Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Polo_MarkY_
Achilles
Level 23
God Stats
1W - 2L
1,796 SR
Queue Stats
24W - 34L
1,299 Elo+
Solo
Thor
Thor
joaoruxa1105
Thor
Level 12
God Stats
2W - 4L
1,297 SR
Queue Stats
2W - 4L
1,093 Elo+
Solo
Team Averages
Level 41
1,531 SR
1,297 Elo+

VS

Team Averages
Level 14
1,387 SR
1,409 Elo+
Fenrir
Fenrir
BlitheTech78
Fenrir
Level 29
God Stats
52W - 45L
1,531 SR
Queue Stats
125W - 112L
1,397 Elo+
Solo
Vulcan
Vulcan
CNTBYSKILZONEBAY
Vulcan
Level 5
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Evo-_-lX
Cthulhu
Level 9
God Stats
3W - 4L
1,334 SR
Queue Stats
4W - 5L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 5 / 3
11,358
710
16,978
15,958
6,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Polo_MarkY_
Achilles
7
2 / 1 / 2
8,762
548
1,292
3,624
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 8 / 6
10,498
656
9,395
16,614
5,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 6 / 5
11,582
724
11,615
17,616
8,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 5 / 4
10,750
672
9,099
8,755
3,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Evo-_-lX
Cthulhu
13
2 / 2 / 8
10,282
643
6,035
14,932
9,724
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
14
14
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
7
5
3
1.7
W
Fenrir
7
6
5
1.58
W
5
5
4
1.4
W
Cthulhu
Evo-_-lX
Cthulhu
2
2
8
3
L
Achilles
Polo_MarkY_
Achilles
2
1
2
3
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,665
Damage
26,749
36,196
Taken
41,303
13,688
Mitigated
21,037
11,269
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,978
900
1,407
6,761
15,958
6,139
329
5,579
10,379
53,501
0
W
Fenrir
11,615
1,103
231
5,620
17,616
8,113
1,582
6,650
10,478
0
39,487
W
9,099
1,902
0
528
8,755
3,200
1,333
3,267
5,352
51,199
0
W
Cthulhu
Evo-_-lX
Cthulhu
6,035
739
0
460
14,932
9,724
246
7,062
7,454
18,699
0
L
Achilles
Polo_MarkY_
Achilles
1,292
238
246
1,391
3,624
1,577
0
1,561
2,063
0
4,772
L
9,395
3,094
0
1,464
16,614
5,972
0
8,046
8,568
0
36,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
32,614
135
Minions Killed
131
0
Camps Cleared
0
562,750
Distance Traveled
885,551
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,358
710
79
5
0
274,762
2
W
Fenrir
11,582
724
35
2
0
299,495
0
W
Vulcan
10,750
672
76
5
0
262,280
0
W
Cthulhu
10,282
643
20
1
0
323,776
4
L
Achilles
8,762
548
5
0
0
69,251
0
L
Thor
10,498
656
51
3
0
218,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role