Player Matchup

Ra
Ra
DragonFlySconez8
Ra
Level 81
God Stats
3W - 4L
1,500 SR
Queue Stats
373W - 365L
1,423 Elo+
Solo
Tiamat
Tiamat
IVIarbiterIVI
Tiamat
Level 147
God Stats
0W - 1L
1,637 SR
Queue Stats
13W - 10L
1,798 Elo+
Party 1
Fafnir
Fafnir
Little Som G
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,526 Elo+
Solo
Set
Set
OmegaWizard0
Set
Level 149
God Stats
0W - 2L
1,517 SR
Queue Stats
30W - 22L
1,547 Elo+
Party 1
Pele
Pele
queeofgold573
Pele
Level 46
God Stats
64W - 69L
1,437 SR
Queue Stats
70W - 89L
1,374 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,534 Elo+

VS

Team Averages
Level 120
1,454 SR
1,529 Elo+
Ra
Ra
Kazeckz
Ra
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
45W - 36L
1,773 Elo+
Solo
Neith
Neith
Lady Reaps
Neith
Level 116
God Stats
36W - 38L
1,595 SR
Queue Stats
675W - 678L
1,502 Elo+
Solo
Amaterasu
Amaterasu
MrYinYangs
Amaterasu
Level 127
God Stats
5W - 5L
1,417 SR
Queue Stats
581W - 564L
1,499 Elo+
Solo
Vulcan
Vulcan
StubbsTheTurtle
Vulcan
Level 107
God Stats
3W - 2L
1,259 SR
Queue Stats
14W - 19L
1,168 Elo+
Solo
Sun Wukong
Sun Wukong
kreturnof
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,905
986
3,330
8,144
2,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 1
7,287
1,041
7,006
8,827
7,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
14
1 / 3 / 2
7,798
1,114
3,113
8,059
9,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 6 / 1
8,895
1,271
13,058
12,255
5,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 2
7,230
1,033
3,495
6,564
2,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

211

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 9
8,951
1,279
6,776
5,160
1,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
2 / 1 / 10
8,069
1,153
5,104
5,940
2,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
MrYinYangs
Amaterasu
15
4 / 2 / 14
8,672
1,239
8,710
9,780
6,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 12
7,713
1,102
8,012
6,243
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
kreturnof
Sun Wukong
15
8 / 0 / 10
9,692
1,385
9,427
6,833
5,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
9
Kills
21
21
Deaths
9
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
4
1
0.38
W
6
3
9
3.5
W
Neith
2
1
10
7
L
Fafnir
1
3
2
0.67
W
Amaterasu
MrYinYangs
Amaterasu
4
2
14
5.5
L
6
6
1
1.08
W
1
3
12
2.33
W
Sun Wukong
kreturnof
Sun Wukong
8
0
10
13
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
38,029
43,849
Taken
33,956
26,900
Mitigated
17,842
4,781
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,330
166
436
336
8,144
2,941
0
2,687
5,457
10,799
0
L
7,006
560
0
2,132
8,827
7,419
0
3,056
5,771
20,557
0
W
6,776
119
1,197
1,320
5,160
1,640
0
1,481
3,581
16,500
0
W
Neith
5,104
3,224
0
449
5,940
2,197
0
2,104
3,698
0
29,007
L
Fafnir
3,113
1,088
0
866
8,059
9,099
0
2,502
5,557
9,913
0
W
Amaterasu
MrYinYangs
Amaterasu
8,710
2,849
357
2,163
9,780
6,391
0
4,321
5,291
0
20,284
L
13,058
4,474
0
812
12,255
5,121
0
4,178
8,077
0
27,085
W
8,012
2,274
147
614
6,243
2,074
0
2,844
3,289
20,832
0
W
Sun Wukong
kreturnof
Sun Wukong
9,427
2,915
0
1,750
6,833
5,540
0
2,077
4,648
0
15,496
L
3,495
575
0
199
6,564
2,320
0
2,365
4,199
0
22,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,115
Gold Earned
43,097
137
Minions Killed
146
5
Camps Cleared
6
631,118
Distance Traveled
729,508
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,905
986
19
3
2
144,772
1
L
Tiamat
7,287
1,041
38
5
0
121,772
0
W
Ra
8,951
1,279
27
4
2
152,524
0
W
Neith
8,069
1,153
55
8
1
134,472
0
L
Fafnir
7,798
1,114
9
1
0
123,909
1
W
Amaterasu
8,672
1,239
24
3
0
148,871
0
L
Set
8,895
1,271
26
4
2
127,221
1
W
Vulcan
7,713
1,102
28
4
1
138,428
0
W
Sun Wukong
9,692
1,385
12
2
2
155,213
0
L
Pele
7,230
1,033
45
6
1
113,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role