Player Matchup

Fenrir
Fenrir
Avigmati
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,386 Elo+
Solo
Thanatos
Thanatos
DonmigCage
Thanatos
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,340 Elo+
Solo
Agni
Agni
Dragonobor
Agni
Level 28
God Stats
10W - 11L
1,383 SR
Queue Stats
25W - 28L
1,337 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,354 Elo+

VS

Team Averages
Level 19
1,500 SR
1,056 Elo+
Neith
Neith
DJRomeX
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 52L
894 Elo+
Party 1
Kuzenbo
Kuzenbo
FibreOpticBrick
Kuzenbo
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
164W - 177L
1,393 Elo+
Solo
Kali
Kali
NiallGN
Kali
Level 15
God Stats
5W - 22L
1,500 SR
Queue Stats
13W - 69L
880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Avigmati
Fenrir
9
1 / 7 / 4
7,476
623
4,833
8,690
3,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
DonmigCage
Thanatos
11
3 / 3 / 2
8,529
711
6,528
9,496
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 3
7,813
651
13,126
9,455
2,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DJRomeX
Neith
11
3 / 3 / 11
8,357
696
6,559
8,318
2,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
8 / 0 / 6
10,257
855
7,604
11,087
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
NiallGN
Kali
11
3 / 2 / 10
8,287
691
3,676
9,613
3,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
14
14
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Avigmati
Fenrir
1
7
4
0.43
W
Neith
DJRomeX
Neith
3
3
11
2.83
L
Thanatos
DonmigCage
Thanatos
3
3
2
1.33
L
1
4
3
0.63
W
8
0
6
11
W
Kali
NiallGN
Kali
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
17,839
27,641
Taken
29,018
11,300
Mitigated
19,201
10,916
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Avigmati
Fenrir
4,833
1,855
0
958
8,690
3,006
0
3,063
5,627
0
11,076
W
Neith
DJRomeX
Neith
6,559
3,434
0
576
8,318
2,515
508
3,828
4,490
0
21,999
L
Thanatos
DonmigCage
Thanatos
6,528
1,430
0
6,723
9,496
5,418
0
2,156
7,340
0
40,719
L
13,126
1,626
0
3,235
9,455
2,876
0
2,485
6,970
41,508
0
W
7,604
3,250
819
3,052
11,087
13,472
132
4,494
6,593
19,505
0
W
Kali
NiallGN
Kali
3,676
1,772
0
1,981
9,613
3,214
175
4,880
4,733
0
15,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,818
Gold Earned
26,901
144
Minions Killed
83
0
Camps Cleared
0
612,457
Distance Traveled
703,091
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,476
623
19
2
0
170,217
0
W
Neith
8,357
696
40
3
0
193,176
0
L
Thanatos
8,529
711
70
6
0
234,188
4
L
Agni
7,813
651
55
5
0
208,052
0
W
Kuzenbo
10,257
855
17
1
0
256,476
0
W
Kali
8,287
691
26
2
0
253,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role