Player Matchup

Apollo
Apollo
ElNietoDeCarmita
Apollo
Level 16
God Stats
5W - 3L
1,639 SR
Queue Stats
16W - 15L
1,443 Elo+
Party 3
Discordia
Discordia
JordanAR
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Sucu93
Cerberus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
beachboy12
Horus
Level 29
God Stats
2W - 0L
1,752 SR
Queue Stats
50W - 32L
1,463 Elo+
Party 2
Bakasura
Bakasura
dclybouw
Bakasura
Level 54
God Stats
4W - 5L
1,091 SR
Queue Stats
105W - 76L
1,468 Elo+
Party 2
Team Averages
Level 56
1,496 SR
1,475 Elo+

VS

Team Averages
Level 90
1,532 SR
1,502 Elo+
Zeus
Zeus
Aokighara
Zeus
Level 160
God Stats
4W - 9L
1,847 SR
Queue Stats
72W - 74L
1,612 Elo+
Party 1
Achilles
Achilles
Chigur
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Gudini72
Danzaburou
Level 26
God Stats
0W - 2L
1,490 SR
Queue Stats
60W - 63L
1,391 Elo+
Party 1
Nemesis
Nemesis
Rеzan
Nemesis
Level 156
God Stats
1W - 5L
1,382 SR
Queue Stats
39W - 42L
1,547 Elo+
Party 1
Bacchus
Bacchus
TsukikoArukana
Bacchus
Level 38
God Stats
4W - 11L
1,442 SR
Queue Stats
8W - 17L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 7
10,703
595
9,060
9,031
3,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
JordanAR
Discordia
16
4 / 5 / 4
9,559
531
8,390
10,620
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Sucu93
Cerberus
15
9 / 4 / 12
10,413
579
13,274
20,107
17,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
17
5 / 4 / 3
10,629
591
11,646
15,078
8,204
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
dclybouw
Bakasura
17
6 / 8 / 4
10,353
575
8,249
14,729
7,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
11 / 8 / 1
10,317
573
21,499
15,759
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Chigur
Achilles
16
6 / 7 / 3
9,847
547
9,662
18,215
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Gudini72
Danzaburou
12
1 / 9 / 3
7,846
436
2,861
10,329
2,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Rеzan
Nemesis
17
5 / 3 / 9
10,452
581
10,533
16,097
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 1
6,105
339
1,258
7,207
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
32
Kills
23
23
Deaths
32
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
11
8
1
1.44
L
Achilles
Chigur
Achilles
6
7
3
1.07
W
8
2
7
5.75
L
Danzaburou
Gudini72
Danzaburou
1
9
3
0.28
W
Discordia
JordanAR
Discordia
4
5
4
1.2
L
Nemesis
Rеzan
Nemesis
5
3
9
3.17
W
Cerberus
Sucu93
Cerberus
9
4
12
3.75
L
0
5
1
0.1
W
Horus
5
4
3
1.63
W
Bakasura
dclybouw
Bakasura
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,619
Damage
45,813
69,565
Taken
67,607
40,245
Mitigated
29,074
17,870
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
21,499
4,256
0
3,788
15,759
4,413
0
8,549
6,539
76,941
0
L
Achilles
Chigur
Achilles
9,662
2,730
0
4,579
18,215
11,576
0
1,679
16,524
0
40,492
W
9,060
4,701
0
327
9,031
3,138
2,282
1,929
6,998
0
57,363
L
Danzaburou
Gudini72
Danzaburou
2,861
1,342
0
661
10,329
2,949
294
3,980
6,275
0
31,658
W
Discordia
JordanAR
Discordia
8,390
379
0
2,601
10,620
3,738
0
4,911
5,348
57,629
0
L
Nemesis
Rеzan
Nemesis
10,533
5,726
0
5,201
16,097
6,115
0
4,636
11,289
0
58,379
W
Cerberus
Sucu93
Cerberus
13,274
807
441
5,620
20,107
17,615
291
7,237
12,586
31,887
0
L
1,258
199
0
166
7,207
4,021
132
2,161
4,638
10,991
0
W
Horus
11,646
6,252
454
4,946
15,078
8,204
156
1,404
13,128
0
65,712
W
Bakasura
dclybouw
Bakasura
8,249
5,883
0
3,481
14,729
7,550
348
6,416
8,155
0
60,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
44,567
497
Minions Killed
377
0
Camps Cleared
0
1,764,168
Distance Traveled
1,531,402
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,317
573
131
7
0
268,605
3
L
Achilles
9,847
547
75
4
0
300,866
5
W
Apollo
10,703
595
98
5
0
395,032
2
L
Danzaburou
7,846
436
60
3
0
299,636
0
W
Discordia
9,559
531
110
6
0
322,008
3
L
Nemesis
10,452
581
90
5
0
416,413
0
W
Cerberus
10,413
579
44
2
0
359,106
3
L
Bacchus
6,105
339
21
1
0
245,882
2
W
Horus
10,629
591
129
7
0
331,362
3
W
Bakasura
10,353
575
116
6
0
356,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role