Player Matchup

Athena
Athena
ShadowPanda2002
Athena
Level 22
God Stats
1W - 0L
1,723 SR
Queue Stats
36W - 54L
1,500 Elo+
Party 3
Ra
Ra
beachboy12
Ra
Level 29
God Stats
1W - 1L
1,260 SR
Queue Stats
50W - 32L
1,477 Elo+
Party 1
Bakasura
Bakasura
dclybouw
Bakasura
Level 54
God Stats
4W - 5L
1,316 SR
Queue Stats
105W - 76L
1,480 Elo+
Party 1
Tiamat
Tiamat
michael1547
Tiamat
Level 79
God Stats
3W - 2L
1,570 SR
Queue Stats
9W - 6L
1,533 Elo+
Party 3
Xbalanque
Xbalanque
rer323
Xbalanque
Level 89
God Stats
2W - 0L
1,241 SR
Queue Stats
65W - 76L
1,423 Elo+
Party 3
Team Averages
Level 55
1,422 SR
1,482 Elo+

VS

Team Averages
Level 53
1,469 SR
1,479 Elo+
King Arthur
King Arthur
ElNietoDeCarmita
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,463 Elo+
Party 2
The Morrigan
The Morrigan
JordanAR
The Morrigan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Sm0k5
Fenrir
Level 36
God Stats
2W - 7L
1,439 SR
Queue Stats
348W - 397L
1,438 Elo+
Solo
Cerberus
Cerberus
Sucu93
Cerberus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
luisjimen8
Jing Wei
Level 32
God Stats
1W - 3L
1,406 SR
Queue Stats
47W - 47L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
8,447
469
6,470
8,173
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 2
10,704
595
18,325
12,106
4,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
dclybouw
Bakasura
17
7 / 3 / 4
10,221
568
11,639
13,667
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
17
3 / 1 / 1
10,346
575
11,373
8,831
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
rer323
Xbalanque
15
0 / 0 / 3
8,978
499
7,011
8,250
2,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElNietoDeCarmita
King Arthur
13
0 / 3 / 1
7,118
395
4,920
16,236
10,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
JordanAR
The Morrigan
14
1 / 4 / 4
8,859
492
6,535
10,151
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Sm0k5
Fenrir
14
3 / 4 / 2
9,073
504
6,440
13,151
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Sucu93
Cerberus
13
3 / 4 / 2
9,170
509
7,070
20,437
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
luisjimen8
Jing Wei
15
0 / 2 / 0
8,754
486
4,466
15,554
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
7
7
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ElNietoDeCarmita
King Arthur
0
3
1
0.17
L
The Morrigan
JordanAR
The Morrigan
1
4
4
0.75
W
1
0
7
4.5
L
Fenrir
Sm0k5
Fenrir
3
4
2
1
L
Cerberus
Sucu93
Cerberus
3
4
2
1
W
6
3
2
2.33
W
Bakasura
dclybouw
Bakasura
7
3
4
3
L
Jing Wei
luisjimen8
Jing Wei
0
2
0
0
W
Tiamat
3
1
1
3.5
W
Xbalanque
rer323
Xbalanque
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,818
Damage
29,431
51,027
Taken
75,529
33,169
Mitigated
39,447
24,380
Healing
18,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ElNietoDeCarmita
King Arthur
4,920
1,253
0
3,345
16,236
10,201
0
8,699
6,645
0
32,215
L
The Morrigan
JordanAR
The Morrigan
6,535
916
0
1,057
10,151
3,593
0
6,313
3,535
54,874
2,573
W
6,470
1,857
0
1,521
8,173
8,039
550
892
7,140
13,188
0
L
Fenrir
Sm0k5
Fenrir
6,440
1,712
0
4,129
13,151
6,015
0
5,377
7,411
0
43,226
L
Cerberus
Sucu93
Cerberus
7,070
473
44
4,815
20,437
14,322
0
11,003
8,558
32,558
0
W
18,325
1,827
1,644
4,931
12,106
4,702
1,047
6,060
5,748
87,480
0
W
Bakasura
dclybouw
Bakasura
11,639
7,836
0
5,317
13,667
5,473
508
2,728
10,861
0
62,945
L
Jing Wei
luisjimen8
Jing Wei
4,466
3,124
0
5,300
15,554
5,316
0
4,043
11,089
0
69,913
W
Tiamat
11,373
1,110
59
4,400
8,831
11,965
653
2,100
6,421
65,073
0
W
Xbalanque
rer323
Xbalanque
7,011
4,132
0
6,508
8,250
2,990
2,028
1,011
7,239
0
65,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,696
Gold Earned
42,974
565
Minions Killed
469
0
Camps Cleared
0
1,789,796
Distance Traveled
1,627,051
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,118
395
84
5
0
308,911
0
L
The Morrigan
8,859
492
117
7
0
315,685
3
W
Athena
8,447
469
8
0
0
380,667
2
L
Fenrir
9,073
504
71
4
0
336,546
4
L
Cerberus
9,170
509
56
3
0
347,058
3
W
Ra
10,704
595
155
9
0
380,350
4
W
Bakasura
10,221
568
110
6
0
404,848
5
L
Jing Wei
8,754
486
141
8
0
318,851
5
W
Tiamat
10,346
575
156
9
0
306,573
1
W
Xbalanque
8,978
499
136
8
0
317,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role