Player Matchup

Apollo
Apollo
MaximumUsta
Apollo
Level 20
God Stats
49W - 44L
1,464 SR
Queue Stats
148W - 153L
1,310 Elo+
Party 1
Anubis
Anubis
MrSikicy
Anubis
Level 14
God Stats
18W - 6L
1,521 SR
Queue Stats
63W - 50L
1,291 Elo+
Party 1
Anhur
Anhur
Spectre_-Vz
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
urseggybeach00
Tiamat
Level 30
God Stats
8W - 9L
1,464 SR
Queue Stats
104W - 99L
1,383 Elo+
Solo
Pele
Pele
zabal-an
Pele
Level 23
God Stats
4W - 6L
1,301 SR
Queue Stats
132W - 161L
1,325 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,362 Elo+

VS

Team Averages
Level 20
1,440 SR
1,273 Elo+
Jing Wei
Jing Wei
Beeyong7278
Jing Wei
Level 17
God Stats
3W - 8L
1,071 SR
Queue Stats
5W - 11L
1,203 Elo+
Party 2
King Arthur
King Arthur
YouTubeZer0
King Arthur
Level 13
God Stats
15W - 19L
1,352 SR
Queue Stats
32W - 41L
1,284 Elo+
Solo
Tiamat
Tiamat
dark-shelter3
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,064 Elo+
Solo
Sobek
Sobek
julosjc
Sobek
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
117W - 127L
1,367 Elo+
Party 2
Set
Set
leonlennybro
Set
Level 24
God Stats
5W - 5L
1,578 SR
Queue Stats
212W - 170L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 4 / 7
8,036
473
5,560
8,879
2,910
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
MrSikicy
Anubis
15
6 / 3 / 3
9,224
543
10,359
9,563
4,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
3 / 1 / 1
6,203
365
2,611
3,037
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 2 / 5
7,930
466
7,086
6,901
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
11
3 / 0 / 1
7,301
429
2,989
7,989
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beeyong7278
Jing Wei
11
1 / 1 / 1
6,776
399
1,375
3,047
796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
YouTubeZer0
King Arthur
10
1 / 6 / 2
6,516
383
3,603
10,071
5,814
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 5 / 1
5,351
315
908
4,399
1,612
Sobek
julosjc
Sobek
11
1 / 1 / 5
7,396
435
3,327
11,144
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 0
7,874
463
9,793
14,246
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
8
10
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Beeyong7278
Jing Wei
1
1
1
1.5
W
Apollo
1
4
7
1.13
W
Anubis
MrSikicy
Anubis
6
3
3
2.5
W
3
1
1
3.5
L
King Arthur
YouTubeZer0
King Arthur
1
6
2
0.33
L
0
5
1
0.1
L
Sobek
julosjc
Sobek
1
1
5
3.5
L
5
4
0
1.25
W
4
2
5
3.25
W
Pele
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
19,006
36,369
Taken
42,907
14,029
Mitigated
20,557
13,050
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Beeyong7278
Jing Wei
1,375
904
0
0
3,047
796
683
1,304
1,735
0
27,862
W
Apollo
5,560
3,495
383
908
8,879
2,910
1,929
1,381
7,498
0
47,060
W
Anubis
MrSikicy
Anubis
10,359
918
0
4,365
9,563
4,438
400
946
8,527
50,984
0
W
2,611
1,691
0
1,184
3,037
706
624
0
3,007
0
13,150
L
King Arthur
YouTubeZer0
King Arthur
3,603
369
0
0
10,071
5,814
0
3,161
6,629
0
17,462
L
908
365
0
226
4,399
1,612
105
1,874
2,439
6,094
0
L
Sobek
julosjc
Sobek
3,327
184
0
3,610
11,144
7,724
416
5,179
5,726
20,475
0
L
9,793
4,582
0
3,480
14,246
4,611
0
5,121
8,933
0
48,591
W
7,086
1,217
0
2,271
6,901
3,401
394
1,052
5,849
32,218
0
W
Pele
2,989
562
0
3,939
7,989
2,574
400
856
7,133
0
21,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
33,913
321
Minions Killed
215
0
Camps Cleared
0
1,288,390
Distance Traveled
1,418,534
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,776
399
63
4
0
334,547
1
W
Apollo
8,036
473
94
6
0
267,966
4
W
Anubis
9,224
543
100
6
0
254,144
1
W
Anhur
6,203
365
17
1
0
94,651
0
L
King Arthur
6,516
383
33
2
0
285,484
3
L
Tiamat
5,351
315
8
0
0
118,013
0
L
Sobek
7,396
435
37
2
0
349,774
9
L
Set
7,874
463
74
4
0
330,716
0
W
Tiamat
7,930
466
61
4
0
340,511
0
W
Pele
7,301
429
49
3
0
331,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role