Player Matchup

Apollo
Apollo
N1CK0K1NG
Apollo
Level 27
God Stats
4W - 3L
1,690 SR
Queue Stats
74W - 44L
1,640 Elo+
Solo
Raijin
Raijin
NoMoreShowers
Raijin
Level 25
God Stats
9W - 7L
1,500 SR
Queue Stats
93W - 99L
1,585 Elo+
Solo
Guan Yu
Guan Yu
OIIIIIIO
Guan Yu
Level 21
God Stats
5W - 4L
1,885 SR
Queue Stats
52W - 51L
1,517 Elo+
Solo
Neith
Neith
Supp0rtr0ll
Neith
Level 29
God Stats
8W - 10L
1,544 SR
Queue Stats
69W - 74L
1,594 Elo+
Solo
Olorun
Olorun
ZWZ114
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,739 Elo+
Solo
Team Averages
Level 21
1,624 SR
1,615 Elo+

VS

Team Averages
Level 21
1,576 SR
1,565 Elo+
Cerberus
Cerberus
PdUdE618
Cerberus
Level 27
God Stats
1W - 1L
1,347 SR
Queue Stats
109W - 78L
1,704 Elo+
Solo
Yemoja
Yemoja
Sephera24
Yemoja
Level 7
God Stats
6W - 2L
1,882 SR
Queue Stats
19W - 25L
1,435 Elo+
Solo
Tiamat
Tiamat
Slashuur0
Tiamat
Level 15
God Stats
7W - 12L
1,513 SR
Queue Stats
32W - 36L
1,513 Elo+
Solo
Anhur
Anhur
iZanity
Anhur
Level 29
God Stats
10W - 7L
1,613 SR
Queue Stats
261W - 240L
1,632 Elo+
Solo
Bakasura
Bakasura
Пророк400
Bakasura
Level 25
God Stats
14W - 20L
1,526 SR
Queue Stats
112W - 113L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
N1CK0K1NG
Apollo
11
1 / 1 / 4
6,606
601
3,159
5,210
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 3
6,551
596
2,798
4,721
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
OIIIIIIO
Guan Yu
8
1 / 3 / 4
5,396
491
2,290
6,785
2,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
5 / 1 / 1
6,237
567
8,174
6,179
1,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
ZWZ114
Olorun
8
0 / 5 / 0
4,702
427
1,586
5,464
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PdUdE618
Cerberus
13
7 / 1 / 1
7,292
663
4,754
4,998
3,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Sephera24
Yemoja
9
2 / 1 / 2
5,996
545
1,869
5,582
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Slashuur0
Tiamat
10
0 / 2 / 2
5,510
501
2,651
4,501
2,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
iZanity
Anhur
9
2 / 4 / 3
5,471
497
5,131
8,187
1,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bakasura
9
1 / 1 / 2
5,573
507
1,903
7,308
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
12
12
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
N1CK0K1NG
Apollo
1
1
4
3
L
2
2
3
1.75
L
Guan Yu
OIIIIIIO
Guan Yu
1
3
4
1
W
Cerberus
PdUdE618
Cerberus
7
1
1
7.5
W
Yemoja
Sephera24
Yemoja
2
1
2
3
W
Tiamat
Slashuur0
Tiamat
0
2
2
0.5
L
5
1
1
5.5
L
Olorun
ZWZ114
Olorun
0
5
0
0
W
Anhur
iZanity
Anhur
2
4
3
0.88
W
Bakasura
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,007
Damage
16,308
28,359
Taken
30,576
7,781
Mitigated
12,683
6,703
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
N1CK0K1NG
Apollo
3,159
1,873
0
500
5,210
1,339
10
1,367
3,843
0
38,183
L
2,798
289
0
1,097
4,721
1,439
0
1,931
2,790
39,319
0
L
Guan Yu
OIIIIIIO
Guan Yu
2,290
85
464
2,407
6,785
2,437
346
2,363
4,257
0
13,417
W
Cerberus
PdUdE618
Cerberus
4,754
403
0
1,633
4,998
3,860
0
2,124
2,874
37,645
0
W
Yemoja
Sephera24
Yemoja
1,869
373
745
1,550
5,582
2,377
62
212
5,370
15,653
0
W
Tiamat
Slashuur0
Tiamat
2,651
312
0
1,116
4,501
2,439
315
1,405
3,096
26,225
0
L
8,174
3,407
0
1,372
6,179
1,310
50
914
5,265
0
41,056
L
Olorun
ZWZ114
Olorun
1,586
884
0
863
5,464
1,256
104
2,699
2,545
15,892
0
W
Anhur
iZanity
Anhur
5,131
3,165
0
2,571
8,187
1,697
184
81
8,106
0
25,641
W
Bakasura
1,903
1,165
0
4,328
7,308
2,310
0
562
6,746
0
14,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
29,842
302
Minions Killed
286
0
Camps Cleared
0
967,775
Distance Traveled
1,027,123
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,606
601
82
7
0
194,898
3
L
Raijin
6,551
596
92
8
0
181,958
2
L
Guan Yu
5,396
491
29
3
0
226,981
4
W
Cerberus
7,292
663
96
9
0
202,117
2
W
Yemoja
5,996
545
19
2
0
208,596
3
W
Tiamat
5,510
501
56
5
0
217,172
2
L
Neith
6,237
567
66
6
0
185,639
0
L
Olorun
4,702
427
33
3
0
178,299
2
W
Anhur
5,471
497
47
4
0
179,685
3
W
Bakasura
5,573
507
68
6
0
219,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role