Player Matchup

Kukulkan
Kukulkan
ForrestGrump87
Kukulkan
Level 29
God Stats
2W - 2L
1,533 SR
Queue Stats
118W - 109L
1,499 Elo+
Party 2
Yemoja
Yemoja
MysticScarlet
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Loki
Loki
PresidentXi
Loki
Level 28
God Stats
2W - 1L
1,509 SR
Queue Stats
109W - 80L
1,661 Elo+
Party 2
Neith
Neith
Towsca
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
我是大腦腦逼
Ne Zha
Level 22
God Stats
9W - 5L
1,591 SR
Queue Stats
27W - 20L
1,467 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,525 Elo+

VS

Team Averages
Level 9
1,508 SR
1,472 Elo+
Ravana
Ravana
DandstormSarude
Ravana
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Littleblue94
Cupid
Level 14
God Stats
0W - 1L
1,539 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Bellona
Bellona
NotSupportPlz
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,335 Elo+
Solo
Ra
Ra
Skane89
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,527 Elo+
Solo
Kukulkan
Kukulkan
美国快手
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 0 / 1
6,914
532
1,563
2,032
502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 6
6,050
465
2,974
7,084
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
11 / 0 / 2
8,280
637
7,297
7,432
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Towsca
Neith
10
1 / 3 / 4
6,003
462
4,264
5,139
1,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 2
6,489
499
5,484
6,946
2,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,644
511
2,875
4,932
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 4
5,780
445
3,491
8,595
2,617
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
12
4 / 4 / 0
7,316
563
5,955
9,997
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 4 / 4
5,732
441
3,086
5,286
1,635
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
美国快手
Kukulkan
9
1 / 4 / 0
5,980
460
2,995
4,207
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
17
Kills
10
10
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Kukulkan
3
0
1
3.5
L
2
4
4
1
W
0
3
6
1
L
Bellona
4
4
0
1
W
11
0
2
12
L
2
4
4
1
W
Neith
Towsca
Neith
1
3
4
1
W
2
4
2
0.75
L
Kukulkan
美国快手
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,582
Damage
18,402
28,633
Taken
33,017
10,073
Mitigated
14,635
7,594
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,875
1,160
0
2,406
4,932
1,566
0
827
4,105
0
40,272
W
Kukulkan
1,563
298
0
751
2,032
502
0
230
1,722
33,378
0
L
3,491
1,577
0
2,176
8,595
2,617
764
1,549
7,046
0
20,797
W
2,974
188
203
1,095
7,084
3,343
66
3,104
3,874
9,945
0
L
Bellona
5,955
1,655
0
1,591
9,997
7,425
255
0
9,997
160
39,776
W
7,297
2,179
0
3,822
7,432
2,364
0
181
7,251
0
49,398
L
3,086
269
765
875
5,286
1,635
164
1,143
4,143
17,470
0
W
Neith
Towsca
Neith
4,264
2,595
0
1,138
5,139
1,625
1,082
2,317
2,710
0
29,952
W
5,484
1,354
0
585
6,946
2,239
0
76
6,870
0
26,516
L
Kukulkan
美国快手
Kukulkan
2,995
239
0
0
4,207
1,392
0
1,018
3,189
21,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,736
Gold Earned
31,452
280
Minions Killed
313
0
Camps Cleared
0
1,161,816
Distance Traveled
1,112,470
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,644
511
93
7
0
259,195
4
W
Kukulkan
6,914
532
74
6
0
237,514
3
L
Cupid
5,780
445
40
3
0
189,388
0
W
Yemoja
6,050
465
14
1
0
240,193
0
L
Bellona
7,316
563
87
7
0
220,132
3
W
Loki
8,280
637
79
6
0
280,517
2
L
Ra
5,732
441
37
3
0
224,834
4
W
Neith
6,003
462
60
5
0
193,279
0
W
Ne Zha
6,489
499
53
4
0
210,313
0
L
Kukulkan
5,980
460
56
4
0
218,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role