Player Matchup

Sobek
Sobek
Janus Only
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,438 Elo+
Solo
Ares
Ares
NicoSwag33
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Overlodr412
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Treythedog1
Skadi
Level 29
God Stats
1W - 1L
1,284 SR
Queue Stats
124W - 97L
1,616 Elo+
Solo
Chronos
Chronos
udolfgg
Chronos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,457 SR
1,511 Elo+

VS

Team Averages
Level 24
1,597 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
CopenHatin
Cu Chulainn
Level 27
God Stats
3W - 4L
1,434 SR
Queue Stats
170W - 189L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
Juanesneik
Kuzenbo
Level 15
God Stats
1W - 1L
1,698 SR
Queue Stats
65W - 55L
1,457 Elo+
Solo
Nike
Nike
MFGHOST
Nike
Level 25
God Stats
15W - 13L
1,641 SR
Queue Stats
93W - 94L
1,475 Elo+
Solo
Rama
Rama
Tideflow
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Пророк400
Ao Kuang
Level 25
God Stats
4W - 5L
1,714 SR
Queue Stats
112W - 113L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
4 / 0 / 4
7,402
617
6,989
7,443
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 2
6,173
514
2,905
5,363
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
11
4 / 1 / 4
6,914
576
4,398
7,489
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

11
2 / 1 / 0
6,127
511
5,107
6,008
2,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
udolfgg
Chronos
11
1 / 0 / 3
6,500
542
2,236
3,346
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CopenHatin
Cu Chulainn
7
0 / 3 / 1
4,923
410
2,673
6,397
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Juanesneik
Kuzenbo
7
0 / 1 / 1
4,736
395
4,612
5,682
4,243
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
MFGHOST
Nike
8
1 / 4 / 1
5,466
456
3,848
7,878
2,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
9
0 / 1 / 1
5,323
444
2,314
5,845
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
11
1 / 2 / 1
6,400
533
1,094
6,465
2,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
2
2
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CopenHatin
Cu Chulainn
0
3
1
0.17
W
Sobek
4
0
4
6
L
Kuzenbo
Juanesneik
Kuzenbo
0
1
1
0.5
L
Nike
MFGHOST
Nike
1
4
1
0.38
W
0
0
2
1
W
Fenrir
4
1
4
6
L
Rama
0
1
1
0.5
W
2
1
0
2
W
Chronos
udolfgg
Chronos
1
0
3
2.5
L
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
14,541
29,649
Taken
32,267
12,848
Mitigated
14,028
14,957
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CopenHatin
Cu Chulainn
2,673
939
0
1,314
6,397
3,013
0
3,748
2,649
0
12,545
W
Sobek
6,989
1,177
0
6,171
7,443
4,105
138
0
7,268
35,039
0
L
Kuzenbo
Juanesneik
Kuzenbo
4,612
1,572
0
521
5,682
4,243
0
2,153
3,529
14,738
0
L
Nike
MFGHOST
Nike
3,848
884
105
1,329
7,878
2,428
0
2,735
5,143
0
23,823
W
2,905
36
0
1,824
5,363
3,279
0
1,495
3,868
17,169
0
W
Fenrir
4,398
1,467
0
4,090
7,489
2,533
0
801
6,638
0
35,318
L
Rama
2,314
2,005
0
2,319
5,845
1,759
0
1,101
4,744
0
24,651
W
5,107
2,350
0
1,748
6,008
2,015
284
2,566
3,442
0
39,463
W
Chronos
udolfgg
Chronos
2,236
741
0
1,124
3,346
916
304
844
2,502
28,549
0
L
Ao Kuang
1,094
171
0
2,466
6,465
2,585
0
2,393
4,072
29,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
26,848
276
Minions Killed
212
0
Camps Cleared
0
1,146,414
Distance Traveled
1,066,428
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,923
410
19
2
0
177,449
1
W
Sobek
7,402
617
60
5
0
243,524
0
L
Kuzenbo
4,736
395
19
2
0
227,396
2
L
Nike
5,466
456
43
4
0
213,850
1
W
Ares
6,173
514
25
2
0
268,403
1
W
Fenrir
6,914
576
63
5
0
240,186
3
L
Rama
5,323
444
63
5
0
214,559
3
W
Skadi
6,127
511
79
7
0
208,706
3
W
Chronos
6,500
542
49
4
0
185,595
4
L
Ao Kuang
6,400
533
68
6
0
233,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role