Player Matchup

Thor
Thor
 
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ITSAgamemnon
Ao Kuang
Level 127
God Stats
5W - 8L
1,284 SR
Queue Stats
559W - 518L
1,448 Elo+
Solo
Janus
Janus
ImCheeeks
Janus
Level 104
God Stats
5W - 4L
1,766 SR
Queue Stats
228W - 155L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TruboTacoMan
Tsukuyomi
Level 88
God Stats
1W - 4L
1,308 SR
Queue Stats
315W - 308L
1,482 Elo+
Solo
Chiron
Chiron
Unified aruf
Chiron
Level 114
God Stats
2W - 3L
1,479 SR
Queue Stats
168W - 196L
1,480 Elo+
Solo
Team Averages
Level 91
1,468 SR
1,498 Elo+

VS

Team Averages
Level 78
1,728 SR
1,559 Elo+
Fenrir
Fenrir
FUCКER
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
JoelsHyperLOL
Merlin
Level 120
God Stats
29W - 28L
1,517 SR
Queue Stats
195W - 190L
1,479 Elo+
Solo
Hun Batz
Hun Batz
LBRIDEZ
Hun Batz
Level 149
God Stats
2W - 0L
1,810 SR
Queue Stats
295W - 299L
1,453 Elo+
Solo
Janus
Janus
joshman196
Janus
Level 69
God Stats
25W - 8L
1,784 SR
Queue Stats
70W - 40L
1,676 Elo+
Party 1
Hou Yi
Hou Yi
punybootyclap
Hou Yi
Level 25
God Stats
4W - 0L
2,032 SR
Queue Stats
58W - 22L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 2
7,741
516
4,762
10,773
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
ITSAgamemnon
Ao Kuang
11
2 / 8 / 1
7,159
477
4,490
11,988
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
ImCheeeks
Janus
13
0 / 4 / 3
7,732
515
7,898
8,684
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
TruboTacoMan
Tsukuyomi
12
3 / 7 / 3
7,483
499
8,016
12,808
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
12
2 / 6 / 0
7,227
482
4,995
10,726
3,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FUCКER
Fenrir
13
6 / 4 / 11
8,751
583
15,287
15,014
9,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
8 / 1 / 3
9,085
606
9,433
8,245
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
LBRIDEZ
Hun Batz
13
1 / 0 / 6
7,844
523
4,571
8,533
2,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
14
5 / 2 / 3
8,106
540
5,153
10,411
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 2 / 5
8,015
534
8,897
9,995
3,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
9
Kills
27
27
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
2
1.5
W
Fenrir
FUCКER
Fenrir
6
4
11
2.88
L
Ao Kuang
ITSAgamemnon
Ao Kuang
2
8
1
0.31
L
Janus
ImCheeeks
Janus
0
4
3
0.38
W
8
1
3
9.5
W
Hun Batz
LBRIDEZ
Hun Batz
1
0
6
4
L
Tsukuyomi
TruboTacoMan
Tsukuyomi
3
7
3
0.64
L
Chiron
2
6
0
0.33
W
Janus
5
2
3
3.25
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,161
Damage
43,341
54,979
Taken
52,198
23,964
Mitigated
22,787
10,815
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,762
1,908
0
1,700
10,773
7,723
0
1,191
9,519
0
25,688
W
Fenrir
FUCКER
Fenrir
15,287
3,518
0
4,935
15,014
9,078
0
2,640
12,262
0
32,533
L
Ao Kuang
ITSAgamemnon
Ao Kuang
4,490
937
0
1,981
11,988
4,923
0
3,877
7,767
23,224
2,831
L
Janus
ImCheeeks
Janus
7,898
118
0
1,539
8,684
3,025
0
3,166
5,193
54,695
0
W
9,433
296
0
2,280
8,245
3,132
388
2,859
5,340
54,538
0
W
Hun Batz
LBRIDEZ
Hun Batz
4,571
1,191
598
996
8,533
2,778
0
784
7,721
0
48,388
L
Tsukuyomi
TruboTacoMan
Tsukuyomi
8,016
1,528
0
1,979
12,808
4,982
0
3,030
9,597
0
29,906
L
Chiron
4,995
2,231
88
3,528
10,726
3,311
0
2,277
8,317
0
39,066
W
Janus
5,153
823
0
3,813
10,411
4,652
80
3,783
6,352
43,116
0
W
8,897
4,416
0
2,547
9,995
3,147
126
1,556
8,339
0
39,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
41,801
336
Minions Killed
376
0
Camps Cleared
0
1,468,666
Distance Traveled
1,455,943
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,741
516
48
3
0
290,263
4
W
Fenrir
8,751
583
41
3
0
314,857
1
L
Ao Kuang
7,159
477
42
3
0
295,763
1
L
Janus
7,732
515
114
8
0
321,541
3
W
Merlin
9,085
606
101
7
0
279,287
2
W
Hun Batz
7,844
523
91
6
0
285,420
1
L
Tsukuyomi
7,483
499
52
3
0
286,249
2
L
Chiron
7,227
482
80
5
0
274,850
0
W
Janus
8,106
540
89
6
0
283,826
1
W
Hou Yi
8,015
534
54
4
0
292,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role