Player Matchup

Amaterasu
Amaterasu
Espurr2
Amaterasu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,650 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
F1aming Dice
Ah Muzen Cab
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
226W - 196L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NordicSquirreI
Tsukuyomi
Level 107
God Stats
3W - 5L
1,695 SR
Queue Stats
101W - 106L
1,494 Elo+
Party 2
Ra
Ra
RetConTimeSpace
Ra
Level 93
God Stats
0W - 1L
1,316 SR
Queue Stats
51W - 48L
1,648 Elo+
Solo
Sobek
Sobek
Shemboi
Sobek
Level 137
God Stats
4W - 13L
1,290 SR
Queue Stats
78W - 88L
1,555 Elo+
Party 1
Team Averages
Level 123
1,503 SR
1,569 Elo+

VS

Team Averages
Level 122
1,531 SR
1,545 Elo+
Nemesis
Nemesis
GrouchyAsians
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Limitecl
Heimdallr
Level 121
God Stats
2W - 1L
1,556 SR
Queue Stats
133W - 127L
1,606 Elo+
Solo
Janus
Janus
THEDOGGBEAST3
Janus
Level 148
God Stats
3W - 2L
1,630 SR
Queue Stats
57W - 58L
1,501 Elo+
Solo
Chaac
Chaac
Theblazeking16
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
TrashChildDaddy
Yemoja
Level 69
God Stats
3W - 3L
1,469 SR
Queue Stats
76W - 75L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Espurr2
Amaterasu
14
2 / 4 / 1
8,704
622
5,477
12,433
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
F1aming Dice
Ah Muzen Cab
15
0 / 3 / 2
7,936
567
6,988
11,532
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
NordicSquirreI
Tsukuyomi
15
2 / 7 / 3
9,268
662
9,069
14,989
5,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 3 / 0
8,684
620
6,261
7,437
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Shemboi
Sobek
14
0 / 4 / 2
7,915
565
9,001
20,206
13,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
5 / 1 / 6
10,875
777
13,231
11,498
5,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Limitecl
Heimdallr
17
4 / 2 / 6
10,394
742
13,391
11,502
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 2 / 8
11,481
820
16,119
7,390
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 0 / 13
10,947
782
13,108
12,366
12,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 10
9,921
709
3,632
10,919
10,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
5
Kills
21
21
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Espurr2
Amaterasu
2
4
1
0.63
L
Ah Muzen Cab
F1aming Dice
Ah Muzen Cab
0
3
2
0.33
W
Nemesis
5
1
6
8
W
Heimdallr
Limitecl
Heimdallr
4
2
6
3.5
L
Tsukuyomi
NordicSquirreI
Tsukuyomi
2
7
3
0.5
L
1
3
0
0.33
L
Sobek
Shemboi
Sobek
0
4
2
0.25
W
8
2
8
6
W
4
0
13
10.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,796
Damage
59,481
66,597
Taken
53,675
33,582
Mitigated
36,721
14,994
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Espurr2
Amaterasu
5,477
2,172
0
1,702
12,433
6,750
0
4,134
8,277
0
8,016
L
Ah Muzen Cab
F1aming Dice
Ah Muzen Cab
6,988
2,330
0
2,983
11,532
4,195
0
3,526
7,931
0
28,697
W
Nemesis
13,231
4,542
0
1,816
11,498
5,825
1,378
3,391
8,055
0
48,846
W
Heimdallr
Limitecl
Heimdallr
13,391
6,271
0
2,954
11,502
5,240
2,244
2,937
8,369
0
50,695
L
Tsukuyomi
NordicSquirreI
Tsukuyomi
9,069
1,612
0
357
14,989
5,488
0
2,280
12,480
0
24,750
L
6,261
338
1,953
2,278
7,437
3,482
0
3,238
4,149
40,547
0
L
Sobek
Shemboi
Sobek
9,001
511
396
5,325
20,206
13,667
0
6,792
13,214
28,803
0
W
16,119
281
0
267
7,390
2,868
477
1,509
5,851
45,662
0
W
13,108
1,445
0
4,523
12,366
12,134
136
4,871
6,666
0
36,211
W
3,632
908
4,469
741
10,919
10,654
302
2,594
8,283
14,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,507
Gold Earned
53,618
256
Minions Killed
372
6
Camps Cleared
12
1,362,585
Distance Traveled
1,371,234
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,704
622
5
0
0
286,404
0
L
Ah Muzen Cab
7,936
567
59
4
0
245,027
0
W
Nemesis
10,875
777
72
5
3
307,216
0
W
Heimdallr
10,394
742
106
8
4
242,456
2
L
Tsukuyomi
9,268
662
41
3
0
272,604
2
L
Ra
8,684
620
100
7
5
267,750
4
L
Sobek
7,915
565
51
4
1
290,800
2
W
Janus
11,481
820
106
8
3
278,626
0
W
Chaac
10,947
782
55
4
2
299,277
0
W
Yemoja
9,921
709
33
2
0
243,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role