Player Matchup

Artio
Artio
Bronze III
BboyAnjo
Artio
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
Dem3trial
Fenrir
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Villagran
Sobek
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
cursed1350
Nu Wa
Gold II
Level 52
God Stats
8W - 3L
1,911 SR
Queue Stats
154W - 146L
1,675 MMR
Solo
Cernunnos
Cernunnos
Bronze III
lopezdamian
Cernunnos
Bronze III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 54L
1,460 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,582 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,540 SR
1,437 MMR
Anhur
Anhur
Silver I
MailliwSotnas
Anhur
Silver I
Level 157
God Stats
53W - 51L
1,583 SR
Queue Stats
373W - 391L
1,108 MMR
Solo
Eset
Eset
Silver II
MainUller
Eset
Silver II
Level 79
God Stats
72W - 52L
1,555 SR
Queue Stats
469W - 501L
995 MMR
Solo
Ravana
Ravana
Gold III
Punchmaan
Ravana
Gold III
Level 124
God Stats
34W - 25L
1,527 SR
Queue Stats
686W - 700L
1,398 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
SeDzz
Tsukuyomi
Diamond III
Level 120
God Stats
21W - 21L
1,638 SR
Queue Stats
165W - 143L
2,312 MMR
Solo
Khepri
Khepri
Silver I
willnaka
Khepri
Silver I
Level 119
God Stats
4W - 6L
1,397 SR
Queue Stats
25W - 34L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BboyAnjo
Artio
13
0 / 3 / 1
6,830
455
2,966
9,888
8,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Dem3trial
Fenrir
13
4 / 2 / 0
7,960
531
5,227
12,827
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Villagran
Sobek
7
0 / 1 / 0
5,635
376
1,307
4,693
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
14
1 / 2 / 1
7,946
530
3,438
3,201
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
lopezdamian
Cernunnos
12
0 / 6 / 1
7,287
486
4,499
10,715
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
GebJanusDanzaburouApolloScylla

VS

Bans
TiamatYmirDiscordiaAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,010
601
8,779
10,258
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
15
2 / 1 / 1
8,498
567
2,518
4,371
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Punchmaan
Ravana
15
6 / 0 / 3
8,996
600
5,464
3,353
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
SeDzz
Tsukuyomi
15
2 / 2 / 2
8,789
586
9,142
9,754
3,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
willnaka
Khepri
11
0 / 0 / 2
6,890
459
3,016
4,523
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
BboyAnjo
Artio
0
3
1
0.17
L
Fenrir
Dem3trial
Fenrir
4
2
0
2
W
4
2
3
2.75
W
Eset
2
1
1
2.5
W
Ravana
Punchmaan
Ravana
6
0
3
7.5
W
Tsukuyomi
SeDzz
Tsukuyomi
2
2
2
1.5
L
Sobek
Villagran
Sobek
0
1
0
0
L
Nu Wa
1
2
1
0.75
L
Cernunnos
lopezdamian
Cernunnos
0
6
1
0.08
W
Khepri
willnaka
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,437
Damage
28,919
41,324
Taken
32,259
19,460
Mitigated
12,783
10,322
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BboyAnjo
Artio
2,966
638
151
3,664
9,888
8,929
0
0
9,888
35,586
0
L
Fenrir
Dem3trial
Fenrir
5,227
1,543
0
1,122
12,827
5,043
0
2,044
10,675
0
43,268
W
8,779
4,316
0
3,668
10,258
3,299
0
570
9,660
0
60,412
W
Eset
2,518
601
0
1,990
4,371
1,410
412
1,644
2,571
68,521
0
W
Ravana
Punchmaan
Ravana
5,464
1,251
0
2,185
3,353
1,275
226
849
2,433
0
57,486
W
Tsukuyomi
SeDzz
Tsukuyomi
9,142
2,148
0
3,557
9,754
3,900
22
3,058
6,682
0
60,770
L
Sobek
Villagran
Sobek
1,307
89
0
2,249
4,693
2,215
0
1,886
2,795
11,316
0
L
Nu Wa
3,438
404
0
500
3,201
802
14
700
2,441
52,917
0
L
Cernunnos
lopezdamian
Cernunnos
4,499
2,179
0
2,636
10,715
2,471
215
715
9,991
0
40,985
W
Khepri
willnaka
Khepri
3,016
245
0
1,236
4,523
2,899
0
1,199
3,202
18,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,658
Gold Earned
42,183
378
Minions Killed
475
0
Camps Cleared
0
1,270,326
Distance Traveled
1,474,131
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,830
455
68
5
0
271,397
4
L
Fenrir
7,960
531
83
6
0
311,479
0
W
Anhur
9,010
601
93
6
0
239,241
4
W
Eset
8,498
567
139
9
0
289,447
6
W
Ravana
8,996
600
110
7
0
362,751
4
W
Tsukuyomi
8,789
586
119
8
0
295,256
4
L
Sobek
5,635
376
24
2
0
201,037
4
L
Nu Wa
7,946
530
119
8
0
247,931
3
L
Cernunnos
7,287
486
84
6
0
238,482
8
W
Khepri
6,890
459
14
1
0
287,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role