Player Matchup

Cerberus
Cerberus
Diamond III
Arvimaster
Cerberus
Diamond III
Level 141
God Stats
6W - 2L
1,758 SR
Queue Stats
141W - 126L
2,291 MMR
Solo
Cupid
Cupid
Diamond II
Jirachí
Cupid
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
OjoBlood
Apollo
Diamond I
Level 127
God Stats
12W - 4L
1,774 SR
Queue Stats
137W - 118L
2,495 MMR
Solo
Scylla
Scylla
Diamond III
TheR3dstar
Scylla
Diamond III
Level 160
God Stats
14W - 8L
1,868 SR
Queue Stats
77W - 54L
2,409 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
kepwii
Sun Wukong
Diamond I
Level 148
God Stats
14W - 12L
1,640 SR
Queue Stats
822W - 795L
2,290 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,708 SR
2,197 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,517 SR
2,076 MMR
Mulan
Mulan
Masters
Deathwalker
Mulan
Masters
Level 160
God Stats
15W - 13L
1,449 SR
Queue Stats
273W - 216L
2,924 MMR
Solo
Fenrir
Fenrir
Diamond IV
Erny00
Fenrir
Diamond IV
Level 119
God Stats
0W - 1L
1,634 SR
Queue Stats
131W - 125L
2,209 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
TheFeedfather
Kumbhakarna
Diamond III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum II
TrashyTreasures
Medusa
Platinum II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 91L
2,246 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Zylurat
Cernunnos
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arvimaster
Cerberus
16
3 / 2 / 4
10,868
543
9,576
16,415
13,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Jirachí
Cupid
20
0 / 2 / 3
13,312
666
9,092
18,313
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
OjoBlood
Apollo
20
6 / 1 / 7
12,419
621
14,257
14,116
6,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
TheR3dstar
Scylla
18
5 / 1 / 5
11,944
597
8,251
6,430
2,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
kepwii
Sun Wukong
19
5 / 1 / 7
12,587
629
18,022
17,734
21,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
The MorriganTiamatSet

VS

Bans
AresAphroditeChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
10,336
517
5,962
16,372
14,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Erny00
Fenrir
16
1 / 4 / 2
9,813
491
7,490
16,425
7,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
TheFeedfather
Kumbhakarna
14
1 / 3 / 4
9,343
467
5,324
18,249
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 4 / 0
10,980
549
13,549
15,772
6,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Zylurat
Cernunnos
17
3 / 3 / 2
10,679
534
12,104
13,402
6,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
7
7
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arvimaster
Cerberus
3
2
4
2.5
L
0
5
2
0.2
L
Fenrir
Erny00
Fenrir
1
4
2
0.5
W
Cupid
Jirachí
Cupid
0
2
3
0.75
W
Apollo
OjoBlood
Apollo
6
1
7
9.5
L
Kumbhakarna
TheFeedfather
Kumbhakarna
1
3
4
1
W
Scylla
TheR3dstar
Scylla
5
1
5
7.5
L
2
4
0
0.5
L
Cernunnos
Zylurat
Cernunnos
3
3
2
1.33
W
Sun Wukong
kepwii
Sun Wukong
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,198
Damage
44,429
73,008
Taken
80,220
50,953
Mitigated
48,088
31,453
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arvimaster
Cerberus
9,576
668
0
5,655
16,415
13,419
64
3,483
12,932
35,417
0
L
5,962
1,370
0
6,045
16,372
14,302
0
3,682
12,690
0
71,991
L
Fenrir
Erny00
Fenrir
7,490
2,544
0
1,661
16,425
7,938
0
3,518
12,907
0
76,559
W
Cupid
Jirachí
Cupid
9,092
5,329
526
13,115
18,313
7,341
6,180
1,433
16,880
0
124,603
W
Apollo
OjoBlood
Apollo
14,257
9,545
0
4,232
14,116
6,521
3,254
1,257
12,859
0
114,466
L
Kumbhakarna
TheFeedfather
Kumbhakarna
5,324
829
0
2,690
18,249
12,698
0
5,309
12,364
20,903
0
W
Scylla
TheR3dstar
Scylla
8,251
925
0
1,898
6,430
2,387
1,960
1,269
5,161
75,810
0
L
13,549
7,681
0
5,986
15,772
6,300
3,386
2,054
13,718
0
100,922
L
Cernunnos
Zylurat
Cernunnos
12,104
5,385
0
1,865
13,402
6,850
0
2,688
10,714
0
90,863
W
Sun Wukong
kepwii
Sun Wukong
18,022
4,479
0
6,027
17,734
21,285
652
1,104
16,630
0
87,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,130
Gold Earned
51,151
749
Minions Killed
645
0
Camps Cleared
0
2,024,311
Distance Traveled
1,909,206
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,868
543
56
3
0
402,608
8
L
Mulan
10,336
517
162
8
0
359,283
4
L
Fenrir
9,813
491
125
6
0
421,599
5
W
Cupid
13,312
666
221
11
0
353,330
3
W
Apollo
12,419
621
169
8
0
450,439
3
L
Kumbhakarna
9,343
467
25
1
0
414,067
5
W
Scylla
11,944
597
150
8
0
399,398
3
L
Medusa
10,980
549
165
8
0
338,218
5
L
Cernunnos
10,679
534
168
8
0
376,039
4
W
Sun Wukong
12,587
629
153
8
0
418,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role