Player Matchup

Sobek
Sobek
Issa_HD
Sobek
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 358L
1,477 Elo+
Party 1
Skadi
Skadi
Kapa2201718
Skadi
Level 85
God Stats
3W - 2L
1,532 SR
Queue Stats
109W - 194L
1,273 Elo+
Solo
Zhong Kui
Zhong Kui
KingIssa20
Zhong Kui
Level 37
God Stats
25W - 23L
1,452 SR
Queue Stats
292W - 342L
1,452 Elo+
Party 1
Team Averages
Level 81
1,495 SR
1,400 Elo+

VS

Team Averages
Level 90
1,594 SR
1,535 Elo+
Freya
Freya
Zenaku333
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 305L
1,346 Elo+
Solo
He Bo
He Bo
ssinperdon
He Bo
Level 63
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 1L
1,801 Elo+
Solo
Chaac
Chaac
xemasempai
Chaac
Level 120
God Stats
20W - 18L
1,589 SR
Queue Stats
302W - 356L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Issa_HD
Sobek
11
7 / 2 / 10
8,464
846
6,299
10,868
11,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 2 / 11
7,883
788
6,822
6,269
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
KingIssa20
Zhong Kui
12
9 / 0 / 8
8,636
864
10,559
8,782
7,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Zenaku333
Freya
9
0 / 4 / 2
6,186
619
6,163
7,726
3,020
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
10
2 / 7 / 2
7,197
720
5,347
8,668
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
9
2 / 10 / 1
6,697
670
8,035
13,180
8,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
4
4
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
Issa_HD
Sobek
7
2
10
6
W
4
2
11
4.75
W
Zhong Kui
KingIssa20
Zhong Kui
9
0
8
13
L
Freya
Zenaku333
Freya
0
4
2
0.25
L
He Bo
2
7
2
0.43
L
Chaac
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
19,545
25,919
Taken
29,574
21,158
Mitigated
14,422
8,135
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Issa_HD
Sobek
6,299
807
397
2,288
10,868
11,753
215
4,223
6,470
16,474
0
W
6,822
2,685
0
1,684
6,269
2,324
653
2,780
3,225
0
30,659
W
Zhong Kui
KingIssa20
Zhong Kui
10,559
896
0
3,766
8,782
7,081
1,004
4,023
4,687
21,920
0
L
Freya
Zenaku333
Freya
6,163
2,253
0
2,412
7,726
3,020
0
5,403
2,223
16,367
0
L
He Bo
5,347
235
0
1,281
8,668
2,970
0
4,926
3,617
19,094
0
L
Chaac
8,035
2,340
230
2,797
13,180
8,432
0
6,118
6,812
0
19,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,983
Gold Earned
20,080
97
Minions Killed
91
0
Camps Cleared
0
515,208
Distance Traveled
436,499
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,464
846
20
2
0
157,816
0
W
Skadi
7,883
788
49
5
0
177,862
2
W
Zhong Kui
8,636
864
28
3
0
179,530
1
L
Freya
6,186
619
31
3
0
152,235
0
L
He Bo
7,197
720
37
4
0
127,819
0
L
Chaac
6,697
670
23
2
0
156,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role