Player Matchup

Cerberus
Cerberus
GhoulRhino
Cerberus
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 42L
1,341 Elo+
Party 3
Cthulhu
Cthulhu
Gnar1y
Cthulhu
Level 49
God Stats
3W - 4L
1,726 SR
Queue Stats
72W - 51L
1,604 Elo+
Party 3
Neith
Neith
Lokikron
Neith
Level 54
God Stats
0W - 1L
1,435 SR
Queue Stats
187W - 206L
1,368 Elo+
Solo
Bacchus
Bacchus
kwee13
Bacchus
Level 106
God Stats
15W - 13L
1,230 SR
Queue Stats
439W - 440L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
snakeekans
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 91
1,478 SR
1,438 Elo+

VS

Team Averages
Level 77
1,639 SR
1,485 Elo+
Tyr
Tyr
Blàkè
Tyr
Level 47
God Stats
24W - 13L
1,639 SR
Queue Stats
215W - 180L
1,549 Elo+
Party 2
Skadi
Skadi
GmanWhoa
Skadi
Level 68
God Stats
6W - 12L
1,512 SR
Queue Stats
56W - 85L
1,346 Elo+
Solo
Ymir
Ymir
Mhtoocool
Ymir
Level 145
God Stats
12W - 2L
1,825 SR
Queue Stats
373W - 321L
1,587 Elo+
Party 2
Sobek
Sobek
NastyPrezident
Sobek
Level 69
God Stats
5W - 2L
1,780 SR
Queue Stats
143W - 129L
1,508 Elo+
Solo
Eset
Eset
Watamelon1100
Eset
Level 58
God Stats
17W - 23L
1,437 SR
Queue Stats
381W - 370L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GhoulRhino
Cerberus
14
1 / 8 / 6
8,635
432
8,880
22,118
16,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Gnar1y
Cthulhu
15
6 / 3 / 7
10,312
516
18,423
21,785
16,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Lokikron
Neith
16
2 / 3 / 3
10,297
515
6,359
11,254
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
kwee13
Bacchus
13
3 / 7 / 4
8,560
428
7,646
13,293
7,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
snakeekans
Tsukuyomi
15
3 / 6 / 4
9,279
464
6,028
16,570
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
2 / 4 / 10
9,005
450
12,009
18,802
10,618
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
GmanWhoa
Skadi
15
1 / 2 / 3
9,052
453
6,277
8,389
2,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
10 / 4 / 3
11,371
569
22,351
20,186
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 4 / 12
9,317
466
6,421
16,743
14,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
12 / 1 / 5
11,559
578
16,069
12,730
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
15
Kills
27
27
Deaths
15
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
4
10
1.75
L
Cerberus
GhoulRhino
Cerberus
1
8
6
0.5
W
Skadi
GmanWhoa
Skadi
1
2
3
1.25
L
Cthulhu
Gnar1y
Cthulhu
6
3
7
3.17
L
Neith
Lokikron
Neith
2
3
3
1.17
W
Ymir
10
4
3
2.88
W
2
4
12
2
W
12
1
5
14.5
L
Bacchus
kwee13
Bacchus
3
7
4
0.71
L
Tsukuyomi
snakeekans
Tsukuyomi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,336
Damage
63,127
85,020
Taken
76,850
50,543
Mitigated
42,535
21,534
Healing
27,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
12,009
2,280
0
6,392
18,802
10,618
280
6,762
11,788
0
54,682
L
Cerberus
GhoulRhino
Cerberus
8,880
984
0
5,787
22,118
16,370
646
17,089
4,875
30,936
0
W
Skadi
GmanWhoa
Skadi
6,277
2,453
0
2,832
8,389
2,909
337
2,438
5,822
0
52,482
L
Cthulhu
Gnar1y
Cthulhu
18,423
2,339
468
7,008
21,785
16,095
0
10,479
11,133
51,191
0
L
Neith
Lokikron
Neith
6,359
3,177
0
4,094
11,254
4,599
491
4,138
7,116
0
51,693
W
Ymir
22,351
7,345
0
5,669
20,186
9,327
618
10,915
8,890
83,249
0
W
6,421
1,159
0
7,737
16,743
14,512
209
6,640
9,980
30,231
0
W
16,069
1,852
1,785
3,390
12,730
5,169
1,029
6,978
5,421
71,105
0
L
Bacchus
kwee13
Bacchus
7,646
429
0
1,810
13,293
7,066
0
5,650
7,482
40,975
0
L
Tsukuyomi
snakeekans
Tsukuyomi
6,028
1,337
0
2,367
16,570
6,413
1,865
6,839
9,573
0
53,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,083
Gold Earned
50,304
423
Minions Killed
452
0
Camps Cleared
0
1,746,452
Distance Traveled
1,881,918
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,005
450
74
4
0
434,229
0
L
Cerberus
8,635
432
71
4
0
290,869
0
W
Skadi
9,052
453
96
5
0
370,948
2
L
Cthulhu
10,312
516
60
3
0
388,364
4
L
Neith
10,297
515
114
6
0
330,652
3
W
Ymir
11,371
569
127
6
0
309,929
3
W
Sobek
9,317
466
29
1
0
405,009
7
W
Eset
11,559
578
126
6
0
361,803
1
L
Bacchus
8,560
428
69
3
0
394,202
4
L
Tsukuyomi
9,279
464
109
5
0
342,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role