Player Matchup

Achilles
Achilles
Milan0r
Achilles
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
448W - 401L
1,550 Elo+
Solo
Chronos
Chronos
NovaKiller
Chronos
Level 140
God Stats
3W - 4L
1,271 SR
Queue Stats
185W - 184L
1,577 Elo+
Solo
Anhur
Anhur
Paldas
Anhur
Level 149
God Stats
0W - 1L
1,436 SR
Queue Stats
34W - 31L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
Riaaaru
Ao Kuang
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 92L
1,693 Elo+
Solo
Baba Yaga
Baba Yaga
TrulyAstray
Baba Yaga
Level 136
God Stats
2W - 12L
1,282 SR
Queue Stats
600W - 607L
1,590 Elo+
Solo
Team Averages
Level 147
1,398 SR
1,603 Elo+

VS

Team Averages
Level 147
1,624 SR
1,523 Elo+
Tyr
Tyr
Carapaced
Tyr
Level 153
God Stats
4W - 4L
1,629 SR
Queue Stats
537W - 523L
1,585 Elo+
Solo
He Bo
He Bo
Epherr
He Bo
Level 147
God Stats
3W - 1L
1,570 SR
Queue Stats
111W - 125L
1,508 Elo+
Solo
Discordia
Discordia
GoldenBaallsack
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Zarata
Olorun
Level 160
God Stats
10W - 7L
1,892 SR
Queue Stats
968W - 1,028L
1,561 Elo+
Solo
Cerberus
Cerberus
lnfernus
Cerberus
Level 148
God Stats
1W - 1L
1,528 SR
Queue Stats
70W - 65L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Milan0r
Achilles
16
3 / 6 / 6
9,304
716
9,737
17,625
24,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
NovaKiller
Chronos
17
5 / 4 / 9
9,784
753
12,299
10,077
4,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Paldas
Anhur
15
5 / 7 / 2
8,845
680
11,340
13,285
5,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Riaaaru
Ao Kuang
15
4 / 7 / 6
9,754
750
6,371
14,780
5,591
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
TrulyAstray
Baba Yaga
16
0 / 5 / 10
8,520
655
13,620
12,300
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 11
10,685
822
7,303
22,532
24,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
Epherr
He Bo
18
9 / 5 / 8
11,243
865
13,818
11,412
5,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
GoldenBaallsack
Discordia
19
5 / 1 / 15
11,235
864
20,112
12,470
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Zarata
Olorun
16
3 / 4 / 11
10,000
769
8,051
13,197
6,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
lnfernus
Cerberus
18
6 / 4 / 10
11,436
880
9,630
20,333
22,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
17
Kills
28
29
Deaths
17
33
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
He Bo
Epherr
He Bo
9
5
8
2.6
W
Discordia
GoldenBaallsack
Discordia
5
1
15
12.5
L
Achilles
Milan0r
Achilles
3
6
6
1
L
Chronos
NovaKiller
Chronos
5
4
9
2.38
L
Anhur
Paldas
Anhur
5
7
2
0.86
L
Ao Kuang
Riaaaru
Ao Kuang
4
7
6
1
L
Baba Yaga
TrulyAstray
Baba Yaga
0
5
10
1
W
Olorun
Zarata
Olorun
3
4
11
2.13
W
Cerberus
lnfernus
Cerberus
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,367
Damage
58,914
68,067
Taken
79,944
46,759
Mitigated
65,833
17,198
Healing
33,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,303
1,177
1,119
8,107
22,532
24,001
44
7,435
15,097
0
14,953
W
He Bo
Epherr
He Bo
13,818
210
567
1,448
11,412
5,374
810
5,555
5,857
25,275
0
W
Discordia
GoldenBaallsack
Discordia
20,112
1,083
1,547
4,147
12,470
6,950
1,580
4,939
7,531
51,181
0
L
Achilles
Milan0r
Achilles
9,737
1,725
286
3,198
17,625
24,384
0
11,272
6,221
0
17,240
L
Chronos
NovaKiller
Chronos
12,299
2,022
0
2,055
10,077
4,533
1,247
7,661
2,274
25,967
0
L
Anhur
Paldas
Anhur
11,340
6,719
0
2,276
13,285
5,779
794
11,887
1,336
0
17,912
L
Ao Kuang
Riaaaru
Ao Kuang
6,371
824
39
3,861
14,780
5,591
0
11,329
3,399
16,542
0
L
Baba Yaga
TrulyAstray
Baba Yaga
13,620
821
686
4,797
12,300
6,472
214
8,996
3,226
28,706
0
W
Olorun
Zarata
Olorun
8,051
3,184
6,204
4,535
13,197
6,823
2,245
6,719
6,478
21,812
0
W
Cerberus
lnfernus
Cerberus
9,630
248
1,942
3,669
20,333
22,685
614
7,642
12,691
14,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,207
Gold Earned
54,599
113
Minions Killed
142
0
Camps Cleared
0
1,019,963
Distance Traveled
1,220,309
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,685
822
4
0
0
266,168
0
W
He Bo
11,243
865
22
2
0
243,127
0
W
Discordia
11,235
864
74
6
0
250,877
5
L
Achilles
9,304
716
15
1
0
194,326
0
L
Chronos
9,784
753
32
2
0
208,354
0
L
Anhur
8,845
680
27
2
0
191,963
0
L
Ao Kuang
9,754
750
13
1
0
218,080
0
L
Baba Yaga
8,520
655
26
2
0
207,240
2
W
Olorun
10,000
769
26
2
0
204,959
1
W
Cerberus
11,436
880
16
1
0
255,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role