchus
13
2 / 2 / 15
8,332
555
5,655
8,591
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Gh628ost
Bellona
14
1 / 2 / 2
8,366
558
5,099
11,050
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Negosam3
Fenrir
15
14 / 0 / 8
9,719
648
12,951
8,758
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Onimalo
Hou Yi
16
10 / 0 / 3
9,365
624
8,792
7,892
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
urtayrah
Scylla
13
4 / 2 / 5
8,205
547
8,256
8,763
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
6
Kills
31
31
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bananenpapa
Cthulhu
3
5
0
0.6
W
Bacchus
BlueNote7
Bacchus
2
2
15
4.75
L
0
6
2
0.17
L
Artemis
EvilGhost10
Artemis
2
8
0
0.25
L
Ymir
0
5
1
0.1
W
Bellona
Gh628ost
Bellona
1
2
2
1
W
Fenrir
Negosam3
Fenrir
14
0
8
18
W
Hou Yi
Onimalo
Hou Yi
10
0
3
11.5
L
Da Ji
aday999
Da Ji
1
7
1
0.21
W
Scylla
urtayrah
Scylla
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
40,753
55,764
Taken
45,054
28,331
Mitigated
23,820
9,570
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bananenpapa
Cthulhu
9,648
1,724
41
4,135
15,501
13,664
384
3,448
11,917
42,147
0
W
Bacchus
BlueNote7
Bacchus
5,655
711
0
1,341
8,591
8,360
165
2,258
6,257
20,314
0
L
4,943
480
0
1,000
7,775
2,285
96
3,013
4,508
26,731
0
L
Artemis
EvilGhost10
Artemis
8,265
3,790
0
1,343
10,942
3,331
694
2,342
8,600
0
46,567
L
Ymir
1,947
176
0
823
10,127
5,209
51
2,897
7,166
16,110
0
W
Bellona
Gh628ost
Bellona
5,099
1,803
0
4,571
11,050
6,367
159
6,037
4,513
0
45,455
W
Fenrir
Negosam3
Fenrir
12,951
5,067
0
4,915
8,758
3,798
0
2,333
6,329
0
46,901
W
Hou Yi
Onimalo
Hou Yi
8,792
4,265
0
3,460
7,892
2,710
3,071
722
7,150
0
63,198
L
Da Ji
aday999
Da Ji
3,387
949
0
2,228
11,419
3,842
33
1,739
9,662
0
22,194
W
Scylla
urtayrah
Scylla
8,256
2,300
0
1,958
8,763
2,585
195
3,976
4,267
28,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
43,987
303
Minions Killed
366
0
Camps Cleared
0
1,295,269
Distance Traveled
1,451,144
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,807
520
86
6
0
254,011
1
W
Bacchus
8,332
555
17
1
0
301,664
5
L
Thoth
6,698
447
60
4
0
248,154
3
L
Artemis
7,067
471
77
5
0
220,028
0
L
Ymir
6,631
442
38
3
0
300,314
1
W
Bellona
8,366
558
94
6
0
286,850
11
W
Fenrir
9,719
648
74
5
0
323,796
5
W
Hou Yi
9,365
624
117
8
0
260,014
3
L
Da Ji
6,406
427
42
3
0
272,762
3
W
Scylla
8,205
547
64
4
0
278,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role