Player Matchup

Mercury
Mercury
EnzoCobi
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 87L
1,533 Elo+
Party 1
Bakasura
Bakasura
PublicWC94
Bakasura
Level 122
God Stats
9W - 10L
1,406 SR
Queue Stats
1,124W - 1,156L
1,465 Elo+
Solo
Anubis
Anubis
Tøku
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
darkfiro
Kuzenbo
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 110L
1,528 Elo+
Solo
Athena
Athena
wchina
Athena
Level 125
God Stats
4W - 3L
1,715 SR
Queue Stats
730W - 723L
1,566 Elo+
Solo
Team Averages
Level 129
1,524 SR
1,518 Elo+

VS

Team Averages
Level 120
1,498 SR
1,558 Elo+
Vulcan
Vulcan
Airpunk
Vulcan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Qu33r0fAzeroth
Geb
Level 68
God Stats
4W - 0L
1,720 SR
Queue Stats
149W - 129L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
Rottatuskarinen
Hou Yi
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 107L
1,485 Elo+
Party 2
Xing Tian
Xing Tian
UnknownZ13
Xing Tian
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 91L
1,794 Elo+
Solo
Thoth
Thoth
makkaradevil
Thoth
Level 109
God Stats
1W - 1L
1,271 SR
Queue Stats
51W - 28L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EnzoCobi
Mercury
13
0 / 8 / 7
7,160
716
5,651
11,045
4,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
PublicWC94
Bakasura
16
5 / 7 / 3
9,512
951
6,261
15,493
10,331
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Tøku
Anubis
15
4 / 7 / 4
8,972
897
10,199
14,628
9,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
darkfiro
Kuzenbo
14
1 / 7 / 7
8,097
810
7,180
18,449
25,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
wchina
Athena
13
1 / 5 / 7
7,270
727
7,104
15,921
13,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Airpunk
Vulcan
18
7 / 2 / 16
10,456
1,046
13,910
6,278
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 21
8,712
871
4,709
10,559
8,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
13 / 3 / 13
10,624
1,062
26,071
12,412
6,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
UnknownZ13
Xing Tian
14
4 / 2 / 18
9,490
949
5,422
13,714
10,639
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 4 / 14
9,909
991
15,917
8,148
3,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
11
Kills
34
34
Deaths
13
28
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Airpunk
Vulcan
7
2
16
7.5
L
Mercury
EnzoCobi
Mercury
0
8
7
0.44
L
Bakasura
PublicWC94
Bakasura
5
7
3
0.93
W
2
2
21
6.25
W
13
3
13
6.5
L
Anubis
Tøku
Anubis
4
7
4
0.86
W
Xing Tian
UnknownZ13
Xing Tian
4
2
18
6.5
L
Kuzenbo
darkfiro
Kuzenbo
1
7
7
0.64
W
8
4
14
3.75
L
Athena
wchina
Athena
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,395
Damage
66,029
75,536
Taken
51,111
63,466
Mitigated
32,483
20,660
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Airpunk
Vulcan
13,910
3,539
435
470
6,278
3,397
1,052
2,433
3,820
34,491
0
L
Mercury
EnzoCobi
Mercury
5,651
1,138
1,209
749
11,045
4,848
0
6,828
4,217
0
10,917
L
Bakasura
PublicWC94
Bakasura
6,261
4,372
0
3,842
15,493
10,331
63
6,930
8,563
0
13,575
W
4,709
941
1,441
1,239
10,559
8,807
386
5,136
5,093
6,947
0
W
26,071
13,352
1,786
3,535
12,412
6,391
1,900
5,654
6,594
0
44,043
L
Anubis
Tøku
Anubis
10,199
0
795
4,894
14,628
9,853
144
9,741
4,887
26,648
0
W
Xing Tian
UnknownZ13
Xing Tian
5,422
451
1,320
2,391
13,714
10,639
745
6,337
6,845
8,680
0
L
Kuzenbo
darkfiro
Kuzenbo
7,180
1,988
744
1,415
18,449
25,107
231
8,304
10,145
10,933
0
W
15,917
824
1,631
765
8,148
3,249
1,638
4,521
3,483
30,470
0
L
Athena
wchina
Athena
7,104
1,415
2,986
4,026
15,921
13,327
416
8,155
7,766
12,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,011
Gold Earned
49,191
96
Minions Killed
143
0
Camps Cleared
0
842,317
Distance Traveled
923,094
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,456
1,046
56
6
0
199,867
5
L
Mercury
7,160
716
7
1
0
187,198
1
L
Bakasura
9,512
951
27
3
0
170,354
0
W
Geb
8,712
871
6
1
0
173,797
0
W
Hou Yi
10,624
1,062
40
4
0
180,909
3
L
Anubis
8,972
897
48
5
0
160,483
0
W
Xing Tian
9,490
949
5
1
0
178,002
0
L
Kuzenbo
8,097
810
6
1
0
157,853
2
W
Thoth
9,909
991
36
4
0
190,519
0
L
Athena
7,270
727
8
1
0
166,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role